Editing Delta Drop

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 171: Line 171:
  
 
==Up-jumped Weapons==
 
==Up-jumped Weapons==
βˆ’
Up-jumped weapons are simply TL 1-3 weapons platforms built using TL4 materials technology.  The effect is that these items count as TL4 for the purposes of overcoming advanced armor or resisting effects.  An up-jumped shotgun is not slowed by plate, while an up-jumped knife is capable of wounding even a warrior in powered armor.
+
Much of Phoenician technology is transitional, and the common practice of up-jumping is part and parcel of that fact.  Up-jumped weapons are simply TL 1-3 weapons platforms built using TL4 materials technology.  The effect is that these items count as TL4 for the purposes of overcoming advanced armor or resisting effects.  An up-jumped shotgun is not slowed by plate, while an up-jumped knife is capable of wounding even a warrior in powered armor.
  
 
Up-jumped weapons cost the corebook prices. TL 1-3 weapons that have not been improved in this manner cost 10% less.
 
Up-jumped weapons cost the corebook prices. TL 1-3 weapons that have not been improved in this manner cost 10% less.

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)