Editing DDD Everiat

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*Movement Rate 90
 
*Movement Rate 90
 
*Initiative Modifier +0
 
*Initiative Modifier +0
*Attacks (BAB +2)
+
*Attacks  
 
**Primary Melee Attack: masterwork handaxe, +4 to hit, 1d6 damage
 
**Primary Melee Attack: masterwork handaxe, +4 to hit, 1d6 damage
 
**Secondary Melee Attack:
 
**Secondary Melee Attack:
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==Thief Abilities==
 
==Thief Abilities==
 
*Backstab +4 to hit, x2 damage
 
*Backstab +4 to hit, x2 damage
*Pick Locks/Remove Traps 5
+
*Pick Locks/Remove Traps 6
*Search 5
+
*Search 6
 
*Sleight of Hand 8
 
*Sleight of Hand 8
*Sneak 6
+
*Sneak 7
 
*Hear Noise 8
 
*Hear Noise 8
 
*Climb Walls 8
 
*Climb Walls 8
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***Trail rations
 
***Trail rations
 
***Trail rations
 
***Trail rations
*Treasure: 1723 gp, 11 silver, 20 cp, two gems (500 gp each), one gem (75 gp)
+
*Treasure: 1586 gp, 7 silver, 8 cp
*Investments: 500 gp invested in the Rocky Peaks caravan of Ferum Vinbit, 10% of profits promised to Ernaror Vos
 
 
 
==Henchmen==
 
'''San Earoy'''<br>
 
Fighter 2  (2000/4000 XP)<br>
 
[https://forum.rpg.net/showthread.php?822973-IC-Dwellers-in-Dark-Dungeons&p=22129187#post22129187 Str 12, Int 11, Wis 8, Dex 16, Con 11, Cha 12]<br>
 
BAB +2, HP 7<br>
 
'''Background:''' Outdoorsman (The character has spent much of their life outdoors, and as such is proficient at foraging for food, following tracks, setting snares and the like. The character is Proficient in Tracking and Wilderness survival (one terrain type)<br>
 
'''Knack:''' Favored Weapon (longbow, +1 to hit)<br>
 
'''Combat Maneuvers:''' Cleave, Precise Shot, Trip, Disarm<br>
 
'''Skills:''' Tracking (Skilled), Wilderness Survival: X (Proficient)
 
Assume standard adventuring gear, plus leather, longbow, shortsword<br>
 
Coin: 77.23 gp
 
  
 
==Notes==
 
==Notes==
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I am not sure I can offer you any more assurances than what I already have," she says, "as my employers wish, no, demand, that they remain anonymous. I can promise you that it is better this way; while what we ask is not strictly illegal, it would be better if everyone had plausible deniability should any questions be asked." She pauses and looks seriously at Everiat. "I know you are of a mercantile bent. To prove our good faith, how about I suggest that when your return to Junction you invest in the caravan owned by a merchant named Ferum Vinbit, bound for Rocky Peak. I think you will be pleased by the return you receive on the invesment. If you are, and you wish to work further with us, all you have to do is write a letter, sealed with blue wax and this stamp". She hands Everiat a small seal of iron. "Address it to 'Aunt Heredun, 204 Avenue Rouge, Rhea's Ford' and leave it with Kev Vinley, who runs a bakery in Junction. When you return in two or three weeks with another letter there will be a package left for you there, addressed to Werdrid, which is the name you will give the baker. Ask Kev for a thrice-baked cheese blintz, and he will give you the package."
 
I am not sure I can offer you any more assurances than what I already have," she says, "as my employers wish, no, demand, that they remain anonymous. I can promise you that it is better this way; while what we ask is not strictly illegal, it would be better if everyone had plausible deniability should any questions be asked." She pauses and looks seriously at Everiat. "I know you are of a mercantile bent. To prove our good faith, how about I suggest that when your return to Junction you invest in the caravan owned by a merchant named Ferum Vinbit, bound for Rocky Peak. I think you will be pleased by the return you receive on the invesment. If you are, and you wish to work further with us, all you have to do is write a letter, sealed with blue wax and this stamp". She hands Everiat a small seal of iron. "Address it to 'Aunt Heredun, 204 Avenue Rouge, Rhea's Ford' and leave it with Kev Vinley, who runs a bakery in Junction. When you return in two or three weeks with another letter there will be a package left for you there, addressed to Werdrid, which is the name you will give the baker. Ask Kev for a thrice-baked cheese blintz, and he will give you the package."
 
====Factor====
 
Ernaror Vos, survivor of the goblin raid
 
EV: "Thank you," she effuses, "you have been more than kind. I owe you my life. If there's anything you need me to do, you have only to ask!"
 
[https://forum.rpg.net/showthread.php?822973-IC-Dwellers-in-Dark-Dungeons/page137&p=22012527#post22012527 Everiat]: "If you mean that, Ernaror, then *I* might. If I'm to accompany my fellows in ridding this immediate threat, then I need a safe person to store my goods with until I'm able to return and take them to their destination. If you're unable to hold onto goods without taking them for yourself and selling them, there's no shame in that as long as you're upfront about it now. If you, though, can hold them for me, I suspect there's more income in it for you over time. What say you?"
 
EV: She looks surprised at this offer. "Sure," she says, "I can do that. I owe you that much, at least. Do you want me to look into renting a warehouse or storage space, as well?"
 
 
[https://forum.rpg.net/showthread.php?822973-IC-Dwellers-in-Dark-Dungeons&p=22120226#post22120226 EV]: Everiat finds that Ernaror Vos, the lone survivor of the goblin raid, has remained faithful to her word. "I will look after any treasures you have gleaned," she says, "I owe you my life and more, now that the the deaths of my companions have been avenged. Anything you would like me to do I will.
 
 
25 gp/month for the warehouse + 25 gp/month to Ernaror Vos +10% of his side earnings to Vos<br>
 
the Charter pays 25 gp/month for the warehouse
 

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