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'''EQUIPMENT'''</br>
 
'''EQUIPMENT'''</br>
 
You start with the following equipment in addition to any you gain from your background: a Laser Pistol or Heavy Autoloader plus either a Bolt Rifle or Shotgun, each with one additional full clip or powercell; any two Martial melee weapon with Advanced Alloy upgrade from the PHB or Basic melee weapons; a Skinsuit; either a Force Body Vest or Aramid Combat armor; either an Explorer pack or Spacer pack; a Comlink; an extra 100 credits of extra cash.</br>
 
You start with the following equipment in addition to any you gain from your background: a Laser Pistol or Heavy Autoloader plus either a Bolt Rifle or Shotgun, each with one additional full clip or powercell; any two Martial melee weapon with Advanced Alloy upgrade from the PHB or Basic melee weapons; a Skinsuit; either a Force Body Vest or Aramid Combat armor; either an Explorer pack or Spacer pack; a Comlink; an extra 100 credits of extra cash.</br>
{| class="wikitable"
+
 
| '''LEVEL''' || '''PROFiCIENCY''' || '''FEATURES'''
 
|-
 
| 1st || +2 || Command Talent, Team Coordination
 
|-
 
| 2nd || +2 || --
 
|-
 
| 3rd || +2 || Archetype
 
|-
 
| 4th || +2 || Attribute Score Improvement
 
|-
 
| 5th || +3 || Command Talent
 
|-
 
| 6th || +3 || Extra Attack
 
|-
 
| 7th || +3 || Archetype Feature
 
|-
 
| 8th || +3 || Attribute Score Improvement
 
|-
 
| 9th || +4 || --
 
|-
 
| 10th || +4 || Command Talent
 
|-
 
| 11th || +4 || Archetype Feature
 
|-
 
| 12th || +4 || Attribute Score Improvement
 
|-
 
| 13th || +5 || --
 
|-
 
| 14th || +5 || --
 
|-
 
| 15th || +5 || Archetype Feature, Command Talent
 
|-
 
| 16th || +5 || Ability Score Improvement
 
|-
 
| 17th || +6 || --
 
|-
 
| 18th || +6 || Archetype Feature
 
|-
 
| 19th || +6 || Ability Score Improvement
 
|-
 
| 20th || +6 || Command Talent, Manifestation of Greatness
 
|-
 
|}
 
 
'''FEATURES'''</br>  
 
'''FEATURES'''</br>  
 
'''Command Talent''': At 1st level the Marshal gains one Command Talent (see list below) as long as she qualify for it. She gains an additional Command Talent for every 5 additional levels (5th, 10th, etc.). </br>
 
'''Command Talent''': At 1st level the Marshal gains one Command Talent (see list below) as long as she qualify for it. She gains an additional Command Talent for every 5 additional levels (5th, 10th, etc.). </br>

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