Dayrell Goldenbrow

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Dayrell Goldenbrow

Statistics

  • Class: Dwarf
  • Level: 7 (Champion)
  • Experience Points: 79698 (+10%) (1400000)
  • Total Hit Points: 53
  • Armor Class: -2 (Plate/Shield/Dex)
  • Movement: 6"

Attributes:

  • Strength (18) 16 +(3) (+2) melee, open doors, damage with thrown wpn
  • Intelligence 5 Languages: Common, Dwarvish, Gnomish, Kobold, Goblin
  • Wisdom 9
  • Dexterity 13 +1 missiles and armor class, +1 individual initiative
  • Constitution 15 +1 hit points per die *+4 poison saves
  • Charisma 15 +1 reaction rolls, maximum 6 retainer with base 9 morale

Special Abilities

  • Leadership bonus: +1 to follower morale so long as they directly follow him due

to his new found reputation. (Tome of the Dwarves)

  • Immunity to Hunger: Dayrell cannot starve to death. He does get uncomfortable and

hungry when he doesn't eat, but can easily go for days, weeks, months, or more without consuming any food (though he still needs water

  • +4 Poison saves - permanent

Valuables

On Person: - wt 40

  • 10pp - wt 10
  • Gems (100) - wt 10
  • Ring (1000) - wt 10
  • Ring (1500) - wt 10

Stored at Guild:

  • Coins: 600 pp
  • Coins: 520 gp
  • Gems (10, 100, 100) - wt 30
  • 1 piece of silk (200gp)

Equipment

Weapons: - wt 170

  • Foe Cleaver (Battle Ax +2) - wt 50
  • Doombringer (Hand Ax +1) - wt 30
  • War Hammer - wt 30
  • Dagger - wt 10
  • Crossbow (+1 to hit) - wt 50
  • Crossbow Bolts: 57
  • Silver Crossbow Bolts: 10

Armor: - wt 300


Belt w/pouches

  • 2 stones - continual light
  • Wax Ear Plugs
  • Holy Water (2)
  • Oil Flasks (3)
  • Potion of Healing (3) - in sturdy bottles wt 20
  • Steel mirror

Backpack: wt 80

  • tinderbox
  • torches (6)
  • rope 50'
  • grappling hook
  • small sacks (2)
  • 2 weeks rations
  • 2 wine skins

Mule w/Saddlebags

  • 5 Waterskins
  • 2 weeks Iron rations
  • Seige quiver (90 crossbow bolts)
  • oil flasks (3)
  • hammer/spikes (10)
  • lantern
  • crowbar
  • large sacks (5)
  • wolfsbane (1)
  • rope 50'
  • several dozen candles
  • hammer and stakes
  • torches (24)



Total Encumbrance: 40 + 170 + 300 + 80 +20 = 610

Mounts: 5 mules and a cart (1 for riding, 1 ea. for henchmen, 2 with cart for spares, pack animals)

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