Editing Daggerheart - Ravenscrown Adventures: Longarm

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
=Longarm=
 
=Longarm=
  
1st level ''Half-Giant'' (Halfling) ''Hillborne'' (Seaborne) Call of the Brave Warrior
+
1st level Half-Giant (Halfling) Hillborne (Seaborne) Call of the Brave Warrior
  
'''Hope''' 3/5
+
'''Hope''' /5
  
 
==Traits==
 
==Traits==
*'''Agility''' +2 (+3 with Rapier)
+
*Agility +2 (+3 with Rapier)
*'''Strength''' +1
+
*Strength +1
*'''Finesse''' -1
+
*Finesse -1
*'''Instinct''' +0
+
*Instinct +0
*'''Presence''' +1
+
*Presence +1
*'''Knowledge''' +0
+
*Knowledge +0
  
 
==Experiences==
 
==Experiences==
''Never Give In'' +2<br />
+
*Never Give In +2
''Long Limbs'' +1
+
*Long Limbs +1
  
 
==HP, Stress and Armor==
 
==HP, Stress and Armor==
'''Evasion 14''' (10 class, +3 Agility, +1 Leather Armor)<br />
+
 
'''Armor Value 5''' (Leather Armor + Round Shield)<br />
+
Evasion 14 (10 class,, +3 Agility, +1 Leather Armor)
'''Armor Slots 3'''<br />
+
 
'''HP 6'''<br />
+
Armor Value 5 (Leather Armor + Round Shield)
'''Stress 5'''
+
 
==Thresholds==
+
Armor Slots 3
'''Minor 5'''<br />
+
 
'''Major 10'''<br />
+
*Minor 5
'''Severe 15'''
+
*Major 10
 +
*Severe 15
 +
 
 +
HP 6
 +
 
 +
Stress 5
  
 
==Weapons==
 
==Weapons==
'''Primary:''' Rapier (+1 attack, d8+1 damage, adds 1 to Agility)<br />
+
*Primary Rapier (+1 attack, d8+1 damage, adds 1 to Agility)
'''Secondary:''' Round Shield (+2 Armor Score)
+
*Secondary Round Shield (+2 Armor Score)
  
 
==Features==
 
==Features==
 
===Class===
 
===Class===
'''Battle Strategist -''' Whenever making a roll to physically hinder a creature (shove, trip, grapple, etc) that isn't a weapon attack, you can spend 1 Hope to have advantage. On a success, you can choose to deal 1d8 physical damage to the target.<br />
+
* Battle Strategist - Whenever making a roll to physically hinder a creature (shove, trip, grapple, etc) that isn't a weapon attack, you can spend 1 Hope to have advantage. On a success, you can choose to deal 1d8 physical damage to the target.
'''Combat Training -''' Ignore burden when equipping weapons, and you may place primary weapons in your secondary weapon slot. Always add additional physical damage equal to your level when you attack.
+
* Combat Training - Ignore burden when equipping weapons, and you may place primary weapons in your secondary weapon slot. Always add additional physical damage equal to your level when you attack.
 
===Subclass===
 
===Subclass===
'''Call of the Brave: Foundation -''' When you fail a roll with Fear, you gain a Hope. Once per long rest, perform a ritual or make preparation to clear 2 Stress and gain 2 Hope.
+
* Call of the Brave: Foundation - When you fail a roll with Fear, you gain a Hope. Once per long rest, perform a ritual or make preparation to clear 2 Stress and gain 2 Hope.
 
===Ancestry===
 
===Ancestry===
''Big Lucky:'' At the beginning of each session, give everyone in your party a Hope. You may always reroll a 1 on your Hope Die. If you do, take the new roll instead.
+
* Big Lucky: At the beginning of each session, give everyone in your party a Hope. You may always reroll a 1 on your Hope Die. If you do, take the new roll instead.
 
===Community===
 
===Community===
''Safe Haven:'' Once per session, when you take a short or long rest, you may take one additional downtime action.
+
* Safe Haven: Once per session, when you take a short or long rest, you may take one additional downtime action.
  
 
==Domain Cards==
 
==Domain Cards==
 
===Domain 1===
 
===Domain 1===
'''Nimble -''' Add Agility score to Evasion
+
* Nimble - Add Agility score to Evasion
 
===Domain 2===
 
===Domain 2===
'''Whirlwind -''' On successful attack with melee/close range weapon, spend 1 Hope to do half damage (rounded up) to every other enemy within the weapon's range.
+
* Whirlwind - On successful attack with melee/close range weapon, spend 1 Hope to do half damage (rounded up) to every other enemy within the weapon's range.
  
 
==Inventory==
 
==Inventory==
Line 53: Line 58:
  
 
==Appearance==
 
==Appearance==
Longarm is shorter than a full giant, and looks as if someone took a giant's head and limbs, then grafted them to a halfling torso. He wears a sleeveless leather jerkin on his body, and custom-made leather wraps for his arms and legs. He's surprisingly quick for his size, but has trouble with fine manipulation due to his oversized limbs.<br />
+
Longarm is shorter than a full giant, and looks as if someone took a giant's head and limbs, then grafted them to a halfling torso. He wears a sleeveless leather jerkin on his body, and custom-made leather wraps for his arms and legs. He's surprisingly quick for his size, but has trouble with fine manipulation due to his oversized limbs.
<br />
+
 
 
When not adventuring, Longarm prefers to wear robes or other garments that hide his torso and hips, so he appears to be a short giant.
 
When not adventuring, Longarm prefers to wear robes or other garments that hide his torso and hips, so he appears to be a short giant.
  
Line 64: Line 69:
  
 
===Details===
 
===Details===
*Pronouns He/Him
+
*Pronouns
*Clothes that are cobbled together
+
*Clothes that are
*Eyes like blue fire
+
*Eyes like
*Body that's elongated
+
*Body that's
*Hair the color of wheat
+
*The color of
*Attitude like the stone of the earth - unyielding to pressure
+
*Attitude like
  
 
===Background Questions===
 
===Background Questions===
'''''Who taught you to fight, and why did they stay behind when you left home?'''''<br />
+
Who taught you to fight, and why did they stay behind when you left home?
''My father is a former adventurer and a current Capp in the Hillwatch, the closest thing Hillhollow has to a military force. He taught me everything I know about formal combat...while my mother taught me that combats are almost never formal. I probably would have stayed in Hillhollow had my mother not encouraged me to take a year or two and see the larger world before committing to the Hillwatch.''<br />
+
My father is a former adventurer and a current Capp in the Hillwatch, the closest thing Hillhollow has to a military force. He taught me everything I know about formal combat...while my mother taught me that combats are almost never formal. I probably would have stayed in Hillhollow had my mother not encouraged me to take a year or two and see the larger world before committing to the Hillwatch.
<br />
+
 
'''''Someone defeated you in battle years ago and left you to die. Who was it, and why did it feel like such a betrayal?'''''<br />
+
Someone defeated you in battle years ago and left you to die. Who was it, and why did it feel like such a betrayal?
''Um, it was a vicious battle, and I was definitely left to die...from a certain point of view. Grouse got frustrated during my 'growth spurt' and was tired of me accidentally knocking things over. When l tripped and broke his sled, he snapped and yelled at me in front of the whole town, calling me a freak of nature and said my parents should never have tried to have a child. Everyone heard - everyone. I was too surprised to defend myself, and I felt like he had stuck a dagger in my gut and left me to bleed out. For years, I had stuck up for Grouse when he was the person no one wanted on their stickball team, or when he was accused of putting gum in Marigold's hair. I would have forgiven him eventually, but he never gave me the chance. Grouse left Hillhollow to become an apprentice wizard while still a teenager, but the whispers about me lingered for years afterward.''<br />
+
Um, it was a vicious battle, and I was definitely left to die...from a certain point of view. Grouse got frustrated during my 'growth spurt' and was tired of me accidentally knocking things over. When l tripped and broke his sled, he snapped and yelled at me in front of the whole town, calling me a freak of nature and said my parents should never have tried to have a child. Everyone heard - everyone. I was too surprised to defend myself, and I felt like he had stuck a dagger in my gut and left me to bleed out. For years, I had stuck up for Grouse when he was the person no one wanted on their stickball team, or when he was accused of putting gum in Marigold's hair. I would have forgiven him eventually, but he never gave me the chance. Grouse left Hillhollow to become an apprentice wizard while still a teenager, but the whispers about me lingered for years afterward.
<br />
+
 
'''''What legendary place have you always wanted to visit, and why is it so special?'''''<br />
+
What legendary place have you always wanted to visit, and why is it so special?
''My mother has told me stories about Stormwatch, the legendary city in the clouds populated by giants. It is said that those who live there long enough gain the ability to fly, and summon lightning to their hands.''
+
My mother has told me stories about Stormwatch, the legendary city in the clouds populated by giants. It is said that those who live there long enough gain the ability to fly, and summon lightning to their hands.
  
 
===Connections===
 
===Connections===
Line 88: Line 93:
 
*Question 3
 
*Question 3
 
**Answer 3
 
**Answer 3
 
Return to [[Daggerheart_-_Ravenscrown_Adventures:_Main_Page|Ravenscrown Adventures Main Page]]
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)