Editing DnD5 theSavageTide
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'''Damage Immunities''' poison, psychic</br> | '''Damage Immunities''' poison, psychic</br> | ||
'''Condition Immunities''' blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious</br> | '''Condition Immunities''' blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious</br> | ||
− | <u>'''HULL'''</br>< | + | <u>'''HULL'''</br><u> |
Armor Class 15</br> | Armor Class 15</br> | ||
Hit Points 800 (damage threshold 20)</br> | Hit Points 800 (damage threshold 20)</br> | ||
− | <u>'''CONTROL'''< | + | <u>'''CONTROL'''<u>: HELM</br> |
Armor Class 18</br> | Armor Class 18</br> | ||
Hit Points 50</br> | Hit Points 50</br> | ||
Move up to the speed of its sails, with one 90-degree turn. If the helm is destroyed, the ship can’t turn.</br> | Move up to the speed of its sails, with one 90-degree turn. If the helm is destroyed, the ship can’t turn.</br> | ||
− | <u>'''MOVEMENT'''</ | + | <u>'''MOVEMENT''': SAILS</br></u> |
Armor Class 12</br> | Armor Class 12</br> | ||
Hit Points 200; –10 ft. speed per 50 damage taken</br> | Hit Points 200; –10 ft. speed per 50 damage taken</br> |