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<span style=color:darkgreen>''What follows is an Article called <big>'''The Diners of Amber'''</big>.'' </span>
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<span style=color:darkgreen>''What follows is an Article called <big>'''The Diners of Amber'''</big>.''
  
<span style=color:darkgreen>''It was part of the [[Jeweled Amber]] Campaign using the Amber Diceless RPG.''</span>
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<span style=color:darkgreen>''It was part of the [[Jeweled Amber]] Campaign using the Amber Diceless RPG.''  
 
   
 
   
<span style=color:darkgreen>''The campaign it was originally written for ended a very long time ago but I always liked reading this bit of it and occasionally editing it.''  </span>
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<span style=color:darkgreen>''The campaign it was originally written for ended a very long time ago but I always liked reading this bit of it and occasionally editing it.''   
  
<span style=color:#darkgreen>''Putting it here means others might use it and enjoy it.''</span>
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<span style=color:#darkgreen>''Putting it here means others might use it and enjoy it.''
 
    
 
    
<span style=color:darkgreen>''Over the years three more arcs of my game have used it, one currently in play.  ''</span>
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<span style=color:darkgreen>''Over the years three more arcs of my game have used it, one currently in play.  ''
  
<span style=color:darkred>''The original Diner article website included an addendum section and was posted on a Geocities website. <span style=color:blue>Yahoo<span style=color:darkred>, in its infinite rapaciousness, devoured Geocites like a chop-shop that strips classic cars down and sells off the parts.  They shut it down when they found better was to make money. Geocites was as much about creating and supporting communities and I don't think their replacements, Wikipedia and Facebook, do anywhere near as good a job at it. But Yahoo was in it for the money so communities be damned. </span>
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<span style=color:darkred>''The original Diner article website included an addendum section and was posted on a Geocities website. <span style=color:blue>Yahoo<span style=color:darkred>, in its infinite rapaciousness, devoured Geocites like a chop-shop that strips classic cars down and sells off the parts.  They shut it down when they found better was to make money. Geocites was as much about creating and supporting communities and I don't think their replacements, Wikipedia and Facebook, do anywhere near as good a job at it. But Yahoo was in it for the money so communities be damned.  
  
<span style=color:darkgreen>''Moving it to RPGnet has made the original format obsolete, so I have added the addendum here in ''italics''.  Also this writeup is specifically for the ''War of Balance'' games, the current and previous arcs, so it does not relate to the first game much anymore.  Not that any of those players are likely to ever find this.  If you do, dear friends, let me know.  Those games were some of the most enjoyable in my gaming experience.'' </span>
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<span style=color:darkgreen>''Moving it to RPGnet has made the original format obsolete, so I have added the addendum here in ''italics''.  Also this writeup is specifically for the ''War of Balance'' games, the current and previous arcs, so it does not relate to the first game much anymore.  Not that any of those players are likely to ever find this.  If you do, dear friends, let me know.  Those games were some of the most enjoyable in my gaming experience.''  
  
<span style=color:darkgreen>''As of 3/3.2018, ive begun including ((GM-Notes)) to list where I had put lines in this article with them as guides for the PCs to find adventures or mysteries,  In the time the game was run some got looked into but not many.  I put this here so if a GM decided to use the Diners article in their game, which I encourage, they will have some game ideas.  If you the GM decide to use the Diners of Amber Article, let me know.  I'll happily help facilitate that for you.''</span>
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<span style=color:darkgreen>''As of 3/3.2018, ive begun including ((GM-Notes)) to list where I had put lines in this article with them as guides for the PCs to find adventures or mysteries,  In the time the game was run some got looked into but not many.  I put this here so if a GM decided to use the Diners article in their game, which I encourage, they will have some game ideas.  If you the GM decide to use the Diners of Amber Article, let me know.  I'll happily help facilitate that for you.''
  
 
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==Nursery School Rhymes common in Amber==
 
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><blockquote>
 
<span style=color:blue>'''"Who be Real? Asks Dworkin they.
 
 
<span style=color:blue>'''All you, all you, in every way."
 
 
<span style=color:blue>'''Who goes mildy? Asks Dworkin  they."
 
 
<span style=color:blue>'''None of them, none of them, not their way"'''</blockquote>
 
 
''                              Dworkin's Riddle''</span>'
 
 
 
 
 
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><blockquote>
 
<span style=color:blue>'''"Pick a pack of Princlings.
 
 
<span style=color:blue>'''Saying ME!!!  ME!!!!  ME!!!!!
 
 
<span style=color:blue>'''Unicorn says that one.'''
 
 
<span style=color:blue>'''He goes HEEE!!!  HEEE!!!  HEEE!!!!'''
 
 
<span style=color:blue>'''Pick a mighty marshal.
 
 
<span style=color:blue>'''Ben says "No! not me!
 
 
<span style=color:blue>'''The King asks for apples.
 
 
<span style=color:blue>'''The marshal bends his knee."</blockquote>
 
 
''                              Widdle Princlings''
 
  
 
=='''Place Cards of King Random's Deck'''==
 
=='''Place Cards of King Random's Deck'''==
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Admiral [[Jopin of Cabra]],(once retired.) runs the tower and the whims of politics wash over him as unchanging as the sea. A solitary man by nature the Hero of Talgwin's Deep, the Battle of Diega Swan, the straights of Tortus, and the victor of [[Bunny Free]]'s Siege suffers visitors with marginal grace as long as they are will to work at maintaining the place some while they are there. It is a coincidence, I am sure, that so many little projects were on the venerable captain's to-do list when company arrives. Bring your overalls if you make the trip. A good pair of gloves and a couple of kegs of the best brew you can find will also be a wise piece of luggage for those who come a knocking at his door.
 
Admiral [[Jopin of Cabra]],(once retired.) runs the tower and the whims of politics wash over him as unchanging as the sea. A solitary man by nature the Hero of Talgwin's Deep, the Battle of Diega Swan, the straights of Tortus, and the victor of [[Bunny Free]]'s Siege suffers visitors with marginal grace as long as they are will to work at maintaining the place some while they are there. It is a coincidence, I am sure, that so many little projects were on the venerable captain's to-do list when company arrives. Bring your overalls if you make the trip. A good pair of gloves and a couple of kegs of the best brew you can find will also be a wise piece of luggage for those who come a knocking at his door.
  
<span style=color:darkgreen>It turns out that this card is extremely useful if you want to sail a ship in to Amber through a trumpgate.  First gate on the left, straight on till morning.)</span>
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<span style=color:darkgreen>It turns out that this card is extremely useful if you want to sail a ship in to Amber through a trumpgate.  First gate on the left, straight on till morning.)
  
<span style=color:darkgreen>Recently Jopin found himself dragged back into active duty.  He is not amused.  H is however looking younger everyday so his grumblings are to be taken with a grain of salt.  Or maybe a sip of salt water? </span>
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<span style=color:darkgreen>Recently Jopin found himself dragged back into active duty.  He is not amused.  H is however looking younger everyday so his grumblings are to be taken with a grain of salt.  Or maybe a sip of salt water?  
  
 
*<span style=color:purple> While Cabra has recently had a naval dock added to it due to the situation with Azcala my home is not for casual visitation.  Admiral Jopin of Cabra </span>
 
*<span style=color:purple> While Cabra has recently had a naval dock added to it due to the situation with Azcala my home is not for casual visitation.  Admiral Jopin of Cabra </span>
  
<span style=color:darkred>((GM-Notes; Bring your own overalls. PCs might just drop in on Jopin since he was a person in the books.  Also Jopin was being reactivated and might have sent PCs to tend his garden, feed his cat, or maintain the Lighthouse and its light.))</span>
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<span style=color:darkred>((GM-Notes; Bring your own overalls. PCs might just drop in on Jopin since he was a person in the books.  Also Jopin was being reactivated and might have sent PCs to tend his garden, feed his cat, or maintain the Lighthouse and its light.))
  
 
[[File:Greenwhitedrapedsword.gif]]
 
[[File:Greenwhitedrapedsword.gif]]
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*<span style=color:purple>A fair warning here.  The Courtyard guards have orders to shoot first and heal after if they think some arrival is twitchy. Prince Benedict, Marshal of Amber  </span>
 
*<span style=color:purple>A fair warning here.  The Courtyard guards have orders to shoot first and heal after if they think some arrival is twitchy. Prince Benedict, Marshal of Amber  </span>
  
<span style=color:darkred>((GM_Notes:  I had thought PCs might do duty as guards in this place where others might trump in.))</span>
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<span style=color:darkred>((GM_Notes:  I had thought PCs might do duty as guards in this place where others might trump in.))
  
 
[[File:Greenwhitedrapedsword.gif]]
 
[[File:Greenwhitedrapedsword.gif]]
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A tattoo parlor on the same block has a collection of insignia and designs that can be found no where else in that shadow. Bruno Sveldt, a disreputable character at best, is an artist of the first water in the craft of body art. He has learned not to mock the large, burly men, and the lithe and equally stern women, who come into his shop to have the green disc and golden laurel wreath, surrounding a white unicorn, tattooed on their biceps. He made the mistake once; telling one such man that he must be part of a very tough gang of nancy boys and fierce butt-pirate swishes to want that tatted on himself. Bruno was missing for a few days, unlamented. Upon his return he was nothing but utter politeness and solicitude to any person who dared ask for that unusual design, and will put it anywhere they ask, at no charge. His hand never wavers till after the client is gone, then it shakes, he closes the store, and he drinks his whiskey through a straw.
 
A tattoo parlor on the same block has a collection of insignia and designs that can be found no where else in that shadow. Bruno Sveldt, a disreputable character at best, is an artist of the first water in the craft of body art. He has learned not to mock the large, burly men, and the lithe and equally stern women, who come into his shop to have the green disc and golden laurel wreath, surrounding a white unicorn, tattooed on their biceps. He made the mistake once; telling one such man that he must be part of a very tough gang of nancy boys and fierce butt-pirate swishes to want that tatted on himself. Bruno was missing for a few days, unlamented. Upon his return he was nothing but utter politeness and solicitude to any person who dared ask for that unusual design, and will put it anywhere they ask, at no charge. His hand never wavers till after the client is gone, then it shakes, he closes the store, and he drinks his whiskey through a straw.
  
<span style=color:darkgreen>Addendum <center>[[File:Elite Tat1.jpg|150 px]]</center></span>  
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<span style=color:darkgreen>Addendum <center>[[File:Elite Tat1.jpg|150 px]]</center>
  
<span style=color:darkgreen>I was speaking to Sergeant Garry Gavno[[https://wiki.rpg.net/index.php/Elites#Garry_Gavno-Active]], a Calro member of the elite Amber Guard, and a frequent pattern guardian, about Neal's Diner. He gave me the scoop on what they did to Sveldt.</span>
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<span style=color:darkgreen>I was speaking to Sergeant Garry Gavno[[https://wiki.rpg.net/index.php/Elites#Garry_Gavno-Active]], a Calro member of the elite Amber Guard, and a frequent pattern guardian, about Neal's Diner. He gave me the scoop on what they did to Sveldt.
  
<span style=color:darkgreen>The story is that Constance Kieln, a very tough Dreanan man of the House of Brolic, despite the name, who holds the rank of Captain in the Amber Guard, was one of the first Amber Guards man to do service under Random at the card club beneath Neal's. He was a sergeant then. He and several guys got the tattoo on their upper arm, and Sveldt thought it a very funny little device.</span>
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<span style=color:darkgreen>The story is that Constance Kieln, a very tough Dreanan man of the House of Brolic, despite the name, who holds the rank of Captain in the Amber Guard, was one of the first Amber Guards man to do service under Random at the card club beneath Neal's. He was a sergeant then. He and several guys got the tattoo on their upper arm, and Sveldt thought it a very funny little device.
  
<span style=color:darkgreen>At a later time, while getting some other tattoo work done, Sveldt made his little insult. Constance dragged Sveldt directly to Amber, to the compound that the Amber Guard calls home. 30 guys, led by Julian, took him deep into shadows where monsters dwell and beat the living hell out of him for a couple months. They put a band of healing on him and fed him to a passel of lions and tigers and bears, oh my, who could rip him to pieces but not fast enough to keep the healing band from repairing him. So they ripped him up as fast as he healed for about a month. They then unceremoniously dumped him back at home, short three days.</span>
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<span style=color:darkgreen>At a later time, while getting some other tattoo work done, Sveldt made his little insult. Constance dragged Sveldt directly to Amber, to the compound that the Amber Guard calls home. 30 guys, led by Julian, took him deep into shadows where monsters dwell and beat the living hell out of him for a couple months. They put a band of healing on him and fed him to a passel of lions and tigers and bears, oh my, who could rip him to pieces but not fast enough to keep the healing band from repairing him. So they ripped him up as fast as he healed for about a month. They then unceremoniously dumped him back at home, short three days.
  
<span style=color:darkgreen>That is as good an object lesson as I can imagine for those who desire to cross the Amber Elite Guard.</span>
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<span style=color:darkgreen>That is as good an object lesson as I can imagine for those who desire to cross the Amber Elite Guard.
  
 
<span style=color:darkgreen>Also, Dreanans do not take insults well. Dour bunch they are.''  
 
<span style=color:darkgreen>Also, Dreanans do not take insults well. Dour bunch they are.''  
<center>[[File:Elite Tat1.jpg|150 px]]</center></span>
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<center>[[File:Elite Tat1.jpg|150 px]]</center>
  
<span style=color:darkred>((GM-Notes: Neal's Diner and this world I envisioned as a common spot for PCs to meet, perhaps neutral territory between feuding PCS and such.  Card games.  Maybe even if the PC is an Elite, serving guard duty here for Random. And of course, who is Neal anyway?...))</span>
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<span style=color:darkred>((GM-Notes: Neal's Diner and this world I envisioned as a common spot for PCs to meet, perhaps neutral territory between feuding PCS and such.  Card games.  Maybe even if the PC is an Elite, serving guard duty here for Random. And of course, who is Neal anyway?...))
  
 
[[File:Greenwhitedrapedsword.gif]]
 
[[File:Greenwhitedrapedsword.gif]]
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==='''Aglevar's Kitchen'''===
 
==='''Aglevar's Kitchen'''===
  
[[File:Paglevarkitchen.jpg]] [[File:Mamaagalvar.jpg]]
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[[File:Paglevarkitchen.jpg]]
  
Fourth is Aglevar's Kitchen. Mama Aglevar is a wonder. She must be who all, good cooking, mothers are shadows of. She is the mother hen of a brood of small ones that either never grow up or breed very true copies of each other because the same kids always seem underfoot when visitors arrive. The cat Buttons is as friendly as can be.
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Fourth is Aglevar's Kitchen. Mama Aglevar is a wonder. She must be what all, good cooking, mothers are shadows of. She is the mother hen of a brood of small ones that either never grow up or breed very true copies of each other because the same kids always seem underfoot when visitors arrive. The cat Buttons is as friendly as can be.
  
 
Mama Aglevar will cook anything you ask, any time of the day or night, as long as you are willing to clean some dishes, look after the kids, or do any one of a thousand kitchen chores that always need doing. She will critique your wardrobe, hairstyle, or your choice in significant or insignificant others. She can put a wicked edge on a knife but won't touch anything larger than a carving knife or a woodsman's ax. Don't even ask. I get all my pocketknives honed to delicious razors in her place for the cost of a load of dishes or a few magic tricks to distract the kids from yanking on Button's tail. Benedict claims to have taught her this trick but I think the knack is hers.
 
Mama Aglevar will cook anything you ask, any time of the day or night, as long as you are willing to clean some dishes, look after the kids, or do any one of a thousand kitchen chores that always need doing. She will critique your wardrobe, hairstyle, or your choice in significant or insignificant others. She can put a wicked edge on a knife but won't touch anything larger than a carving knife or a woodsman's ax. Don't even ask. I get all my pocketknives honed to delicious razors in her place for the cost of a load of dishes or a few magic tricks to distract the kids from yanking on Button's tail. Benedict claims to have taught her this trick but I think the knack is hers.
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I never knew eating while walking could be so dangerous.
 
I never knew eating while walking could be so dangerous.
  
<blockquote>*<span style=color:purple> ''Mama Aglevar's is somewhere beyond the Diaga sway, so out into shadow a ways.  Her time ration is 15 to 1 in amber. She is near the city of Resatula and its remarkable in itself.  However, Mama Aglevr seems to have forbidden Random from including a card to her world specifically, making arrivals in her kitchen . I asked once, curious. King Random's response was never mess with the person cooking your food.  Mama Agalvar will almost always have someone arriving by trump take a message or recipe to [[Dame Margot]] for her. Take the message and don't ruffle her feather.   <big>Prince Gerard Rilgason</big>.</span></blockquote>
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*<span style=color:purple> Mama Aglevar is somewhere beyond the Diaga sway.  Her time ration is 15 to 1 in amber. she is near the city of Resatula and its remarkable in its self.  However, Mama Aglevr seems to have forbidden Random from including a card to her world. Curious.   Prince Gerard.</span>
 
 
 
[[File:Greenwhitedrapedsword.gif]]
 
[[File:Greenwhitedrapedsword.gif]]
  
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[[File:Pseaviewgardenabmer.jpg]]
 
[[File:Pseaviewgardenabmer.jpg]]
  
Overlooking the beach at Cabal's Neck, from the eastern edge of the 6th floor of the Castle Amber is a wide verandah balcony that is one of the most truly beautiful sights in all of shadow. Flora out did herself during Eric's reign when she converted a bare rooftop into one of the friendliest places in the city of Amber. One hundred tables adorn this lush flower overgrown slice of heaven. Each table seems to have a great view and each seems to have ample privacy. Flora tells me that somehow the design of the place, with its rises and shallows seems to hinder the flow of sound from table to table, if not the flow of sea breezes and spring flower's scents. There are small steps between levels that no one ever seems to trip over.  She insists its good design, not sorcery but I'm not fooled.  Having people tripping and spilling platters and drinks would spoil the ambiance.  
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Overlooking the beach at Cabal's Neck, from the eastern edge of the 6th floor of the Castle Amber is a wide verandah balcony that is one of the most truly beautiful sights in all of shadow. Flora out did herself during Eric's reign when she converted a bare rooftop into one of the friendliest places in the city of Amber. One hundred tables adorn this lush flower overgrown slice of heaven. Each table seems to have a great view and each seems to have ample privacy. Flora tells me that somehow the design of the place, with its rises and shallows seems to hinder the flow of sound from table to table, if not the flow of sea breezes and spring flower's scent. Their are no steps between levels since that lead to people tripping and spilling platers and drinks.  
  
This is the '''''<span style=color:green><Big>Breakfast Nook of Amber'''''</big>. <span style=color:black>Nearly all of the family, and most of the guests, try to get table space here to take their morning coffee. Waiters scurry unseen, the buffet is always fresh, and the coffee pot is always full. Tables seat between 2 and 20 people. It is not rare to find the Ambassador of Chaos and the King of Amber sitting together, taking croissants and cocoa at sunrise.
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This is the '''''Breakfast Nook of Amber'''''. Nearly all of the family, and most of the guests, try to get table space here to take their morning coffee. Waiters scurry unseen, the buffet is always fresh, and the coffee pot is always full. Tables seat between 2 and 20 people. It is not rare to find the Ambassador of Chaos and the King of Amber sitting together, taking croissants and cocoa at sunrise.
  
 
At night candles and oil lanterns that emit only light illuminate the garden. Glow globes sit on the tables themselves. The light is important because without them it is dark, dark, dark like a tomb. No city lights are visible. The castle itself blocks most of them. Even the great Signal Fire at the harbor gates is obscured.
 
At night candles and oil lanterns that emit only light illuminate the garden. Glow globes sit on the tables themselves. The light is important because without them it is dark, dark, dark like a tomb. No city lights are visible. The castle itself blocks most of them. Even the great Signal Fire at the harbor gates is obscured.
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<span style=color:green>Addendum
 
<span style=color:green>Addendum
  
<span style=color:green><big>"The breakfast nook of Amber...."</big>
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<span style=color:green>"The breakfast nook of Amber...."
  
 
<span style=color:green>"Sea View Gardens casts shadows of elegance. It is Flora's crowning achievement."  
 
<span style=color:green>"Sea View Gardens casts shadows of elegance. It is Flora's crowning achievement."  
  
<span style=color:green>"Each of us are archetypes and this is the expression of my dear sister Florimel's archetype.  
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<span style=color:green>Each of us are archetypes and this is the expression of hers.  
 
 
<span style=color:green>It is easy to underestimate sister Florimel. She cultivates the appearance of weakness and neediness and a shallow veneer that is so often attached to stunningly gorgeous women. It makes others defend them or provide for them. 
 
  
<span style=color:green>Don't be fooled. She carries grenades in her purse. Her wolfhounds are never more then a whistle away. She is a crack-shot with bow or rifle, shuriken or butter-knife.  She stood the line at the edge of the Abyss during the Battle of Patternfall, raining deadly arrows on the foethings. It is often said ''"He acquitted himself like a Prince of Amber."''  That day she acquitted herself as well as any prince.  I saw.  
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<span style=color:green>It is easy to underestimate sister Florimel. She cultivates the appearance of weakness and neediness and a shallow veneer that is so often attached to stunningly gorgeous women. It makes others defend them or provide for them.  Don't be fooled. She carries grenades in her purse. Her wolfhounds are never more then a whistle away. She is a crack-shot with bow or rifle, shuriken or butterknife.  She stood the line at the edge of the Abyss during the Battle of Patternfall, raining deadly arrows on the foethings. It is often said ''"He acquitted himself like a Prince of Amber."''  That day she acquitted herself as well as any prince.  I saw.  
  
<span style=color:green>She is shockingly strong when she needs to be. I am told that during an argument Caine once slapped her.  Her response was to kick him in the yarbles.  Apparently medical attention was needed.  Caine denies it but I've noticed he never stand close to Flora when shes angry.</span>
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She is shockingly strong when she needs to be. I am told that during an argument Caine once slapped her.  Her response was to kick him in the yarbles.  Apparently medical attention was needed.  Caine denies it but I've noticed he never stand close to Flora when shes angry.
  
 
<span style=color:green>In our youth we were all given military training.  She fixated on archery.  She no longer competes in the [[Civilian City Cohorts]] archery tournaments and is often their judge.  She has instructed both army and Elites in the longbow.  She may not be a wargoddess but Diana has nothing on her at arrow point.
 
<span style=color:green>In our youth we were all given military training.  She fixated on archery.  She no longer competes in the [[Civilian City Cohorts]] archery tournaments and is often their judge.  She has instructed both army and Elites in the longbow.  She may not be a wargoddess but Diana has nothing on her at arrow point.
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[[File:JA-16.gif]]
 
[[File:JA-16.gif]]
 
 
<span style=color:darkgreen>Its been a few years since I wrote the above addendum.  In that time I have taken a ration of shit from a lot of Dreanans about it.  What amuses me about this is that it comes from different angles.====  
 
<span style=color:darkgreen>Its been a few years since I wrote the above addendum.  In that time I have taken a ration of shit from a lot of Dreanans about it.  What amuses me about this is that it comes from different angles.====  
  
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We should all have such a place. Fantalin, in Thelusia, was mine.
 
We should all have such a place. Fantalin, in Thelusia, was mine.
  
<span style=color:green>Addendum to Fantalin'
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<span style=color:darkgreen>Addendum to Fantalin'
  
<span style=color:green>There is a tavern called Bent Copper's Drop, near the White River in Fantalin. It is a college tavern. I could tell you some stories about that place, believe you me.
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<span style=color:darkgreen>There is a tavern called Bent Copper's Drop, near the White River in Fantalin. It is a college tavern. I could tell you some stories about that place, believe you me.
  
<span style=color:green>I would like to write those tales out, but I tear to think of them. Days of youth when you believed in impossible things like truth, justice, loyalty, honor, majesty, duty, and spoke deep pacts against anyone who soiled these things. But in time they were soiled. All of them. Truth is in the eye of the beholder, justice can be bought, betrayal has a market value, honor falters, kings are just men, duty is as much an anchor as a it is wings, and pacts can be negotiated if you know the right wizard.
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<span style=color:darkgreen>I would like to write those tales out, but I tear to think of them. Days of youth when you believed in impossible things like truth, justice, loyalty, honor, majesty, duty, and spoke deep pacts against anyone who soiled these things. But in time they were soiled. All of them. Truth is in the eye of the beholder, justice can be bought, betrayal has a market value, honor falters, kings are just men, duty is as much an anchor as a it is wings, and pacts can be negotiated if you know the right wizard.
  
<span style=color:green>So we grow out of such belief in absolutes and accept that these things exist not as glowing points, but as points on a tape measure. Things with starts and conclusions. Hopefully, things that can be regained. Then in our elder days we come to believe in them again, but this time, with a touch of wisdom, and a sad smile for those in the first bloom of youth, clutching these ideals to their breasts.  
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<span style=color:darkgreen>So we grow out of such belief in absolutes and accept that these things exist not as glowing points, but as points on a tape measure. Things with starts and conclusions. Hopefully, things that can be regained. Then in our elder days we come to believe in them again, but this time, with a touch of wisdom, and a sad smile for those in the first bloom of youth, clutching these ideals to their breasts.  
  
 
(GM-Notes:I was always bummed I didn't get any PCs interested in higher education.  I had a lot of silly frivolous scenarios set in Fantalin around the school. Young love, feuding rivals, demanding teachers.  Fantalin is not just where young Amberites would be sent to school for book-learning.  All the Golden Circle worlds probably did as well, for centuries. Getting a degree at Fantalin and returning to [[Alagulpa Riesa]], a small but vital Golden Circle shadow on the trade routes out of Diaga, would be like getting a Harvard law degree and returning to practice law in Fiji.  After Patternfall I had planned for young lords of Black Zone worlds and even young Lords of Chaos to attend Fantalin.   
 
(GM-Notes:I was always bummed I didn't get any PCs interested in higher education.  I had a lot of silly frivolous scenarios set in Fantalin around the school. Young love, feuding rivals, demanding teachers.  Fantalin is not just where young Amberites would be sent to school for book-learning.  All the Golden Circle worlds probably did as well, for centuries. Getting a degree at Fantalin and returning to [[Alagulpa Riesa]], a small but vital Golden Circle shadow on the trade routes out of Diaga, would be like getting a Harvard law degree and returning to practice law in Fiji.  After Patternfall I had planned for young lords of Black Zone worlds and even young Lords of Chaos to attend Fantalin.   
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===='''''Augmentation to the Original'''''====
 
===='''''Augmentation to the Original'''''====
  
<span style=color:lightgreen>Here we come to a tricky part of this missive. The extra part.
+
<span style=color:darkgreen>Here we come to a tricky part of this missive. The extra part.
  
 
<span style=color:darkgreen>What lie below this point were not part of the original trump deck published Jan 1, 5250. Forces that remain obstinate despite my personal suspicions magically added them. As I stated in the introduction of this reprinted version of my article. "Diners of Amber," I believe it is Dworkin mucking around with these cards. But he isn't talking and I am not forcing him too. I am merely putting my cards on the table, as it were.
 
<span style=color:darkgreen>What lie below this point were not part of the original trump deck published Jan 1, 5250. Forces that remain obstinate despite my personal suspicions magically added them. As I stated in the introduction of this reprinted version of my article. "Diners of Amber," I believe it is Dworkin mucking around with these cards. But he isn't talking and I am not forcing him too. I am merely putting my cards on the table, as it were.
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Falri is a few shadow viels away from the Hub itself. It is a fey world of pleasure of the purely sensual nature. Can you guess from the image on the card the attractions available? Women can find a similar pool nearby where the sprites are differently equipped. Or they can join in this one, or visa versa. This smallish shadow is a wet one where fantasies are fulfilled. Gentle rains, warm pools, fresh fruits, clean vegetables, and enchanting company.
 
Falri is a few shadow viels away from the Hub itself. It is a fey world of pleasure of the purely sensual nature. Can you guess from the image on the card the attractions available? Women can find a similar pool nearby where the sprites are differently equipped. Or they can join in this one, or visa versa. This smallish shadow is a wet one where fantasies are fulfilled. Gentle rains, warm pools, fresh fruits, clean vegetables, and enchanting company.
  
==='''[[Fane of Zila]]'''===
+
==='''Fane of Zila'''===
  
 
[[File:Pfaneofzila.jpg]]
 
[[File:Pfaneofzila.jpg]]
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<span style=color:darkred>((GM-Notes:I had a golf phase.  Not as a player, but as a spectator and a student of the game.  It has a rich history.  The scoring in the above bit is a bit off but give that a pass. I imagined this as a place PCs might bring those they intrigue with.
 
<span style=color:darkred>((GM-Notes:I had a golf phase.  Not as a player, but as a spectator and a student of the game.  It has a rich history.  The scoring in the above bit is a bit off but give that a pass. I imagined this as a place PCs might bring those they intrigue with.
  
====<u><big>'''A slight detour into cosmology and the Symbiotic knowledge in the Gamer Worlds'''</big></u>====
+
==='''The Stone of Skulls'''===
One of the things I have found in connection to the [[Travel Guides]] is that there is a wide swath of what are called <span style=color:darkgreen>'''''Gamer Worlds</span>.''''' We also call them the '''''<span style=color:darkgreen>Stone of Skulls'''''</span> worlds. You'll find the Stone of Skulls on card 55 below.  Good luck with it.
 
  
These are worlds that are somehow connected in a symbiotic relationship, one shadow usually urban and high tech while the other of a wide range of descriptions. The connection being that certain individuals in the Gamer Worlds seem to be the objects of observation by people in the observer worlds. Call the Observers Players and the objects of observation Characters. There is a game 'Master' who has a wider connection to specific worlds and when a dizzying number of changes and actions occur the Game Master knows of it. Its questionable which way the power flows.  The paradigm of Urban & Diverse is not the only format this relationship comes in but it pops up a lot in relation to my family.  Mystics and madmen, Bards, authors, and sages. Dreamers and the damnedly imaginative often have similar powers of observation and share their visions to wildly different audiences.  But for the moment lets look at the paradigm of <span style=color:darkgreen>''Gamers''</span>.  ITs their method of observation that scares many in my family the most because of their ability to know such secret knowledge.
+
[[File:Pstone.jpg]]
 +
 
 +
The Stone of Skulls is a place where items can be given the chance to be empowered. It is a place where powers can be stolen. It is a crapshoot.
 +
 
 +
One of the things I have found in connection to the [[Travel Guides]] is that there is a wide swath of what are called <span style=color:darkgreen>''Gamer Worlds''</span>. These are worlds that are somehow connected in a symbiotic relationship, one shadow urban, high tech, the other of a wide range of descriptions, The connection being that certain individuals in the Gamer Worlds seem to be the objects of observation by people in the observer worlds. Call the Observers Players and the objects of observation Characters. There is a game 'Master' who has a wider connection to specific worlds and when a dizzying number of changes and actions occur the Game Master knows of it. Its questionable which way the power flows.   
  
 
To say this gives me the heebie-jeebies is a vast understatement. Caine and I once found large collections of 'fiction' novels that outlined real and imaginary details of all of our lives. It seems that there may be people in shadow able to know our darkest secrets and most private joys and crimes simply by the agency of letting themselves open to the operations of the game.
 
To say this gives me the heebie-jeebies is a vast understatement. Caine and I once found large collections of 'fiction' novels that outlined real and imaginary details of all of our lives. It seems that there may be people in shadow able to know our darkest secrets and most private joys and crimes simply by the agency of letting themselves open to the operations of the game.
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Do the math.
 
Do the math.
  
There are an infinite number of shadows divisible. I have been assured by Dworkin that a full set of infinity can have boundaries, Like Chaos or the Abyss, or Amber. Arguing the illogical nature of that is pointless, hard on the peace, and hard on the furniture. In these urban worlds are groups of people who meet as regularly as clockwork to 'play' these role playing games. There they believe they haul us about on strings and make us dance to their music, whatever cacophonic forms it takes, and in fact do seem to view into the lives of the characters on the Gamer Worlds. A nearly limitless number of people on vast numbers of urban worlds viewing the actions of a eclectic variety of shadows.
+
There are an infinite number of shadows divisible. I have been assured by Dworkin that a full set of infinity can have boundaries, Like Chaos or the Abyss, or Amber. Arguing the illogical nature of that is pointless and hard on the furniture. In these urban worlds are groups of people who meet as regularly as clockwork to 'play' these role playing games. There they believe they haul us about on strings and make us dance to their music, whatever cacophonic forms it takes, and in fact do seem to view into the lives of the characters on the Gamer Worlds. A nearly limitless number of people on vast numbers of urban worlds viewing the actions of a eclectic variety of shadows.
  
These shadows often have certain similarities that bear considering. Many have an 'unfinished' feel to them as if the Game Master didn't have the time to figure out a better way for people to get water than to carry it in buckets. They have a weird collection of technologies. Barbaric splendor worlds with flush toilets, public transportation, knights on horse back while the population ride bicycles, and magical entertainment devices like televisions, as if the GM-''Game Master''- can not conceive of a world with out such conveniences. It tends to be confusing.
+
These shadows have certain similarities that bear considering. Many have an 'unfinished' feel to them as if the Game Master didn't have the time to figure out a better way for people to get water than to carry it in buckets. They have a weird collection of technologies. Barbaric splendor worlds with flush toilets, public transportation, knights on horse back while the population ride bicycles, and magical entertainment devices like televisions, as if the GM-Game Master- can not conceive of a world with out such conveniences.. It tends to be confusing.
  
 
Life is cheap on these worlds and justice is swift as a sword but you can never seem to kill the big bad guy no matter how many of his henchman you stab, shoot, scorch, or vaporize. Women tend to dress smuttier then in real worlds and that gives one a tantalizing guess as to the proportion of male gamers to female gamers!
 
Life is cheap on these worlds and justice is swift as a sword but you can never seem to kill the big bad guy no matter how many of his henchman you stab, shoot, scorch, or vaporize. Women tend to dress smuttier then in real worlds and that gives one a tantalizing guess as to the proportion of male gamers to female gamers!
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Why, you ask, do I go on so?
 
Why, you ask, do I go on so?
  
The '''Stone of Skulls''' resides in just such a world. The card for this world comes after this conversation so bear that in mind as I go on.  This conversation was originally part of the description of this card but I thought it needed highlighting. 
+
The Stone of Skulls resides in just such a world.
  
 
Men wear the badly preserved skins of animals they hunted with bows despite the fact that a worm in that world exudes a nylon silk that is woven into a Gore-Tex-like fabric that the commonest peasant uses to keep warm. Knights and warlords ride horses while merchants direct spoke-wheeled wooden wagons propelled by magic and everywhere bicycles are available. Terrible menaces to the universe in the forms of evil sorcerers, liches, lycanthropes, Ork-kings, thief guilds, and cruel gods are regularly and competently slaughtered by groups of 'adventurers' of the strangest combinations one can imagine.
 
Men wear the badly preserved skins of animals they hunted with bows despite the fact that a worm in that world exudes a nylon silk that is woven into a Gore-Tex-like fabric that the commonest peasant uses to keep warm. Knights and warlords ride horses while merchants direct spoke-wheeled wooden wagons propelled by magic and everywhere bicycles are available. Terrible menaces to the universe in the forms of evil sorcerers, liches, lycanthropes, Ork-kings, thief guilds, and cruel gods are regularly and competently slaughtered by groups of 'adventurers' of the strangest combinations one can imagine.
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Now to our great joy, most of what appears in these worlds is limited to these worlds. Universe-devouring god-slugs can only attempt to chew up tiny sections of shadows before sword wielding knights, and wand wielding mages come striding up and kill them. Undead kings that seek to conquer all the multiverse, rarely get far beyond a single shadow. Powerful magical items that can change the tides, mutate the races, or etch the moon, are useless outside a shadow veil or two of their points of origins.
 
Now to our great joy, most of what appears in these worlds is limited to these worlds. Universe-devouring god-slugs can only attempt to chew up tiny sections of shadows before sword wielding knights, and wand wielding mages come striding up and kill them. Undead kings that seek to conquer all the multiverse, rarely get far beyond a single shadow. Powerful magical items that can change the tides, mutate the races, or etch the moon, are useless outside a shadow veil or two of their points of origins.
  
There are exceptions. The Stone of Skulls is such an exception. So let us look at this realm's card.
+
There are exceptions. The Stone of Skulls is such an exception.
 
 
==='''The Stone of Skulls'''===
 
 
 
[[File:Pstone.jpg]]
 
  
The Stone of Skulls is a place where items can be given the chance to be empowered. It is a place where powers can be stolen. It is a crapshoot.
+
One trumps in 500 miles or more away from where the image seems to indicate. Once there you must seek the stone on a directly northern route, travelling amongst the Gore-Tex clad peasants tilling the field with bicycle wheeled plows under the watchful eyes of the local lord or knight on his manly charger. You must fight a bizarre series of encounters as dangerous as swordmaster bandits, or seas of vicious rabid Hamsters. Rabid elephants are not unknown either. There seem to be a lot of giant things and a lot of rabid things and a lot of ensorcelled things. The GM of this world has a warped sense of humor.
  
One trumps in 500 miles or more away from where the image seems to indicate. Once there you must seek the stone on a directly northern route, traveling amongst the Gore-Tex clad peasants tilling the field with bicycle wheeled plows under the watchful eyes of the local lord or knight on his manly charger. You must fight a bizarre series of encounters as dangerous as swordmaster bandits, or seas of vicious rabid Hamsters. Rabid elephants are not unknown either. There seem to be a lot of giant things and a lot of rabid things and a lot of ensorcelled things. The GM of this world has a warped sense of humor.
+
Nonetheless one can certainly die here. Never doubt it. I was laughing so hard at the rabid elephant that charged willy-nilly about knocking over trees and scattering hordes of peasants, that I forgot it was really a rabid elephant and it stuck three feet of tusk through my belly and hurled me 30 feet in the air. Joke-time was over and I melted the beast into a puddle of char and grease before I hit the ground, bleeding and pissed off.
 
 
Nonetheless one can certainly die here. Never doubt it. I was laughing so hard at the rabid elephant that charged willy-nilly about knocking over trees and scattering hordes of peasants, that I forgot it was really a rabid elephant and it stuck three feet of tusk through my belly and hurled me 30 feet in the air. Joke-time was over and I melted the beast into a puddle of char and grease before I hit the ground; bleeding and pissed off.
 
  
 
Once you battle the creatures of whimsy either cast by a GM or observed by one, you reach the stone. It is a scene of suitable splendor and the effects it gives can be potent. It is a cheep way to kick a powerful tool up a notch on the power scale. Points of advantage are where you find them and they can be found here.
 
Once you battle the creatures of whimsy either cast by a GM or observed by one, you reach the stone. It is a scene of suitable splendor and the effects it gives can be potent. It is a cheep way to kick a powerful tool up a notch on the power scale. Points of advantage are where you find them and they can be found here.
  
 
Once you leave this realm the powers remain.
 
Once you leave this realm the powers remain.
 
  
 
One last comment. To those who read this, dangling my strings; If it is all right with you, I would like to have a nice peaceful life for awhile and I hope to never meet a rabid elephant ever again.
 
One last comment. To those who read this, dangling my strings; If it is all right with you, I would like to have a nice peaceful life for awhile and I hope to never meet a rabid elephant ever again.
  
I mean really. Rabies? Rabid Elephants? That's just mean.
+
I mean really, Rabies? Rabid Elephants? That's just mean.
 
 
  
 
[[File:Greenwhitedrapedsword.gif]]
 
[[File:Greenwhitedrapedsword.gif]]
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<span style=color:darkgreen>The Table itself is shockingly massive.  100 seats around a single table, a seat for the king, a seat for the queen, and dozen seats saved for specific reasons;Siege Perilous, Siege Perfectus, Siege Koa.  Surrounding the massive table are three tiers of seats for Orders of Knights.  The youngest untried knights take the 3rd Order and must travel to prove their mettle. There is not a dam bridge in this realm some steel-clad dolt isn't contesting passage on.   
 
<span style=color:darkgreen>The Table itself is shockingly massive.  100 seats around a single table, a seat for the king, a seat for the queen, and dozen seats saved for specific reasons;Siege Perilous, Siege Perfectus, Siege Koa.  Surrounding the massive table are three tiers of seats for Orders of Knights.  The youngest untried knights take the 3rd Order and must travel to prove their mettle. There is not a dam bridge in this realm some steel-clad dolt isn't contesting passage on.   
  
<span style=color:darkgreen>The land of the fair maiden, evil sorceress, the Knight Errant and the ruffian mercenary is a boggle to the mind.  There is something archetypal about this place and that should be born in  mind when traveling here.  By the way.  Not all Knight Errants are men.
+
<span style=color:darkgreen>The land of the fair maiden, evil sorceress, the knight Errant and the ruffian mercenary is a boggle to the mind.  There is something archetypal about this place and that should be born in  mind when traveling here.  
  
 
==='''Field of the Cloth of Gold'''===
 
==='''Field of the Cloth of Gold'''===
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Its as if all the landmasses south of the Tropic of Cancer, were shoved up and piled on the lower edge of the ring to create a massive mountain range, with peaks in the 30,000' range and  several narrow passages that, Kyber Pass like, reach the interior and never go about 1000' above sea level.  The rich and vibrant lands north of the South Ring Mountains never quite get full sunlight. However there is some function that pushes water up to the tops of these mountains and creates thousands and thousands of rivers and streams and creeks that weave and cross and pool and puddle till they seep out into rich rocky garden lands and stream into the Round Sea at the top of their world.
 
Its as if all the landmasses south of the Tropic of Cancer, were shoved up and piled on the lower edge of the ring to create a massive mountain range, with peaks in the 30,000' range and  several narrow passages that, Kyber Pass like, reach the interior and never go about 1000' above sea level.  The rich and vibrant lands north of the South Ring Mountains never quite get full sunlight. However there is some function that pushes water up to the tops of these mountains and creates thousands and thousands of rivers and streams and creeks that weave and cross and pool and puddle till they seep out into rich rocky garden lands and stream into the Round Sea at the top of their world.
  
Lastly about the Southern Beach.  It is dotted with small but efficient fishing villages specializing in whatever water fare is available.  Yet something about this worlds southern hemisphere causes the water to cycle around the planet rather then causing waves to crash on the beach.  This means the beaches tend to be rocky, pebbles, and a small amount of sand.  Tales tell of once a century storms where the waters change direction and toss hundreds of feet worth of sand against the South face of the Mountain Ring.  When the storm comes the villages break down what they can and they flee into the interior.  Afterwards they, and large numbers of the interior populace come out to reestablish the fishing communities.  A strangely communal project for a people that are mostly isolated.   
+
Lastly about the Southern Beach.  It is dotted with small but efficient fishing villages specializing in whatever water fare is available.  Yet something about this wolds southern hemisphere causes the water to cycle around the planet rather then causing waves to crash on the beach.  This means the beaches tend to be rocky, pebbles, and a small amount of sand.  Tales tell of once a century storms where the waters change direction and toss hundreds of feet worth of sand against the South face of the Mountain Ring.  When the storm comes the villages break down what they can and they flee into the interior.  Afterwards they, and large numbers of the interior populace come out to reestablish the fishing communities.  A strangely communal project for a people that are mostly isolated.   
  
 
Also, to add a bit more strangeness to this clearly broken world, the plants grow fast.  Similar species of plants from this world grow four times as fast.  Crops, such as they are grow really fast. The people of this world eat well.   
 
Also, to add a bit more strangeness to this clearly broken world, the plants grow fast.  Similar species of plants from this world grow four times as fast.  Crops, such as they are grow really fast. The people of this world eat well.   
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===<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''The Blighted Land'''<div>===
 
===<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''The Blighted Land'''<div>===
====<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''The Blighted Land-'''<div>====
+
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">[[File:Blighted land.jpg]]<div>
====<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''[[Blighted Land-TirCon]]<div>====
 
  
 
This is just an invitation to commit violence.
 
This is just an invitation to commit violence.
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For all the muck of this place, it has some big upsides.
 
For all the muck of this place, it has some big upsides.
  
I don’t know about calling this place a Diner of Amber but it does have some foods to recommend it.  There are hundreds of thousands of noodle shops throughout the place along.  One on every corner like those wretched green coffee places.  They have those here too.  There are food carts filled with incredibly flavored meat on a stick that are lovely if you don't think about the kind of meat it is. A salted beef jerky is a traditional snack and is ubiquitous, found in almost every kiosk as an impulse purchase by the cash-box.  
+
I don’t know about calling this place a Diner of Amber but it does have some foods to recommend it.  There are hundreds of noodle shops throughout the place.  There are food carts filled with incredibly flavored meat on a stick that are lovely if you don't think about the kind of meat it is. A salted beef jerky is a traditional snack and is ubiquitous, found in almost every kiosk as an impulse purchase by the cash-box.  
  
 
Erasmus Braldig owns a repair station here staffed by his apprentices.  Need something repaired, see them.  There is a bizarre range of items available in the shops here that might be from here or from anyplace in shadow.   
 
Erasmus Braldig owns a repair station here staffed by his apprentices.  Need something repaired, see them.  There is a bizarre range of items available in the shops here that might be from here or from anyplace in shadow.   
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<span style=color:darkred>((GM-Notes: I had a large mad max/wasteland warriors campaign in mind.
 
<span style=color:darkred>((GM-Notes: I had a large mad max/wasteland warriors campaign in mind.
 +
  
 
===<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Talosaril'''</div>===
 
===<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Talosaril'''</div>===
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This is an actual diner.  Its lodged thematically in the earth 30's and 40s and the people can of show it. While the clientèle can be anything from anywhere, as a joint on the Jeweled Road might expect to have, it seems to find its self in more human regions of traffic.  There are no hotels near by, but there are fields and a chunk of forest.  If you ask, they will loan you a tent.
 
This is an actual diner.  Its lodged thematically in the earth 30's and 40s and the people can of show it. While the clientèle can be anything from anywhere, as a joint on the Jeweled Road might expect to have, it seems to find its self in more human regions of traffic.  There are no hotels near by, but there are fields and a chunk of forest.  If you ask, they will loan you a tent.
 
.
 
.
==='''Trantor'''===
 
 
[[File:T-Trantor.jpg]]
 
 
The ecumenopolis, or World City, of Trantor is the center of a vast galactic empire led by the Two Foundations.
 
  
 
==='''Big Tanax'''===
 
==='''Big Tanax'''===
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Deiga Raks is a Waymet on the [[The Jeweled Road]] a days travel west of Diega.  It  is a massive one compared to the many other places found along the shimmering ribbon. It has a major dinning room, bungalows and hotel-style rooms.  There is a major caravansa nearby since this is often a major stop for cargo leaving Amber for points west or coming to Amber from points west, south and north. There is a Transport Station for people shipping cargo from one tech level to another. They can park their trucks and bobcats here and load onto horse wagons and clockwork devices.  The Kingdom of Diega operates a shipping concern base here moving cargo from Diega Raks to the great Harbor, since the tech level changes dramatically just East of the place.  
 
Deiga Raks is a Waymet on the [[The Jeweled Road]] a days travel west of Diega.  It  is a massive one compared to the many other places found along the shimmering ribbon. It has a major dinning room, bungalows and hotel-style rooms.  There is a major caravansa nearby since this is often a major stop for cargo leaving Amber for points west or coming to Amber from points west, south and north. There is a Transport Station for people shipping cargo from one tech level to another. They can park their trucks and bobcats here and load onto horse wagons and clockwork devices.  The Kingdom of Diega operates a shipping concern base here moving cargo from Diega Raks to the great Harbor, since the tech level changes dramatically just East of the place.  
  
The Dinning Room is massive, with a giant bar, and a huge hearth big enough to spitroast a [[Perfectly Normal Beast]]. I know because I've done it.  The Kingdom of Amber owns a collections of private bungalows here and so do a couple dozen other concerns and kingdoms.  The Monarchs have a small collection of tents near by and friggin [[CHAD]] is looking like they are going to take over one of the westward Caravansa for one of their Guildhalls.
+
The Dinning Room is massive, with a giant bar, and a huge hearth big enough to spitroast a [[Perfectly Normal Beast]]. I know because i've done it.  The Kingdom of Amber owns a collections of private bungalows her and so do a couple dozen other concerns and kingdoms.  The Monarchs have a small collection of tents near by and friggin [[CHAD]] is looking like they are going to take over one of the westward Caravansa for one of their Guildhalls.
  
 
They operate a variety of traveler services.  Gas Stations, animal care.  Vehicle warehousing.  I keep a motorcycle here just in case.   
 
They operate a variety of traveler services.  Gas Stations, animal care.  Vehicle warehousing.  I keep a motorcycle here just in case.   
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[[File:Pócaí.jpg]]
 
[[File:Pócaí.jpg]]
  
This tiny limited system is a collection of tiny shadows.  Possibly thousands of them.  It attracts reclusive, isolationist individuals and groups from all over shadow who prefer isolated and deeply cold weathers.  Upon arrival with this card turn left and under a bush is a portal to someone's icy haven.  Turn right and a shadow caused by a rock outcropping hides a narrow gap that leads to a large dark and cold cave under an icy yellow sun.  These people like their privacy. You wave your way forward to finally find the city of Triqis.
+
This tiny limited system is a collection of tiny shadows.  Possibly thousands of them.  It attracts reclusive, isolationist individuals and groups from all over shadow who prefer isolated and deeply cold weathers.  Upon arival with this card urn left and under a bush is a portal to someone's icy haven.  Turn right and a shadow caused by a rock outcropping hides a narrow gap that leads to a large dark and cold cave under an icy yellow sun.  These people like their privacy. You wave your way forward to finally find the city of Triqis.
  
 
The main city in this realm is Triqis..This is the location the trump brings one to and a chilly slice of ice it is.  Its a town of around 3000 souls living in stone buildings built against rock faces and small thick walled wooden halls.  Wood is hard to get as this place is 8000 feet above the land's treeline and there are no paths down I heard of.  
 
The main city in this realm is Triqis..This is the location the trump brings one to and a chilly slice of ice it is.  Its a town of around 3000 souls living in stone buildings built against rock faces and small thick walled wooden halls.  Wood is hard to get as this place is 8000 feet above the land's treeline and there are no paths down I heard of.  

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