Editing Delta Green: This Job Hates Me

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'''Spending Willpower to Make Rolls Succeed'''
 
'''Spending Willpower to Make Rolls Succeed'''
  
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You can spend your Willpower Points with a 1 point per 5% difference to change failed rolls to successful rolls (but not SAN rolls, damage rolls, or Stat tests, or to change normally successful rolls into crits etc.) This represents making that extra effort of will to achieve a success. Your character ''knows'' they have the skill to accomplish this feat, but for some reason cannot initially. But in doing so, you're running down your Willpower Points, which can be dangerous.  
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You can spend your Willpower Points with a 1d4 roll to re-roll most skill rolls (but not SAN rolls, damage rolls, or Stat tests, or to change normally successful rolls into crits etc.) This represents making that extra effort of will to achieve a success. Your character ''knows'' they have the skill to accomplish this feat, but for some reason cannot initially. But in doing so, you're running down your Willpower Points, which can be dangerous.  
  
 
Remember that you can also spend Willpower to project SAN loss onto Bonds, or to repress insanity. This is different to the above use - and a reminder how important it is to hang on to your WP. Fumbles can cost you WP; resisting interrogation definitely does. They're also very important for survival in hostile environments - like the bayous of Louisiana.
 
Remember that you can also spend Willpower to project SAN loss onto Bonds, or to repress insanity. This is different to the above use - and a reminder how important it is to hang on to your WP. Fumbles can cost you WP; resisting interrogation definitely does. They're also very important for survival in hostile environments - like the bayous of Louisiana.
  
 
Remember that you suffer an emotional breakdown when your WP hit 2 or below, and total collapse when you hit 0 WP. You regain 1d6 WP after a full, proper night's sleep. Exhaustion and sleeplessness cut into that.
 
Remember that you suffer an emotional breakdown when your WP hit 2 or below, and total collapse when you hit 0 WP. You regain 1d6 WP after a full, proper night's sleep. Exhaustion and sleeplessness cut into that.
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'''Other notes:'''
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*Ideally, posting at least once a day. Personally, I tend to post M-F multiple times a day, with a soft pause on the weekends.
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*I generally like to have everyone respond within a scene before moving the plot along, but it's not a deal breaker.
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*This will be MA, but no sexuality involved; just your run of the mill blood and gore.
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*No overt harm to animals but there will be discussion of laboratory test subjects: A fade to black scene or "X" card is perfectly fine.
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*I will try and update the wiki, here, as often as possible.
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*I will ask the characters to keep track of failed rolls for skill increases later.
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*Any questions, please feel free to ask.
  
 
=Helpful Resources=
 
=Helpful Resources=

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