D&D 5e: Exile Character 03

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Revision as of 17:34, 1 August 2022 by Thorya (talk | contribs) (Luxley :: Level 5 :: Glasya Tiefling :: Class Ranger - Feywanderer)
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Template copied from Catherine's Page, will be updated to reflect Adanh in due time.

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Luxley :: Level 5 :: Human :: Class Ranger - Feywanderer

I'm sorry if I wasn't clear. Donations are mandatory.

Attributes

STR 8 -1 Save (+2) || DEX 18 +4 Save (+7) || CON 14 +2 Save (+2)
INT 10 +0 Save (+0) || WIS 14 +2 Save (+2) || CHA 12 +1 Save (+1)

Skills and Feats

Proficiencies

Acrobatics +7 (Variant Human)
Insight +5 (Ranger)
Perception +5 (Ranger)
Nature +3 (Ranger)
Deception +6 (Criminal)
Stealth +10 (Criminal)
Persuasion +6 (Fey Wanderer)
Gaming Set
Thieves Tools
Proficiency Bonus +3

Feats

Sharpshooter (Free)
Eldritch Adept (Variant Human)- Misty Visions

Languages

Dwarven Trade; Outlander; Barbarian Tongue

Combat

AC 16 | HP 44 | HD 5D10
Initiative Modifier +4
Weapon To Hit Damage Range/Reach Weapon To Hit Damage Range/Reach
Longbow +9 1d8+4 Ranged, Two Handed Dagger +7 1d4+4 Finesse, light, thrown(20/60)

Magic

Spell Save DC

13

Spell Attack Modifier

+5

Spell Slots

4/2

Spells

Charm Person (1st)
Misty Step (2nd)
Speak with Animals (1st)
Beast Sense (2nd)
Cure Wounds (1st)
Absorb Elements (1st)
Pass without Trace (2nd)
Spike Growth (2nd)
Silent Image (At Will)


Class Features

Proficiency Light Armor/Medium Armor; Proficiency Simple Weapons/Martial Weapons; Favored Foe; Deft Explorer (Stealth); Fighting Style (Archery); Extra Attack; Spellcasting, Dreadful Strikes; Otherworldly Glamour


Background Features

Criminal Contacts

You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.


Equipment

Weapons

Longbow
Rapier
Dagger
Whip
Quarterstaff

Armor

Studded Leather
N/A

Gear

x2 Quiver of Arrows | Explorer's Pack (Silk Rope) | Common Clothes
Crowbar | Climber's Kit | Lantern Bullseye | Oil Flask (x3)
Tent | Mastiff | A pouch containing 2 gp | Extra Rations for the Dog
A scarlet scarf that belonged to my second in command (who was killed during our capture)


Heirloom Item

Feathered Cap

Passive:


Active:


Contacts

Backstory

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