Difference between revisions of "Dr. Jeff VanderMeer"
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| Dr. Arianna Kole | | Dr. Arianna Kole | ||
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| Craig VanderMeer, Son | | Craig VanderMeer, Son | ||
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==Motivations and Mental Disorders== | ==Motivations and Mental Disorders== | ||
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=Skills= | =Skills= | ||
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|Occult (10%) | |Occult (10%) | ||
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− | | | + | |Dungeoneering (0%) |
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|Disguise (10%) | |Disguise (10%) |
Latest revision as of 20:50, 24 June 2017
Agent Name: | Dr. Jeff VanderMeer | ||
Code Name: | |||
Profession: | Scientist | ||
Nationality: | American | ||
Sex (Age): | Male (56) | ||
Education: | PhDs in Molecular Biology and Ecology |
Contents
Statistics[edit]
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 10 | 50 | Average build |
Constitution | 14 | 70 | Fit for his age |
Dexterity | 11 | 55 | |
Intelligence | 15 | 75 | Excited to discover |
Power | 12 | 60 | Very focused |
Charisma | 10 | 50 | Overly direct |
Derived Attributes[edit]
Current | Maximum | |
---|---|---|
Hit Points (HP) | 13 | 13 |
Willpower (WP) | 12 | 12 |
Sanity (SAN) | 60 | 60 |
Breaking Point (BP) | 48 | 48 |
Incidents of SAN loss without going insane[edit]
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds[edit]
Score | |
---|---|
Dr. Arianna Kole | 7 |
Craig VanderMeer, Son | 10 |
Melody VanderMeer, Daughter | 10 |
Augustus VanderMeer, Father | 10 |
Motivations and Mental Disorders[edit]
Skills[edit]
Total | Total | Total | |||
Accounting (10%) | First Aid (10%) | Ecology (0%) | 80% | ||
Alertness (20%) | Forensics (0%) | Search (20%) | 60% | ||
Mathematics (0%) | 70% | Heavy Weapons (0%) | SIGINT (0%) | ||
Molecular Biology (0%) | 70% | History (10%) | Stealth (10%) | ||
Art (0%): | HUMINT (10%) | Surgery (0%) | |||
Artillery (0%) | Law (0%) | Survival (10%) | 70% | ||
Athletics (30%) | Medicine (0%) | Swim (20%) | |||
Bureaucracy (10%) | Melee Weapons (30%) | Unarmed Combat (40%) | |||
Computer Science (0%) | Military Science (0%): | Unnatural (0%) | |||
Craft (0%) | Foreign Languages and Other Skills: | ||||
Criminology (10%) | Navigate (10%) | Russian | 40% | ||
Demolitions (0%) | Occult (10%) | Dungeoneering (0%) | 4% | ||
Disguise (10%) | Persuade (20%) | ||||
Dodge (30%) | Pharmacy (0%) | 40% | |||
Drive Auto (20%) | Pilot (0%): | ||||
Drive Heavy Machine (10%) | Psychotherapy (10%) | ||||
Firearms (20%) | Ride (10%) |
Physical Injuries and Ailments[edit]
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment[edit]
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons[edit]
Skill % | Base Range | Damage | Armor Piercing | Lethality | Kill Radius | Shots | |