Difference between revisions of "DOGFACES"

From RPGnet
Jump to: navigation, search
Line 15: Line 15:
  
 
==CAMPAIGN CONNECTION==
 
==CAMPAIGN CONNECTION==
* '''[http://games.groups.yahoo.com/group/SUPER_WEEKDAY_Gang/ PROJECT VIGILANCE Yahoo Discussion]''':  This is where the group actively discusses game events, recaps as well as the planning of game gatherings and general group chit chat.
+
* '''[http://games.groups.yahoo.com/group/Friday_Game_Gang DOGFACES Yahoo Discussion]''':  This is where the group actively discusses game events, recaps as well as the planning of game gatherings and general group chit chat.
* '''[[PROJECT VIGILANCE Back Issue Bin]]''':  This is the spot for game session recaps by both GM and Players.  PROJECT VIGILANCEis a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into story arcs.  [http://en.wikipedia.org/wiki/Story_arc What are Story Arcs]?
+
* '''[DOGFACES Back Issue Bin]]''':  This is the spot for game session recaps by both GM and Players.  DOGFACES is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into story arcs.  [http://en.wikipedia.org/wiki/Story_arc What are Story Arcs]?
** ''[[PROJECT VIGILANCE Note ScratchPad]]'': If you have an idea for the game, but don't have time to find a place for it, drop it here.  ANYONE that would like to find a home for this info and format it is WELCOME to do so.
+
** ''[[DOGFACES Note ScratchPad]]'': If you have an idea for the game, but don't have time to find a place for it, drop it here.  ANYONE that would like to find a home for this info and format it is WELCOME to do so.
  
  
  
 
==QUOTES==
 
==QUOTES==
* '''[[Quotes from the PROJECT VIGILANCE  Game Sessions]]'''  We try our best to have someone writing quotes they hear from other players, characters and NPCs.  We don't always get them all and some will make little sense out of context but they greatly humanize the story looking back!
+
* '''[[Quotes from the DOGFACES Game Sessions]]'''  We try our best to have someone writing quotes they hear from other players, characters and NPCs.  We don't always get them all and some will make little sense out of context but they greatly humanize the story looking back!
* '''[[PROJECT VIGILANCE Game Inspiration Quotes]]'''  Herein we see multiple quotes that we've found that have meaning to our stories and styles.
+
* '''[[DOGFACES Game Inspiration Quotes]]'''  Herein we see multiple quotes that we've found that have meaning to our stories and styles.
  
  
  
 
==TEAM ROSTER==
 
==TEAM ROSTER==
* '''insert the team name here''':  ...
+
* '''[[???]]'''  (aka. '''???''') <br> . ... (as played by ???)
'''[[Team Headquarters]]''': Smith Tower?
+
* '''[[???]]'''  (aka. '''???''') <br> . ... (as played by ???)
** '''[[CLOCKWORK]]'''  (aka. '''Dr. James Price''') <br> More likely to break your jaw than offer advice, Clockwork is the cranky team physician. With an untouchable mental quickness, he has the ability to build/rebuild complex devices, including the human body, in a matter of seconds. ... (as played by Wayne)
+
* '''[[???]]'''  (aka. '''???''') <br> . ... (as played by ???)
** '''[[MAGUS]]'''  (aka. '''???''') <br> A man out of time. From the dawn of man comes one who can twist reality with but a word and flicker of his wrist. He is the mage of an ancient order powerful enough to hold the world at bay - but in our time he sees a self-heating cup-of-soup as an amazing artifact! ... (as played by Sammy)
+
* '''[[???]]'''  (aka. '''???''') <br> . ... (as played by ???)
** '''[[OMEGA-BOY]]'''  (aka. '''???''') <br> Adoptive son of the world's greatest hero, legacy to a champion from another dimension! Omega-Boy may yet emerge from the shell created for him by his father Gauntlet to become Kid Centurion but in the now he is the iron lad of justice! ... (as played by Cat)
 
** '''[[PORTAL]]'''  (aka. '''Travis Cochrane''') <br> Mutant with the power to rip holes in air to circumvent space and twist other's attacks against them! New to heroing he's proven he has the knack for tactical thinking and teamwork. ... (as played by Pete)
 
** '''[[STROBE]]'''  (aka. '''John Powell''') <br> This young man's body courses with the ancient primal energies of the multiverse. Strobe is a natural leader and has the power to back it up. Quickly becoming the team's protectorate, his cosmic energies can be directed outward to create protective shields, blind opponents, and blast villains to justice! ... (as played by John)
 
** '''[[TALON]]'''  (aka. '''Harlan Robinson''') <br> Former sidekick, natural leader - he can't stop being the first and doesn't want to be the latter. He's the best failed detective in the world, 40 years and he has yet to find the cause of his mentor's disappearance. The "boy wonder" has become the lost man searching for justice all alone in the skys. ... (as played by Kevin)
 
* '''Team Reserve''': ...
 
** '''[[BIG-CHILL]]'''  (aka. '''Bill 'Billy' Charles''') <br> Big-Chill is a glacier of a man with power and strength beyond any mortal man. Listed at current as reserve to the team he may be "called up" sooner than expected should the world come to danger! ... (as played by Karl)
 
** '''[[TORPEDO]]'''  (aka. '''???''') <br> (as played by Nathan)
 
* '''[[Alternative PCs]]''':  This is a spot to place your ideas for future Team Reserves, should your current hero leave the team.
 
  
 
==WORLD AT LARGE==
 
==WORLD AT LARGE==
 
===Good Guys===
 
===Good Guys===
* [[Individual Heroes]]
+
 
* [[Hero Teams and Organizations]]
 
** '''[[Project VIGILANCE]]''' is a government sponsored agency, under the [[F.D.M.A.]] (Federal Department of Metahuman Affairs), that provides funding and legal legitimize for super-hero groups around American. NOTE that in order to be a super-team in the US, you are not required to joined, but the perks do make it very tempting for most legitimate groups. Team members are not required to reveal secret-identities, but they do need to register a Team Name and Team Members Code-Names.  <br> ''Current Teams of Project Vigilance include:''
 
*** '''[http://wiki.rpg.net/index.php/Hero_Teams_and_Organizations#The_Crusaders The Crusaders]''' <br> ''Based out of Los Angeles CA. ''
 
*** '''[http://wiki.rpg.net/index.php/Hero_Teams_and_Organizations#The_Centurions The Centurions] ''' <br> ''Based out of New York City, NY. ''
 
*** '''[http://wiki.rpg.net/index.php/Hero_Teams_and_Organizations#The_Guardians The Guardians] ''' <br> ''Based out of Miami, FL. ''
 
*** '''[http://wiki.rpg.net/index.php/Hero_Teams_and_Organizations#The_Protectors The Protectors] ''' <br> ''Based out of Atlanta, GA. ''
 
*** '''[http://wiki.rpg.net/index.php/V%26V_meets_M%26M_in_..._%22PROJECT_VIGILANCE%22#TEAM_ROSTER The Sentinels]'''  <br> ''Based out of Seattle, WA.''
 
  
 
===Bad Guys===
 
===Bad Guys===
* [[Individual Villains]]
+
 
* [[Villain Teams and Organzations]]
 
** '''[http://wiki.rpg.net/index.php/Villain_Teams_and_Organzations#THE_CRUSHERS The Crushers]''' <br> ''Operating in and around the LA basin.''
 
** '''[http://wiki.rpg.net/index.php/Villain_Teams_and_Organzations#The_Amazing_Floop_Brothers The Amazing Floop Brothers]''' <br> ''Operating ???''
 
** '''[http://wiki.rpg.net/index.php/Villain_Teams_and_Organzations#The_Errants The Errants]''' <br> ''A mostly European group of super criminals, they have recently appeared operating in the US.''
 
** '''[http://wiki.rpg.net/index.php/Villain_Teams_and_Organzations#The_Inhuman_League The Inhuman League]''' <br> ''A roving band of mercenaries and criminals who operate on and around the west coast of America.''
 
** '''[http://wiki.rpg.net/index.php/Villain_Teams_and_Organzations#V.I.L.E. V.I.L.E.  (Villains In Larcenous Enterprises)]''' <br> ''Operating ???''
 
  
 
===Governments===
 
===Governments===
* '''[[F.I.S.H.]]''' (Federal Investigation and Security Headquarters) – premier agency that deals with metahuman treats and terrorists in the federal government. Operates out of three Super-Flying Fortress Carriers (converted aircraft carries with four primary Fusion powered thrusters) – the USS Orca, the USS Shark and the USS Sea Lion. 
+
 
* '''[[F.D.M.A.]]''' (Federal Department of Metahuman Affairs) “Feed-Ma”. Overall US government agency that manages all Metahuman affairs, including terrorist, heroes and independents. Sort of the Department of Homeland Security for Metahumans.
 
  
 
===Industries===
 
===Industries===
* '''[[New Micro-Tronics]]''': world premier corporation in software and robotics. Formed after the merger of Microsoft and Newtronic Technologies two years ago. Their new military Power Armored Suit (called Fireflies) have just started appearing in the military arsenals of the west in the last year.
+
 
* '''[[Cross World Technologies]]''': Owned and Operated by Randal Cross, the present richest man in the world, it’s base of operations is in downtown Seattle, in the new Cross Towers. A mini-super Sky King Tower system with six “level”, each level has 10 floors and then open space in-between them.
 
  
 
===Science & Tech===
 
===Science & Tech===
Line 76: Line 53:
 
==NEWS & EVENTS==
 
==NEWS & EVENTS==
 
===Projects & Plans===
 
===Projects & Plans===
* '''[[The Daedelus Project]]''': The failed brainchild of [[Charles Whiteman]], who turned out to be the alien [[Hartust]], the project was to provide the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region] with free unlimited power.  Ten years ago, Whiteman was exposed as an alien by the Cosmic Law Enforcer [[‘Star Traveler’]] and taken away by this enforcer along with most of the technology. Built on both sides of [[the Duwamish River]], just north of [http://en.wikipedia.org/wiki/Tukwila%2C_Washington Tukwila WA] the massive circular structure is today a rusted out shell. Almost 3 miles in diameter, many of the city’s homeless moved their along with the criminal elements, especially after the previous mayor decided to move all the strip clubs and other adult entertainment into the area.  The area around this is now called [[Rust City]] and is avoided by most decent folk.
+
 
  
 
==LOCATIONS OF INTEREST==
 
==LOCATIONS OF INTEREST==
===the City of Seattle===
 
[http://en.wikipedia.org/wiki/Seattle Seattle, WA] is the location where the [INSET PC team name HERE] is based. This city has seen a major transformation in the last 20 years as it has become a hub of high-tech industries (from computers to military hardware) and an influx of money that has transformed transportation and living. Extensive underground roadways and tunnels, above ground monorails and light rail transport millions of people every year around the [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound] region. <br> ''Known Heroes, Teams and Organizations'': 
 
* '''[[the Space Tether]]''' (formerly the Seattle City Center Space Needle):  The tether at the top of the re-fit Space Needle is essentially a [http://en.wikipedia.org/wiki/Space_elevator "space elevator"]however it isn't hooked directly to a station in geosynchronous orbit itself (traditionally anchored at the equator) but to a [http://en.wikipedia.org/wiki/Statite "statite" (stationary satellite)] that uses solar sails to "hover" at a point directly above the Needle at all times. Passengers and cargo ride an elevator (called a climber) to the statite, where they can enjoy a meal, lounge around in micro-g, rent laboratory space, transfer to a docked spaceship, sabotage the solar power plant (if you're of the villainous mentality), or just enjoy the view! The whole system is run jointly by the Seattle Port Authority and Seattle City Light. <br> Although the instilation of the Space Tether in the [http://en.wikipedia.org/wiki/Pacific_Northwest Pacific Northwest] was extreme (due to the need a more active drive system than a solar sail would provide to compensate for rotation, unlike ones positioned at the poles) the investment groups believed in the program and funded the project to great return.  <br>  Laws of physics would require the tether heading off no less than a 47 degree angle due south, however to maintain the clean skyline citizens of the Emerald City have grown accustomed to, the electric currents running through the tether have been engineered to use electro-dynamically to bind the structure to Earth's magnetic field.  There's also plenty of solar energy to power ion thrusters to provide backup to the tether.  This effect does unfortunately create a field following the tube of electro-dynamic energy dangerous to mechanical interferance and persons without proper insulation gear.  <br> The brainchild of [[Randal Cross]], of [[Cross World Technologies]], the Space Elevator that is tethered to the Seattle Space Needle is truly an elevator to space. Rising through the atmosphere into space almost 100 miles! The high-speed elevator can rise all the way in just under two hours. Most of the old Seattle Center was destroyed to create [[the ‘Anchor Complex’]], but it has been built up around the old Space Needle.
 
 
===the City of Los Angeles===
 
Basic city info...  <br> ''Known Heroes, Teams and Organizations'':  [[the Crusaders]]
 
 
===the City of New York===
 
Basic city info...  <br> ''Known Heroes, Teams and Organizations'':  [[the Centurions]]
 
 
===the City of Atlanta===
 
Basic city info...  <br> ''Known Heroes, Teams and Organizations'':  [[the Protectors]]
 
 
===the City of Miami===
 
Basic city info...  <br> ''Known Heroes, Teams and Organizations'':  [[the Guardians]]
 
  
  
  
==CAMPAIGN TIMELINE==
+
==TIMELINES==
* Primordial
+
* [[1944]]:  These are the events of the year 1944 in campaign.
* Age of Dinosaurs
+
* [Wikipedia:WWII]:  A wikipedia account of the war to end all wars.
* Stone Age
 
* Ancient
 
* Classical
 
* Dark Ages
 
* Renaissance
 
* Victorian
 
* Industrial
 
* Modern
 
  
  
Line 122: Line 76:
  
 
==RESOURCES==
 
==RESOURCES==
* visit the Jeff Dee Gallary:  [http://www.paratime.ca/v_and_v/art_jdee_vav.html The V&V Emporium]
 
 
* visit Green Ronin's home page: [http://www.greenronin.com/ Green Ronin Publishing]
 
* visit Green Ronin's home page: [http://www.greenronin.com/ Green Ronin Publishing]
 
* visit Mutants and Masterminds' home page: [http://www.mutantsandmasterminds.com/index.php M&M "Headquarters"]   
 
* visit Mutants and Masterminds' home page: [http://www.mutantsandmasterminds.com/index.php M&M "Headquarters"]   
Line 134: Line 87:
  
 
==SPOILERS==
 
==SPOILERS==
* [[Karl's Campaign SPOILER Page]]:  GM EYES ONLY,  NOT for players of this campaign!!
+
* [[DOGFACES Campaign SPOILER Page]]:  GM EYES ONLY,  NOT for players of this campaign!!
  
  

Revision as of 12:21, 6 May 2006


Image Welcome to the DOGFACES campaign wiki. This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&M system called "DOGFACES". This site is a wiki which is a web page that can be editted by anyone with surfing the web! The goal of this wiki site is to form a repository of information about our game that is easily accessible and edittable to the entire game group. A "campaign series bible".


DOGFACES

Set in a world on fire. 1944 - WWII. Our campaign is a new spin on the great golden age 4-color super teams like Marvel's INVADERS and DC's ALL STAR SQUADRON. The spin difference is it's a much more realistic play of the events and super powers. Inspirations Include: "Battlehymn", "the American Way", Watchmen, Invaders, All Star Squadron, Godlike RPG, Aberrant", "Unbreakable", and more. For an excellent "trailer" to the Battlehymn comic check out THIS thread.

DOGFACES In our first exciting adventure - ...


CAMPAIGN CONNECTION

  • DOGFACES Yahoo Discussion: This is where the group actively discusses game events, recaps as well as the planning of game gatherings and general group chit chat.
  • [DOGFACES Back Issue Bin]]: This is the spot for game session recaps by both GM and Players. DOGFACES is a serial campaign broken into story arcs. What are Story Arcs?
    • DOGFACES Note ScratchPad: If you have an idea for the game, but don't have time to find a place for it, drop it here. ANYONE that would like to find a home for this info and format it is WELCOME to do so.


QUOTES

  • Quotes from the DOGFACES Game Sessions We try our best to have someone writing quotes they hear from other players, characters and NPCs. We don't always get them all and some will make little sense out of context but they greatly humanize the story looking back!
  • DOGFACES Game Inspiration Quotes Herein we see multiple quotes that we've found that have meaning to our stories and styles.


TEAM ROSTER

  • ??? (aka. ???)
    . ... (as played by ???)
  • ??? (aka. ???)
    . ... (as played by ???)
  • ??? (aka. ???)
    . ... (as played by ???)
  • ??? (aka. ???)
    . ... (as played by ???)

WORLD AT LARGE

Good Guys

Bad Guys

Governments

Industries

Science & Tech

  •  ???


NEWS & EVENTS

Projects & Plans

LOCATIONS OF INTEREST

TIMELINES

  • 1944: These are the events of the year 1944 in campaign.
  • [Wikipedia:WWII]: A wikipedia account of the war to end all wars.


CAMPAIGN CONSTRUCTION

  • Themes
  • Genre
  • Mood
  • Inspiration
  • House Rules
  • Easter Eggs


RESOURCES


SPOILERS



M&M RPG Wiki