Difference between revisions of "D&D5E: Scourge of the Slavelords - Gev"

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(Equipment)
(Skills and Feats)
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==Skills and Feats==
 
==Skills and Feats==
 
'''<u>Proficiencies</u>:''' [Proficiency Bonus +3]
 
'''<u>Proficiencies</u>:''' [Proficiency Bonus +3]
:Investigation:
+
:Investigation [+5]
:Perception [+]
+
:Perception [+4]
:Persuasion [+]
+
:Persuasion [+5]
:Acrobatics
+
:Acrobatics [+7]
:Stealth
+
:Stealth [+7]
:Perception
+
:Deception [+5]
 +
:Insight [+4]
 +
 
 +
'''<u>Untrained</u>'''
 +
:Athletics [+0]
 +
:Sleight of Hand [+4]
 +
:Arcana [+2]
 +
:History [+2]
 +
:Nature [+2]
 +
:Religion [+2]
 +
:Animal Handling [+1]
 +
:Survival [+1]
 +
:Intimidation [+2]
 +
:Performance[+2]
 +
 
 +
 
  
'''<u>Advantage</u>'''
 
:
 
  
'''<u>Untrained</u>'''
 
:
 
  
 
'''<u>Feats</u>'''
 
'''<u>Feats</u>'''

Revision as of 21:05, 1 June 2020

Attributes

STR 11 +0 Save (+0) || DEX 18 +4 Save (Prof) || CON 13 +1 Save ()
INT 15 +2 Save (Prof.) || WIS 12 +1 Save () || CHA 14 +2 Save ()
Construction Notes: +1 to all from Human, +2 Dex at 4th Level

Skills and Feats

Proficiencies: [Proficiency Bonus +3]

Investigation [+5]
Perception [+4]
Persuasion [+5]
Acrobatics [+7]
Stealth [+7]
Deception [+5]
Insight [+4]

Untrained

Athletics [+0]
Sleight of Hand [+4]
Arcana [+2]
History [+2]
Nature [+2]
Religion [+2]
Animal Handling [+1]
Survival [+1]
Intimidation [+2]
Performance[+2]



Feats

Dungeon Delver

Proficient with Thieves' Tools

Languages

Common
Orc


Combat

AC 17 | HP 34 | Hit Dice: 5d8 | Initiative Modifier + +2 (Cha)

Proficencies: Light Armor, Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords
Weapon To Hit Damage Range/Reach Weapon To Hit Damage Range/Reach
Long Sword + 1d N/A Dagger + 1d 20'
Fancy Footwork: If make a melee attack against a foe, that foe cannot make an opportunity attack against Gev for rest of turn.
Rakish Audacity: Cha Bonus adds to initiative. Sneak attack rules TBA

Racial Features [Human]

Size: Medium

Speed: 30

Class Features [Rogue Swashbuckler]

Sneak Attack 3d6

Fancy Footwork and Rakish Panache- in Combat

Thieves' Cant

Cunning Action

Can take a bonus action in combat for: Dash, Disengage, or Hide

Uncanny Dodge

When an attacker Gev can see hits with a melee attack, he can use his reaction to take half damage

Background Features [Criminal-Spy]

Skill Proficiencies

Stealth
Deception

Tool Proficiencies

Gaming Set: Dice
Thieves' Tools


Feature

Criminal Contact

Personality Trait

The best way to get me to do something is to tell me I can't do it

Ideal

Redemption: There's a spark of good in everyone

Bond

My ill-gotten gains go to support my family.

Flaw

An innocent person is in jail for a crime I committed. I'm okay with that.

Equipment

Weapons

1. Longsword
2. Hand Crossbow
3. Daggers - 1 in belt, 1 in boot

Armor

Studded Leather Armor

Gear

Thieves' Tools
Disguise Kit

Magic Items

Charlatan's Die
Healing Potion 2d4+2

Contacts

Backstory

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