Editing D&D 5E: Fall of the Feywild - Elliona

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'''<u>Magic Items</u>
 
'''<u>Magic Items</u>
: '''Saena''' - Druid vestments, fashioned from the skull and feathers of an ancient roc.  Provides protection equivalent to a breastplate, advantage on sight-based Perception checks and allows clear vision into the far distance.  Once per long rest, the vestments can be animated via the protective spirit of Saena, which will act as an Animated Shield for 10 rounds.  Can shrink to a hawk-skull amulet to be worn when the vestments are inappropriate, but only provides function as a druid focus and the ability to rapidly redeploy.
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: '''Saena''' - Druid vestments, fashioned from the skull and feathers of an ancient roc.  Provides advantage on sight-based Perception checks and allows clear vision into the far distance.  Once per long rest, the vestments can be animated via the protective spirit of Saena, which will act as an Animated Shield for 10 rounds.  Can shrink to a hawk-skull amulet to be worn when the vestments are inappropriate, but only provides function as a druid focus and the ability to rapidly redeploy.
::The great roc Saena was more than a mere bird, and revered as a protector of the pastoral people living where the Sundered Steppes give way to the northern foothills. She would ward off their more aggressive nomadic neighbors, in exchange for carrying off the occasional hecatomb of livestock to feed her slowly-growing chicks.  She wielded potent magic of her own, and was more than a match for substantial raiding forces.
 
::One day, a great hero of the nomads came up with a plan, to defeat the guardian not with the might of charging cavalry, but through deceit.  He and his blood brothers would pose as injured villagers, using clothes taken from the dead, and attack the roc when she landed to investigate and help.  Even with the element of surprise, they mostly perished, and even the 'hero' had to flee without lashing the corpse to his horse, having been so injured that the mob of farmers coming after him posed a threat.
 
::The druid Loxander promised Saena's spirit vengeance as he worked her bones and feathers into the vestment that now bears her name.  The spirit is forever watchful after its brief lapse, and can rouse itself in defense of the bearer as she once did for the shepherds.  Loxander completed his revenge, and the spirit of the vestments chose to remain with him until he died and passed them along to another.
 
::The veracity of the legend, especially in the details, is murky from time.  Druids of the Circle who come from the nomadic tribes have often held that the villagers must have grown tired of her price and imagined that they could raise her chicks to protect them more cheaply.  Traditionalists decry this interpretation and others.
 
  
 
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