Editing DnD5 theSavageTide

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'''Damage Immunities''' poison, psychic</br>
 
'''Damage Immunities''' poison, psychic</br>
 
'''Condition Immunities''' blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious</br>
 
'''Condition Immunities''' blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious</br>
<u>'''HULL'''</br></u>
+
<u>'''HULL'''</br><u>
 
Armor Class 15</br>
 
Armor Class 15</br>
 
Hit Points 800 (damage threshold 20)</br>
 
Hit Points 800 (damage threshold 20)</br>
<u>'''CONTROL'''</u>: HELM</br>
+
<u>'''CONTROL'''<u>: HELM</br>
 
Armor Class 18</br>
 
Armor Class 18</br>
 
Hit Points 50</br>
 
Hit Points 50</br>
 
Move up to the speed of its sails, with one 90-degree turn. If the helm is destroyed, the ship can’t turn.</br>
 
Move up to the speed of its sails, with one 90-degree turn. If the helm is destroyed, the ship can’t turn.</br>
<u>'''MOVEMENT'''</u>: SAILS</br>
+
<u>'''MOVEMENT''': SAILS</br></u>
 
Armor Class 12</br>
 
Armor Class 12</br>
 
Hit Points 200; –10 ft. speed per 50 damage taken</br>
 
Hit Points 200; –10 ft. speed per 50 damage taken</br>

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