Editing Dohram

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
*A [[Morgansfort]] character
+
Dohram
*
+
A Morgansfort character
*Class: Cleric (Priest)
 
*Race: Human
 
*XP: 9,118/12,000
 
*Gender: Male
 
*Alignment: Neutral (Good)
 
*Motivation: spread the good word, vanquish evil by whatever means necessary
 
*Languages: Common
 
*
 
*STR 14 (+1)
 
*INT 11
 
*WIS 18 (+3)
 
*DEX 10
 
*CON 14 (+1)
 
*CHA 4 (-2)
 
*
 
*Level: 4
 
*Hp: 20
 
*AC: 6
 
*Move: 30’
 
*Attack Throw: 8+ (Ranged 9+)(Cleave 2)
 
  
*
+
Class: Cleric
*SAVES
+
Race: Human
*Paralysis or Petrify: 10
+
XP: 0
*Death Ray or Poison: 7
+
Gender: Male
*Dragon Breath: 13
+
Alignment: Neutral Good
*Magic Wands: 10
+
Motivation: spread the good word, vanquish evil by whatever means necessary
*Spells: 12
+
Languages: Common
*
+
 
*Weapons: Mace (1d6+1 damage), Sling w. 20 Bullets (1d4 damage)
+
STR 14 (+1)
*Armor: Chain Mail +1 and Shield
+
INT 11
*Equipment & Possessions: clothing, backpack, holy symbol, Potion of ESP, waterskin, 4 flasks of common oil
+
WIS 17 (+2)
*Treasure: 62 gp
+
DEX 12
*Encumbrance: 7 stone
+
CON 14 (+1)
*
+
CHA 4 (-2)
**Class Abilities: spells, turn undead
+
 
**Proficiencies: Adventuring, Divine Blessing, Theology
+
Level: 1
*
+
Hp: 6
*SPELLS
+
AC: 16
* 1st: 2
+
Move: 20’
* 2nd: 1
+
Attack Bonus: +1
 +
 
 +
SAVES
 +
Death Ray or Poison: 11
 +
Magic Wands: 12
 +
Paralysis or Petrify: 14
 +
Dragon Breath: 16
 +
Spells: 15
 +
 
 +
Weapons: Mace (+2 to hit, 1d8+1 damage)
 +
Armor: Chain Mail and Shield
 +
Equipment & Possessions: clothing, backpack, holy symbol, 12 spikes
 +
Treasure: 33 gp
 +
Encumbrance: 57 / 65 (light load)
 +
 
 +
Class Abilities: spells (2nd lvl), turn undead
 +
Racial Abilities: learns fast (+10% XP)

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)