Editing Defenders of Talik
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===Lukas Stein=== | ===Lukas Stein=== | ||
− | Background: Lukas' father ruined the family by gambling. Having nothing of his own to risk except his life, Lukas took up his swords and went out to live by | + | Background: Lukas' father ruined the family by gambling. Having nothing of his own to risk except his life, Lukas took up his swords and went out to live by it. |
ST: 9 <BR> | ST: 9 <BR> | ||
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*Belt Pouch $5/.5 | *Belt Pouch $5/.5 | ||
*5 Torches $5/2.5 | *5 Torches $5/2.5 | ||
+ | *1 wk rations $35/7 | ||
*Backpack $40/4 | *Backpack $40/4 | ||
+ | *2 Waterskins $6/4 | ||
*Middle-Class Clothing $50/ | *Middle-Class Clothing $50/ | ||
− | *Total: | + | *Total: 30# |
− | *Treasure: $ | + | *Treasure: $389 |
'''Rules Notes''': The rules for fencing are a little spread out. With his rapiers he hits for 1D+2 total. Enemies are at -1DX to hit him. The Defend option forces them to roll an extra die. He can do a "shrewd thrust" and attack at -4 for an extra die of damage. On any given round, he can attack with both rapiers (the second attack at -4), use the second rapier to defend and so stop 2 damage from any non-missile weapon, or defend with both, which forces the enemy to roll an extra die to hit him and also blocks 4 damage. | '''Rules Notes''': The rules for fencing are a little spread out. With his rapiers he hits for 1D+2 total. Enemies are at -1DX to hit him. The Defend option forces them to roll an extra die. He can do a "shrewd thrust" and attack at -4 for an extra die of damage. On any given round, he can attack with both rapiers (the second attack at -4), use the second rapier to defend and so stop 2 damage from any non-missile weapon, or defend with both, which forces the enemy to roll an extra die to hit him and also blocks 4 damage. | ||
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*Leather Armor $100/16 (41 pounds and $230) | *Leather Armor $100/16 (41 pounds and $230) | ||
*Belt Pouch $5/.5 | *Belt Pouch $5/.5 | ||
+ | *1 wk rations $35/7 | ||
*Backpack $40/4 | *Backpack $40/4 | ||
+ | *2 Waterskins $6/4 | ||
*Middle-Class Clothing $50/ | *Middle-Class Clothing $50/ | ||
− | *Total: | + | *Total: $136, 15.5# |
− | + | ||
+ | Treasure: $600 in mixed coins and gems | ||
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*Longbow $40/4 | *Longbow $40/4 | ||
*20 arrows $20/1 | *20 arrows $20/1 | ||
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===John T. Spiders=== | ===John T. Spiders=== | ||
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Gear: | Gear: | ||
*A pointy hat on which someone has crudely embroidered "Wizard." | *A pointy hat on which someone has crudely embroidered "Wizard." | ||
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'''Rules Notes''': A gargoyle begins with ST 13, DX 11, and IQ 8 (no points added). IQ will never go higher than 10; such “brilliant” gargoyles often become wizards, wanderers, or both. MA is 8 on the ground, 16 when flying. | '''Rules Notes''': A gargoyle begins with ST 13, DX 11, and IQ 8 (no points added). IQ will never go higher than 10; such “brilliant” gargoyles often become wizards, wanderers, or both. MA is 8 on the ground, 16 when flying. |