Editing DFA: Leylines Lody
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==Characteristics== | ==Characteristics== | ||
'''Mantle''' "Ancient Norse Hero"<br> | '''Mantle''' "Ancient Norse Hero"<br> | ||
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'''High Concept''' "Delusional Drunken Demigod"<br> | '''High Concept''' "Delusional Drunken Demigod"<br> | ||
'''Trouble''' "Call of the Ancient"<br> | '''Trouble''' "Call of the Ancient"<br> | ||
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-''Rune of Release'' +2 Focus Overcome to make things open, unlock, unbar, unscrew, etc... <br> | -''Rune of Release'' +2 Focus Overcome to make things open, unlock, unbar, unscrew, etc... <br> | ||
-''Rune of False Sight'' +2 Guile CAA to make people see things that aren't there.<br> | -''Rune of False Sight'' +2 Guile CAA to make people see things that aren't there.<br> | ||
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'''Natural Weapon''' ''Core''<br> | '''Natural Weapon''' ''Core''<br> | ||
-Lody has wrestled wolves, battled Jotun and fought primordial beings with his bare hands. His unarmed attacks are worth +1 shift on a successful hit and may have scale, at the GM's discretion.<br> | -Lody has wrestled wolves, battled Jotun and fought primordial beings with his bare hands. His unarmed attacks are worth +1 shift on a successful hit and may have scale, at the GM's discretion.<br> | ||
'''Call to Adventure''' ''(Einherjar reskin)''<br> | '''Call to Adventure''' ''(Einherjar reskin)''<br> | ||
− | -Once per Session, Lodurr's heroics may serve as a Call to Adventure for an ordinarily normal mortal that he has interacted with. That mortal will join Lodurr for one scene, but is controlled by the GM. This mortal has +2 in 1 approach and +0 in all other approaches for the duration of the scene, and 6 stress boxes. If the the fledgling hero survives the scene they may become a named/recurring NPC | + | -Once per Session, Lodurr's heroics may serve as a Call to Adventure for an ordinarily normal mortal that he has interacted with. That mortal will join Lodurr for one scene, but is controlled by the GM. This mortal has +2 in 1 approach and +0 in all other approaches for the duration of the scene, and 6 stress boxes. If the the fledgling hero survives the scene they may become a named/recurring NPC. |
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==Status== | ==Status== | ||
− | ''' | + | '''Fate Points/Refresh''' 3/3 |
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+ | '''<u>Hurt</u>''' (Sticky) -4 '''O''' ''Core''<br> | ||
'''<u>In Peril</u>''' (Sticky) -4 '''O'''<br> | '''<u>In Peril</u>''' (Sticky) -4 '''O'''<br> | ||
− | '''<u> | + | '''<u>Injured</u>''' (Lasting) -6 '''O''' ''Core''<br> |
'''<u>Doomed</u>''' (Lasting) -6 '''O'''<br> | '''<u>Doomed</u>''' (Lasting) -6 '''O'''<br> | ||