Difference between revisions of "D&D5E: Scourge of the Slavelords - Gev"

From RPGnet
Jump to: navigation, search
(Background Features [Urchin])
(Combat)
 
(13 intermediate revisions by the same user not shown)
Line 8: Line 8:
 
==Skills and Feats==
 
==Skills and Feats==
 
'''<u>Proficiencies</u>:''' [Proficiency Bonus +3]
 
'''<u>Proficiencies</u>:''' [Proficiency Bonus +3]
:Investigation:
+
:Investigation [+5]
:Perception [+]
+
:Perception [+4]
:Persuasion [+]
+
:Persuasion [+5]
:Stealth [+5]
+
:Acrobatics [+7]
 
+
:Stealth [+7]
'''<u>Advantage</u>'''
+
:Deception [+5]
:
+
:Insight [+4]
  
 
'''<u>Untrained</u>'''
 
'''<u>Untrained</u>'''
:
+
:Athletics [+0]
 +
:Sleight of Hand [+4]
 +
:Arcana [+2]
 +
:History [+2]
 +
:Nature [+2]
 +
:Religion [+2]
 +
:Animal Handling [+1]
 +
:Survival [+1]
 +
:Intimidation [+2]
 +
:Performance[+2]
  
'''<u>Feats</u>'''
 
  
'''sOMETHING'''
 
  
:Proficient with Thieves' Tools 
 
  
:Increase
 
  
:You
+
'''<u>Feats</u>'''
  
:You
+
'''Dungeon Delver'''
 +
 
 +
:Proficient with Thieves' Tools
  
 
==Languages==
 
==Languages==
Line 37: Line 44:
  
 
==Combat==
 
==Combat==
'''AC''' 15 | '''HP''' 34 | <u>Hit Dice: 5d8</u> | Initiative Modifier +2
+
'''AC''' 17 | '''HP''' 34 | <u>Hit Dice: 5d8</u> | Initiative Modifier + +2 (Cha)
 
:Proficencies: Light Armor, Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords
 
:Proficencies: Light Armor, Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords
 
{| class="wikitable"
 
{| class="wikitable"
Line 53: Line 60:
 
|-
 
|-
 
| Short Sword
 
| Short Sword
! +5
+
! +7
| 1d6+2
+
| 1d6+4
 
| N/A
 
| N/A
 
|
 
|
| Daggern
+
| Dagger
! +5
+
! +7
| 1d4+2
+
| 1d4+4
 
| 20'
 
| 20'
 
|-
 
|-
Line 73: Line 80:
  
 
==Class Features [Rogue Swashbuckler]==
 
==Class Features [Rogue Swashbuckler]==
<u>Sneak Attack</u>
+
<u>Sneak Attack</u> 3d6
 
:
 
:
  
Line 93: Line 100:
 
<u>Tool Proficiencies</u>
 
<u>Tool Proficiencies</u>
 
:'''Gaming Set:''' ''Dice''
 
:'''Gaming Set:''' ''Dice''
: Thieves' Tools
+
: '''Forgery Kit'''
  
  
Line 109: Line 116:
  
 
<u>Flaw</u>
 
<u>Flaw</u>
: An innocent person is in jail for a crime I committed. I'm okay with that.
+
:
  
 
==Equipment==
 
==Equipment==
 
'''<u>Weapons</u>'''
 
'''<u>Weapons</u>'''
: 1
+
: 1. Longsword
: 2
+
: 2. Hand Crossbow
: 3
+
: 3. Daggers - 1 in belt, 1 in boot
  
 
'''<u>Armor</u>'''
 
'''<u>Armor</u>'''
: None
+
: Studded Leather Armor
  
 
'''<u>Gear</u>'''
 
'''<u>Gear</u>'''
 
: Thieves' Tools
 
: Thieves' Tools
 +
:Forgery Kit
 +
:Burglar's Pack
 +
  
 
'''<u>Magic Items</u>
 
'''<u>Magic Items</u>
:sOMETHING
+
:Ring of Mind Shielding
:Healing Potion 2d4+2
+
:Charlatan's Die
  
 
==Contacts==
 
==Contacts==

Latest revision as of 22:45, 15 July 2020

Attributes[edit]

STR 11 +0 Save (+0) || DEX 18 +4 Save (Prof) || CON 13 +1 Save ()
INT 15 +2 Save (Prof.) || WIS 12 +1 Save () || CHA 14 +2 Save ()
Construction Notes: +1 to all from Human, +2 Dex at 4th Level

Skills and Feats[edit]

Proficiencies: [Proficiency Bonus +3]

Investigation [+5]
Perception [+4]
Persuasion [+5]
Acrobatics [+7]
Stealth [+7]
Deception [+5]
Insight [+4]

Untrained

Athletics [+0]
Sleight of Hand [+4]
Arcana [+2]
History [+2]
Nature [+2]
Religion [+2]
Animal Handling [+1]
Survival [+1]
Intimidation [+2]
Performance[+2]



Feats

Dungeon Delver

Proficient with Thieves' Tools

Languages[edit]

Common
Orc


Combat[edit]

AC 17 | HP 34 | Hit Dice: 5d8 | Initiative Modifier + +2 (Cha)

Proficencies: Light Armor, Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords
Weapon To Hit Damage Range/Reach Weapon To Hit Damage Range/Reach
Short Sword +7 1d6+4 N/A Dagger +7 1d4+4 20'
Fancy Footwork: If make a melee attack against a foe, that foe cannot make an opportunity attack against Gev for rest of turn.
Rakish Audacity: Cha Bonus adds to initiative. Sneak attack rules TBA

Racial Features [Human][edit]

Size: Medium

Speed: 30

Class Features [Rogue Swashbuckler][edit]

Sneak Attack 3d6

Fancy Footwork and Rakish Panache- in Combat

Thieves' Cant

Cunning Action

Can take a bonus action in combat for: Dash, Disengage, or Hide

Uncanny Dodge

When an attacker Gev can see hits with a melee attack, he can use his reaction to take half damage

Background Features [Criminal-Spy][edit]

Skill Proficiencies

Stealth
Deception

Tool Proficiencies

Gaming Set: Dice
Forgery Kit


Feature

Criminal Contact

Personality Trait

The best way to get me to do something is to tell me I can't do it

Ideal

Redemption: There's a spark of good in everyone

Bond

My ill-gotten gains go to support my family.

Flaw

Equipment[edit]

Weapons

1. Longsword
2. Hand Crossbow
3. Daggers - 1 in belt, 1 in boot

Armor

Studded Leather Armor

Gear

Thieves' Tools
Forgery Kit
Burglar's Pack


Magic Items

Ring of Mind Shielding
Charlatan's Die

Contacts[edit]

Backstory[edit]

Back to Main Page[edit]