Difference between revisions of "Dayrell Goldenbrow"

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(Abilities and Saving Throws)
(Valuables)
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==Valuables==
 
==Valuables==
*Coins: 7 gp
+
    Coins:  
 +
      7 gp - wt 7
  
 
==Equipment==
 
==Equipment==

Revision as of 22:56, 8 September 2012

- Main Page; Keep On The Borderlands

  • Title: Dwarven Veteran
  • Class: Dwarf
  • Level: 1
  • Experience Points: 0 (+10%)
  • Total Hit Points: 6
  • Armor Class: 9
  • Encumbrance: 710 (light encumbrance)
  • Movement Rate: 30'/round
  • Background:
  • Abilities: Dwarves can see in complete dark with infravision that extend 60'. Dwarves are great miners and will naturally detect slanting passages, traps, shifting walls, and new construction 1/3 of the time.
  • Languages: Common, Dwarvish, Gnomish, Kobold, Goblin


Abilities and Saving Throws

Abilities Score Bonuses and Penalties
Strength 16 +2 to hit & damage in melee, open doors, damage with thrown weapons
Intelligence 5 Cannot read or write
Wisdom 9
Dexterity 13 +1 to hit with missiles, -1 armor class, +1 individual initiative
Constitution 15 +1 hit points per die
Charisma 15 +1 reaction rolls, maximum 6 retainer with base 9 morale
Saving Throws
Poison or Death Ray 10
Magic Wand 11
Turn to Stone or Paralysis 12
Dragon Breath 13
Spells or Magic Staff 14


Armor Class of Foe 9 8 7 6 5 4 3 2 1 0 -1 -2 -3
To Hit Roll Needed (melee) 10 11 12 13 14 15 16 17 18 19 20 20 20

Valuables

   Coins: 
      7 gp - wt 7

Equipment

   Weapons:
       Battle Axe (+2 to hit/damage)  - wt 50
       Thrown Axe (+1 to hit/damage)  - wt 30
       Crossbow   (+1 to hit)         - wt 50
       
       
   Armor:
       Chain                          - wt 400
       Sheild                         - wt 100
       
   Other:
       Crossbow Bolts: 30
       Backpack containing            - wt 80
       2 weeks rations
       2 wine skins
       tinderbox
       torches      (6)
       rope         50'
       oil flasks   (2)
       small sacks  (2)


- Main Page; Keep On The Borderlands