Editing Defenders of Talik

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===Lukas Stein===
 
===Lukas Stein===
Background: Lukas' father ruined the family by gambling. Having nothing of his own to risk except his life, Lukas took up his swords and went out to live by them.
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Background: Lukas' father ruined the family by gambling. Having nothing of his own to risk except his life, Lukas took up his swords and went out to live by it.
  
 
ST: 9 <BR>
 
ST: 9 <BR>
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*Belt Pouch $5/.5
 
*Belt Pouch $5/.5
 
*5 Torches $5/2.5
 
*5 Torches $5/2.5
 +
*1 wk rations $35/7
 
*Backpack $40/4
 
*Backpack $40/4
 +
*2 Waterskins $6/4
 
*Middle-Class Clothing $50/
 
*Middle-Class Clothing $50/
*Total: 29#
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*Total: 30#
*Treasure: $430 in mixed coins and gems
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*Treasure: $389
  
 
'''Rules Notes''': The rules for fencing are a little spread out. With his rapiers he hits for 1D+2 total. Enemies are at -1DX to hit him. The Defend option forces them to roll an extra die. He can do a "shrewd thrust" and attack at -4 for an extra die of damage. On any given round, he can attack with both rapiers (the second attack at -4), use the second rapier to defend and so stop 2 damage from any non-missile weapon, or defend with both, which forces the enemy to roll an extra die to hit him and also blocks 4 damage.
 
'''Rules Notes''': The rules for fencing are a little spread out. With his rapiers he hits for 1D+2 total. Enemies are at -1DX to hit him. The Defend option forces them to roll an extra die. He can do a "shrewd thrust" and attack at -4 for an extra die of damage. On any given round, he can attack with both rapiers (the second attack at -4), use the second rapier to defend and so stop 2 damage from any non-missile weapon, or defend with both, which forces the enemy to roll an extra die to hit him and also blocks 4 damage.
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*Leather Armor $100/16 (41 pounds and $230)
 
*Leather Armor $100/16 (41 pounds and $230)
 
*Belt Pouch $5/.5
 
*Belt Pouch $5/.5
 +
*1 wk rations $35/7
 
*Backpack $40/4
 
*Backpack $40/4
 +
*2 Waterskins $6/4
 
*Middle-Class Clothing $50/
 
*Middle-Class Clothing $50/
*Total: 45.5#
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*Total: $136, 15.5#
*Treasure: $640 in mixed coins and gems
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 +
Treasure: $600 in mixed coins and gems
  
  
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*Longbow $40/4
 
*Longbow $40/4
 
*20 arrows $20/1
 
*20 arrows $20/1
*Belt Pouch $5/.5
 
*Backpack $40/4
 
*Middle-Class Clothing $50/
 
*Total: 31.5#
 
*Treasure: $705 in mixed coins and gems
 
 
  
 
===John T. Spiders===
 
===John T. Spiders===
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Gear:
 
Gear:
 
*A pointy hat on which someone has crudely embroidered "Wizard."
 
*A pointy hat on which someone has crudely embroidered "Wizard."
*Belt Pouch $5/.5
+
 
*Backpack $40/4
+
Treasure:
*Middle-Class Clothing $50/
 
*Labyrinth Kit $30/6
 
*Crowbar: $10/4
 
*5 Torches $5/2.5
 
*Total: 17#
 
*Treasure: $860 in mixed coins and gems
 
  
 
'''Rules Notes''': A gargoyle begins with ST 13, DX 11, and IQ 8 (no points added). IQ will never go higher than 10; such “brilliant” gargoyles often become wizards, wanderers, or both. MA is 8 on the ground, 16 when flying.
 
'''Rules Notes''': A gargoyle begins with ST 13, DX 11, and IQ 8 (no points added). IQ will never go higher than 10; such “brilliant” gargoyles often become wizards, wanderers, or both. MA is 8 on the ground, 16 when flying.

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