Difference between revisions of "Delwin, son of Harla"

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(Companions)
(Points{250})
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=='''Points{250}'''==
 
=='''Points{250}'''==
  
'''''Total:250 =85 Stats+105 Powers+52 Items +2 Stuff +6 Storage'''''
+
'''''Total:250 =82 Stats+105 Powers+52 Items+13 Cat +2 Bad Stuff'''''
  
  
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=='''Statistics-{85}'''==
+
=='''Statistics-{82}'''==
 
*Psyche: 40
 
*Psyche: 40
 
*Strength:15
 
*Strength:15
*Endurance:20
+
*Endurance:17
 
*Warfare:10
 
*Warfare:10
  

Revision as of 10:14, 2 June 2022

Delwin, Son of Oberon and Harla.and Oberon

7/4:The Thyatician Succession Crisis


Delwin-con.jpg

Father:

Mother:

Children:

Description:

Hobbies:

Ranks

Points{250}

Total:250 =82 Stats+105 Powers+52 Items+13 Cat +2 Bad Stuff


Advancement

Statistics-{82}

  • Psyche: 40
  • Strength:15
  • Endurance:17
  • Warfare:10

Powers {105}

  • (50) Amber Pattern Imprint
  • 15 Sorcery
  • 20 Conjuration
  • 40 Trump Artist
  • 5 limited Shape Change-Fingertips, retinas eye color, lip color, tongue length, ear shape. CHECK
  • 10 Power Words.

Skills {}

I use a pointed skill system but foir the game im listing skills as pointed to show his level of interest in a topic.

Allies & Enemies {0/0 = 0}

Allies-0

various

Enemies-0

various

Companions

Top Cat 13

  • 2 Chaos vitality
  • 2 Double Speed
  • 2 Amber Stamina
  • 1 Combat training
  • 1 Vrs Weapon
  • 1 Extra hard Damage
  • 1 Speak & Sing
  • 1 Sensitivity
  • 2 Rapid healing
  • 1 ability blink 30'

Items {52}

Key of Consequence 26

  • 2 Chaos Vitality
  • 2 Double Speed
  • 2 Combat Reflexes-flies around. Strangles.
  • 1 Extra Hard
  • 2 Speak & Sing
  • 4 Extraordinary Psyche
  • 2 Psychic Resistance at Amber Level
  • 1 Mold Shadow Stuff- Specifically molds to fit and lock, open any locking mechanism.
  • 2 N/N power Words
  • 4 Limited Shape Change
  • 4 Rack and Use Spell.

Trident Dagger 5

Trident dagger.jpg

  • 2 Blade Breaking/Disarming.
  • 2 Double Damage-Fine shape blade.
  • 1 Rack Spell/Ability-Return to hand if in sight.

The Trident Dagger is an extremely common style of dagger for amberites. Its more a defensive weapon then an offensive one. The style of fighting using it emphasizes disarming but this one is magicked to break blades if they are not sufficiently magical themselves.

Van Real Glasses 2

CHECK if not paying for the 3 pips for non-magical construction is ok

Glasses.jpg

Much of this product is technological. The frames and glass are made of nearly indestructible materials; Rearden Metal for the frames, Hull Metal for the glasses.

Non Magical
  • 2 Vs Firearms-Protection from general road damage and effects against the eyes.
  • 1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc
    • 3
Magical
  • 1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
  • 1 Ability-Binocular/Microscope vision
    • 2

Delwin's Blue Harley 19 ChittyChitty VroomVroom

Delwin-chittychittyvroomvroom1.jpg

  • 1 Animal Vitality
  • 4 Engine Speed Moves even if the engine isn't engaged or the shadow does not allow internal combustion. Delwin will admit the engine is for show and noise in most shadows even though he can run the vehicles without the engine running. He prefers the engine running for handling reasons.
  • 2 Amber Stamina
  • 2 Vs Guns -Transfer 5. Its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks and bullets while the vehicle is in motion.
  • 2 Speak & Sing. Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manned an experienced rider would choose. Anticipates choices. For its principle companion(Gerard or Carissa) it seems to exude a sense of comfortable companionship and willingness. It may have a sense of protection for them. It has an unspoken, sub-sentience that make accept upgrading.
  • 1 Mold Stuff Makes its road smoother when needed
  • 1 Self-healingIn time restores its own appearance if damaged. Touches up paint job, cleans chrome, sheds dirt and grime.
  • 2 N/N Forms. It tends to shift to whatever shape a vehicle of its type would be considered stylishly exciting. In realms without such appeal it reverts to its blue early Harley appearance. The tendency to chose a “Stylish” appearance seems to exude a degree of vanity about its own appearance. Its rider may suggest shapes and design and it will nearly always comply, but may revert to its own choice of appearance. It has shapes that let it fly like a small fixed wing plane, cruise like a jet ski.

Stuff{2}

  • 2 Good Stuff

Miscellanea