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A small island in a massive world-spanning archipelago is the seventh card in the deck. I am not sure why Random included Racsir Isle but a couple things are clear. It is a great place for anglers, scuba divers, and water sportsman. Ships are common and thousands of little islands, some not much larger than one room, are connected by ramshackle walkways that make getting anywhere difficult. The people are friendly, open, and ask few questions. Nearly anyone you meet will gladly clean your fish, filet them, package them for transport or cook them up on the spot. They seem to have nothing else to do all day.
 
A small island in a massive world-spanning archipelago is the seventh card in the deck. I am not sure why Random included Racsir Isle but a couple things are clear. It is a great place for anglers, scuba divers, and water sportsman. Ships are common and thousands of little islands, some not much larger than one room, are connected by ramshackle walkways that make getting anywhere difficult. The people are friendly, open, and ask few questions. Nearly anyone you meet will gladly clean your fish, filet them, package them for transport or cook them up on the spot. They seem to have nothing else to do all day.
  
If questions are asked of them, they can become quiet as clams. Friendly, smiling, helpful, dumb as the fish they catch by the ton, taciturn and secretive as the ''Costra Nostra''. The thing they say the most often is; "T'is a pleasure"
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If questions are asked of them, they can become quiet as clams. Friendly, smiling, helpful, dumb as the fish they catch by the ton, taciturn and secretive as the ''Costra Nostra''.
  
 
I asked Random what the deal was with this play. His response was," Don't you like fish?" I told him that I love fish, even love fishing, but there seemed something was wrong with the people there. He smiled and said, "Nope, that is just how I wanted them."
 
I asked Random what the deal was with this play. His response was," Don't you like fish?" I told him that I love fish, even love fishing, but there seemed something was wrong with the people there. He smiled and said, "Nope, that is just how I wanted them."
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If anyplace needs, thrives, or dies on accurate news, its Amber.
 
If anyplace needs, thrives, or dies on accurate news, its Amber.
  
The first of the Antheris Deck is Big Jim's Newsstand.  This is on the corner of 5th and Bandolier in the city of Nenton, Antheris and anchors the <big>[[Rendoltin Plaza]]</big>, an Anorusa model [[arcology]].  This near-Amber shadow has a great deal of casual travel among the Golden Circle kingdoms.  Nenton is a trade route hub and distribution center.  Most tech works here as does most magics.  The standard of living is early space travel despite the availability of better due to the orbiting Amber Star Fleet bases.
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The first of the Antheris Deck is Big Jim's Newsstand.  This is on the corner of 5th and Bandolier in the city of Nenton, Antheris.  This near-Amber shadow has a great deal of casual travel among the Golden Circle kingdoms.  Nenton is a trade route hub and distribution center.  Most tech works here as does most magics.  The standard of living is early space travel despite the availability of better due to the orbiting Amber Star Fleet bases.
  
 
So why put a Newsstand in a world moderately addicted to computers? Because this trade hub of Amber is a hub of information as well.  Information from Chaos to Amber.
 
So why put a Newsstand in a world moderately addicted to computers? Because this trade hub of Amber is a hub of information as well.  Information from Chaos to Amber.
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<span style=color:MediumSeaGreen>Newish Information-Recently I happened to wander through some [[Shade Realms]] on an unremarkable mission. One in particular had little to recommend it since it seemed to be a shadow of Amber where an early war went badly wrong. The remains of the Castle were overgrown and lived in by bucolic residents herding sheep and goats and such.  Upon examination the disaster must have taken place at a time when the city surrounding the castle had not spread into the [[North Riding]].  When [[Ober]] and [[Yaj]] were little more then fishing villages.  Rebma was in ruins far worse then Amber and was totally uninhabited except by the normal denizens of the sea.  The Mer race that inhabits our Rebma was long gone here.  
 
<span style=color:MediumSeaGreen>Newish Information-Recently I happened to wander through some [[Shade Realms]] on an unremarkable mission. One in particular had little to recommend it since it seemed to be a shadow of Amber where an early war went badly wrong. The remains of the Castle were overgrown and lived in by bucolic residents herding sheep and goats and such.  Upon examination the disaster must have taken place at a time when the city surrounding the castle had not spread into the [[North Riding]].  When [[Ober]] and [[Yaj]] were little more then fishing villages.  Rebma was in ruins far worse then Amber and was totally uninhabited except by the normal denizens of the sea.  The Mer race that inhabits our Rebma was long gone here.  
  
<span style=color:MediumSeaGreen>Traveling around that level of Shade I found no [[shadowtugs]] for the sea lanes or shadow trails that we younger elders put down in our own youth. This tells me that whatever happened occurred before Eric was born and the rest of us probably didn't ever show up in that shadow.
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<span style=color:MediumSeaGreen>Traveling around that level of Shade I found no [[shadowtugs]] for the sea lanes or shadow trails that we younger elders put down in our own youth.
  
 
<span style=color:MediumSeaGreen>Speaking to the natives they had ancient fireside tales that spoke of Great Obiryon and his four sons, Olo, Flint, Bela, and Birtik.  The details of the story were fanciful as such stories get after centuries.  Yet it suited its people to provide morals, fables, and a frame of history for a people who need few details and little education. What caught my attention and pushed me to examine the place further was that Olo was also called Yimtoryo.  His description met Jim Torrio to a tee.   
 
<span style=color:MediumSeaGreen>Speaking to the natives they had ancient fireside tales that spoke of Great Obiryon and his four sons, Olo, Flint, Bela, and Birtik.  The details of the story were fanciful as such stories get after centuries.  Yet it suited its people to provide morals, fables, and a frame of history for a people who need few details and little education. What caught my attention and pushed me to examine the place further was that Olo was also called Yimtoryo.  His description met Jim Torrio to a tee.   
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<span style=color:MediumSeaGreen>Yes we do, sir.
 
<span style=color:MediumSeaGreen>Yes we do, sir.
  
<span style=color:Green> By the way, my niece Elyane lives in a garret near the Newsstand.  Her building is part of the Rendoltin Plaza [[Arcology]].
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<span style=color:darkred>((GM-Notes:This was intended to be a big campaign.  A Middle-power campaign.  Something tough enough to be dangerous to tough cousins and players familiar with the universes history and my GM style.  The idea starts with much of what Bleys found.  A Shade Realm with a bad history.  My thought was one that failed before the actual creation of the Kingdom of Amber.  So that the power struggle may not have been dynastic, perhaps not even personal.  Just something that happened because all things are possible.  It occurred before Eric was born, before everyone else was.  Its something that happened when shadows of Oberon, Osric, Finndo, Benedict, Borlak and Clymnea was all that existed of the family of Ambir.  It was going to depend on what the PCs in the game turned out to be and how to get them all involved in a campaign together, what the goals and rewards would be.  Was it personal disaster between the family members?  Was it something that happened at the time of Finndo's time as King of Amber, thus effecting this shade realm?  What lesson on cosmology was needed? Are their chunks of power around. Apparently, the actual primal pattern of this realm is intact still. Perhaps the PCs would want the pattern itself for construct use, and things could move from there.  It would have a variety of shadows of people they would know like Bendict, Osric, Finndo, Borlak, Clymnea, Margot, and others from the dawn of time.  Legendary chaosians, Calmirians, who knows.  Pity it never happened. Anyway... make of it what you will.
 
 
<span style=color:darkred>((GM-Notes:This was intended to be a big campaign.  A Middle-power campaign.  Something tough enough to be dangerous to tough cousins and players familiar with the universes history and my GM style.  The idea starts with much of what Bleys found.  A Shade Realm with a bad history.  My thought was one that failed before the actual creation of the Kingdom of Amber.  So that the power struggle may not have been dynastic, perhaps not even personal.  Just something that happened because all things are possible.  It occurred before Eric was born, before everyone else was.  Its something that happened when shadows of Oberon, Osric, Finndo, Benedict, Borlak and Clymnea was all that existed of the family of Ambir.  It was going to depend on what the PCs in the game turned out to be and how to get them all involved in a campaign together, what the goals and rewards would be.  Was it personal disaster between the family members?  Was it something that happened at the time of Finndo's time as King of Amber, thus effecting this shade realm?  What lesson on cosmology was needed? Where there chunks of power around? The primal pattern of this realm is intact still. Perhaps the PCs would want the pattern itself for construct use, and things could move from there.  It would have a variety of shadows of people they would know like Bendict, Osric, Finndo, Borlak, Clymnea, Margot, and others from the dawn of time.  Legendary chaosians, Calmirians, who knows.  Pity it never happened. Anyway... make of it what you will.)
 
  
 
===<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''King's Sandwich'''</div>===
 
===<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''King's Sandwich'''</div>===
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[[File:Red Dog Plaza.jpg]]
 
[[File:Red Dog Plaza.jpg]]
  
==='''Englewood Diner'''===
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==='''Englewood Diner===
  
 
[[File:Englewood.jpg]]
 
[[File:Englewood.jpg]]
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<span style=color:darkgreen>At the time this card popped up there were only 3 ways into the locked system of the Sigil of [[Azcala]].  None easy to manage.  Plopping a Trump to a place in a closely adjacent Shade of [[Azcala]] is extremely provocative.  There does not currently exist a state of war between Amber and Azcala but they have made it clear they want one.  This card, in my opinion, is someone telling Azcala that we can arrive anyplace.  But don't worry, a melee at Heroch's would be redundant.
 
<span style=color:darkgreen>At the time this card popped up there were only 3 ways into the locked system of the Sigil of [[Azcala]].  None easy to manage.  Plopping a Trump to a place in a closely adjacent Shade of [[Azcala]] is extremely provocative.  There does not currently exist a state of war between Amber and Azcala but they have made it clear they want one.  This card, in my opinion, is someone telling Azcala that we can arrive anyplace.  But don't worry, a melee at Heroch's would be redundant.
  
==='''Alda Cora Prima'''===
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===Alda Cora Prima===
  
 
[[File:P-AldaCora.jpg]]
 
[[File:P-AldaCora.jpg]]
  
The Coasarect of Alda Cora Prima[https://wiki.rpg.net/index.php/Arcology#Alda_Cora]] is an [[Arcology]] in the world of [[Trinea]]. This highly advanced construction houses 1.2 million people and was the prototype for 30 other constructions of the Alda Cora model. There are hundreds of other [[arcologies]] on this planet.
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The Coasarect of Alda Cora Prima[https://wiki.rpg.net/index.php/Arcology#Alda_Cora]] is an Arcology in the world of Trinea. This highly advanced construction houses 1.2 million people and was the prototype for 30 other constructions in the Alda Cora model. There are hundreds of other ecologies on this planet.
  
 
==='''Diega Raks'''===
 
==='''Diega Raks'''===
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No, sir, I did not know... a crown, a herald, a few guards, maybe mentioning it, might have clarified things, oh great sovereign.
 
No, sir, I did not know... a crown, a herald, a few guards, maybe mentioning it, might have clarified things, oh great sovereign.
  
Still, there is something to be said for the casual people here.  They have no military traditions and after checking I found that in a couple thousand years they have contributed less then a thousand troops to the military of Amber, almost never more then a few in a generation, which is rather bizarre for a golden circle kingdom.   
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Still, there is something to be said for the casual people here.  They have no military traditions and after checking I found that in a couple thousand years they have contributed less then a thousand troops to the military of Amber, almost never more then few a generation, which is rather bizarre for a golden circle kingdom.   
  
 
However their strength isn't warfare but produce. Olives and olive oils, grapes and wine, pepper and grains, vegetables and fruits, sheep, goats and fowl. These are shipped in great profusion to Amber since something about the people make them work hard happily producing vastly more then they could possibly ever use themselves.  That's probably why Osric found these people in the first place.  They eat extremely well as they trade among themselves but they ship long trains of goods to Amber and it turns out their bank accounts are bulging with treasure they have absolutely no use for.  Sometimes the places in Shadow are not easy to make sense of unless one understands the [[Question of Infinity]].
 
However their strength isn't warfare but produce. Olives and olive oils, grapes and wine, pepper and grains, vegetables and fruits, sheep, goats and fowl. These are shipped in great profusion to Amber since something about the people make them work hard happily producing vastly more then they could possibly ever use themselves.  That's probably why Osric found these people in the first place.  They eat extremely well as they trade among themselves but they ship long trains of goods to Amber and it turns out their bank accounts are bulging with treasure they have absolutely no use for.  Sometimes the places in Shadow are not easy to make sense of unless one understands the [[Question of Infinity]].
  
<span style=color:darkgreen> As of this date there are exactly 7 Tazilwern in the military.  I looked it up. One is General Falwies Ablegren-an expert in logistics and a sometime drinking partner of Dame Margot. <small> ''Wink, Wink''</small>. General Salis Drees-a engineer of some skill in road construction. Captain Feldel Bow-A ship's captain in the navy known for escort duty of merchant ships mostly. Two troopers that just signed on in the last decade.  And lastly, much to my astonishment, Lieutenant Trent Lakana- a member of the [[Elites]] and a frequent Dungeon guard who I shit you not, I thought was from Begma and who has been a dungeon guard for twenty-one hundred years.  I've gotten drunk with the guy, hell of a funny man and he never talks about his homeland.  He was friggin assigned to me as an Elite by Good King Random for 5 friggin' years early in my drunken theater days and I've seen him arse deep in showgirls and homemade gin.  But he never said more to me then he grew up on a farm and it has been his goal in life to never farm again.
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<span style=color:darkgreen> As of this date there are exactly 7 Tazilwern in the military.  I looked it up. One is General Falwies Ablegren-an expert in logistics and a sometime drinking partner of Dame Margot. <small> ''Wink, Wink''</small>. General Salis Drees-a engineer of some skill in road construction. Captain Feldel Bow-A ship's captain in the navy known for escort duty of merchant ships mostly. Two troopers that just signed on in the last decade.  And lastly, much to my astonishment, Lieutenant Trent Lakana- a member of the Elites and a frequent Dungeon guard who I shit you not, I thought was from Begma and who has been a dungeon guard for twenty-one hundred years.  I've gotten drunk with the guy, hell of a funny man and he never talks about his homeland.  He was friggin assigned to me as an Elite by Good King Random for 5 friggin' years early in my drunken theater days and I've seen him arse deep in showgirls and homemade gin.  But he never said more to me then he grew up on a farm and it has been his goal in life to never farm again.
 
 
<span style=color:darkgreen>An additional note to my comments above. After the initial printing of my comments on Tazilwere I was reminded that Prince Haris Tazil is a member of the [[Elites]] and a court guard.  I had forgotten because when he came to Amber, invoking the Golden Circle, treaty I was mostly drunk.  There was some trouble at home and he came and collected a half dozen of the newly [[Recognized]] cousins and they all went out and handled things.  Afterwards he turned down the crown of [[Tazilwere]] in order to join the military of Amber.  He is a pleasant enough fellow, and as a known Golden Circle prince is often mistaken for a courtier in the Court of Amber rather then a castle guard.  Mild manners is an unusual camouflage for an Elite. They tend to stand out.
 
  
 
==='''[[Alamond]]'''===
 
==='''[[Alamond]]'''===
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The general belief is that when Oberon created the place he did so to test theories and methods of pattern construction.  This was created long before Patternfall so when Oberon used the jewel of judgment to repair the pattern, at least he had an idea what was involved.
 
The general belief is that when Oberon created the place he did so to test theories and methods of pattern construction.  This was created long before Patternfall so when Oberon used the jewel of judgment to repair the pattern, at least he had an idea what was involved.
 
The timing of it is curious, as I look back now. The creation of this place sits almost exactly before Brand, Fiona and I sprang our trap on him, in the early stages of our coup attempt.  It seems reasonable to assume now that he may have been extraordinarily drained and distracted at the time.  That's probably the only reason it worked.  So much we didn't know.
 
  
 
==='''[[Pócaí]]'''===
 
==='''[[Pócaí]]'''===
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There are enclaves of Acadia in most good sized cities and they have the best restaurants.
 
There are enclaves of Acadia in most good sized cities and they have the best restaurants.
==='''Adagalasck'''===
 
 
[[File:Adagalasck.jpg]]
 
 
As King Random has said on more then one occasion, often to his siblings, "oh me boyo, ye be in a fine pickle now, surin and truly"
 
 
Adagalask is a squiggle realm with a contentious history that was long cut off from access across shadow.  Recently a tendril of the Jeweled Road broke the seal and what lovely messes flowed out.  After a short series of wars the Archmage Ninarsa, a princess of Amber reunited with her long lost love Prince Julian, and elvated him to King.  Oh me boyo.
 
 
The realm is split roughly into four regions or ''Winds''. Warfare is common though the new king and his Marshal Duke Caine are sorting out the wars.
 
 
Visit this realm at your peril.  I did recently and i suppose all of us need a little peril now and then.
 
  
 
==='''[[Far Isle]]'''===
 
==='''[[Far Isle]]'''===

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