Difference between revisions of "Cyberpunk Character Page Proto."

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m (Equipment)
m (Equipment)
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** 1 x Militech Taser
 
** 1 x Militech Taser
 
** 1 x Night Stick.
 
** 1 x Night Stick.
 +
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
 
!width="250"|Weapon Name
 
!width="250"|Weapon Name
1
 
 
!width="100"|Weapon Type
 
!width="100"|Weapon Type
 
!width="100"|Accuracy
 
!width="100"|Accuracy
Line 168: Line 168:
 
|'''Nightstick''' || Melee || 0  || Jacket || Poor || 2d6+3  || NA || NA || Very || 0m
 
|'''Nightstick''' || Melee || 0  || Jacket || Poor || 2d6+3  || NA || NA || Very || 0m
 
|}
 
|}
 +
  
 
* '''Armour'''
 
* '''Armour'''
Line 175: Line 176:
 
**Arm Rig (''SP12''), MOLLE on upper arm.
 
**Arm Rig (''SP12''), MOLLE on upper arm.
  
(*MOLLE Harness: Allows the user to attach any sort of pouch, holster, magazine pouch etc to harness)
 
  
 +
 +
(*MOLLE Harness: Allows the user to attach any sort of pouch, holster, magazine pouch etc to harness) 
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
 
!width="400"|  
 
!width="400"|  
 
!width="100"| Head
 
!width="100"| Head
 +
1
 
!width="100"| Chest
 
!width="100"| Chest
 
!width="100"| Abdomen
 
!width="100"| Abdomen
Line 190: Line 193:
 
!width="150"| L Shin
 
!width="150"| L Shin
 
 
1 2 3 4 5 6 7 8 9 0
 
  
  
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|'''Nightstick''' || Melee || 0  || Jacket || Poor || 2d6+3  || NA || NA || Very || 0m
 
|'''Nightstick''' || Melee || 0  || Jacket || Poor || 2d6+3  || NA || NA || Very || 0m
 
|}
 
|}
 +
  
 
*'''Clothing'''
 
*'''Clothing'''
Line 208: Line 211:
 
** 1 x Shooters cap with SDPD logo (Dark Blue)
 
** 1 x Shooters cap with SDPD logo (Dark Blue)
 
** 1 x Reflective sunglasses. (laser-safe/ballistic grade)
 
** 1 x Reflective sunglasses. (laser-safe/ballistic grade)
 +
  
 
* '''Cyberwear'''
 
* '''Cyberwear'''
 
** Neuralware processor (super encryption Bluetooth needs no plugs)
 
** Neuralware processor (super encryption Bluetooth needs no plugs)
 
*** GPS locator app loaded
 
*** GPS locator app loaded
 +
  
 
* '''Electronics'''
 
* '''Electronics'''
Line 218: Line 223:
 
** SDPD Badge wallet with bio-authorisor
 
** SDPD Badge wallet with bio-authorisor
  
* '''Geart'''
+
 
 +
* '''Gear'''
 
** 2 x handcuffs and key.
 
** 2 x handcuffs and key.
 
** 1 x Evidence kit (gloves, 10 x ziplok bags, etc)
 
** 1 x Evidence kit (gloves, 10 x ziplok bags, etc)

Revision as of 05:38, 16 April 2015

Silent Waters Run Deep main page

Statistics

Name Value
INTelligence x
TECH x
ATTRactiveness x
Movement Allowance x
EMPathy x
REFlex x
COOL x
LUCK x
BODY x

Skills

  • ATTR: [x]
    • Personal Grooming*:
    • Wardrobe & style*:


  • BODY: [x]
    • Endurance:
    • Strength feat:
    • Swimming*:


  • COOL: [x]
    • Interrogation:
    • Intimidate:
    • Oratory:
    • Resist torture/drug:
    • Streetwise:


  • EMPATHY: [x]
    • Human perception*:
    • Interview*:
    • Leadership*:
    • Seduction*:
    • Social*:
    • Persuasion/Fast Talk*:
    • Perform:


  • INT: [x]
    • Accounting:
    • Anthropology:
    • Awareness/notice*:
    • Biology:
    • Botany:
    • Chemistry:
    • Composition:
    • Diagnose Illness:
    • Education & General Knowledge*:
    • Expert:
    • Forage:
    • Fishing:
    • Forward observer:
    • Gamble:
    • Geology (2):
    • History:
    • Instruction:
    • Information Gathering:
    • Linguistics:
    • Mathematics:
    • Metallurgy (2):
    • Meteorology (2):
    • Military Experience:
    • Navigation:
    • Physics (2):
    • Psychology:
    • Theoretical Sciences:
    • Scrounging:
    • Wilderness survival:
    • Zoology:


  • REF: [6]
    • Autogun:
    • Chemical weapons:
    • Athletics*:
    • Dance:
    • Dodge/escape*:
    • Drive Wheel:
    • Drive Track:
    • Handgun:
    • Heavy weapons:
    • Martial Arts:
    • Motorcycle:
    • Operate Heavy Machine:
    • Pilot:
    • Ride:
    • Rifle:
    • Snow ski:
    • Stealth (2)*:


  • TECH: [x]
    • Aero tech (2):
    • Basic tech (2):
    • Biological weapons (3):
    • Electrical Engineer (2):
    • Civil engineering (2):
    • Combat engineering:
    • Demolitions (2):
    • Disguise:
    • Electronics:
    • Farming:
    • First aid:
    • Forgery:
    • Indirect fire (2):
    • Large Calibre Gun:
    • Medical/surgery (4):
    • Nuclear weapons (4):
    • Paint & draw:
    • Photo & film:
    • Pick lock:
    • Pickpocket:
    • Play:
    • Rotor tech (3):
    • Tactical Missile (2):
    • Weaponsmith:


(*)These skills do not incur the -5 penalty for ‘No Skill Level’

Some skills such as 'language' and 'pilot' for example can be taken multiple times for different types.

A number in parenthesis such as (2) is the multiple in skill points it requires to increase that skill. Some skills such as Martial Arts have multiples depending on the type taken.

Equipment

  • Weapons
    • 1 x Colt 'Enforcement 10' Automatic Pistol and 3 spare magazines
    • 1 x Militech Taser
    • 1 x Night Stick.


Weapon Name Weapon Type Accuracy Concealment Availability Damage Magazine Capacity Shots/Round Reliability Range
Colt Enforcement 10 Pistol +1 Jacket Common 2d6+3 (10mm/.40 calibre) 14 2 Very 50m
Militech Taser Pistol -1 Jacket Common Stun (taser dart) 10 1 Standard 10m
Nightstick Melee 0 Jacket Poor 2d6+3 NA NA Very 0m


  • Armour
    • Helmet (SP20), Anti-Dazzle, Hight intensity beam light, Hard Armour
    • Torso (SP20), MOLLE* harness, climbing/extraction harness, Hard Armour
    • Leg Rig (SP12), drop leg holster, MOLLE on thigh, feet, shins and knees are Hard Armour
    • Arm Rig (SP12), MOLLE on upper arm.


(*MOLLE Harness: Allows the user to attach any sort of pouch, holster, magazine pouch etc to harness)

Head

1

Chest Abdomen Groin R Arm L Arm R Thigh R Shin L Thigh L Shin


Colt Enforcment 10 Pistol +1 Jacket Common 2d6+3 (10mm/.40 calibre) 14 2 Very 50m
Militech Taser Pistol -1 Jacket Common Stun (taser dart) 10 1 Standard 10m
Nightstick Melee 0 Jacket Poor 2d6+3 NA NA Very 0m


  • Clothing
    • 5 x Tactical Overalls with Name tag and 'SDPD' logo on back. (Dark Blue)
    • 1 x Boots (lace up )
    • 1 x Tactical Gloves
    • 2 x Gym gear with SDPD logo
    • 1 x Shooters cap with SDPD logo (Dark Blue)
    • 1 x Reflective sunglasses. (laser-safe/ballistic grade)


  • Cyberwear
    • Neuralware processor (super encryption Bluetooth needs no plugs)
      • GPS locator app loaded


  • Electronics
    • Demountable helmet 2-way radio/video headset
    • SDPD issue tablet
    • SDPD Badge wallet with bio-authorisor


  • Gear
    • 2 x handcuffs and key.
    • 1 x Evidence kit (gloves, 10 x ziplok bags, etc)
    • 10 x Ziplok cable ties
    • 2 x Large duffel bags

Background

Silent Waters Run Deep main page