Difference between revisions of "Dragons Wake (SWADE PbP)/Ashton Eldridge"

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Link back to the Dragon's Wake main page.
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Player character in the [https://wiki.rpg.net/index.php/Dragons_Wake_(SWADE_PbP) Dragon's Wake PbP game].
  
Ashton Eldridge, The Night Haunt
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== Ashton Eldridge, The Night Haunt ==
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[[file:The_night_haunt.jpg|right]]
  
Private investigator and masked crime fighter who gained incredible powers as an unintended consequence of a super secret military experiment.
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[[file:The_night_haunt_4.jpg|right]]
  
As the Haunt he wears a featureless mask, double-breasted vest and slacks and a huge shroud-like cape and cowl, all in pale ghostly grey.
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A private investigator and masked crimefighter who gained incredible powers as an unintended consequence of a super secret military experiment. He has been active as a hero since the mid-1930s, nominally based in New York but traveling where ever his day job or nighttime activities take him. His true identity is known only to his secretary and assistant, Beatrice Isaacs.
  
Hindrances
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As the Night Haunt he wears a featureless mask, double-breasted vest and slacks and a huge shroud-like cape and cowl, all in pale ghostly grey. He operates under his masked persona full time while with the army - his civilian identity was honorably discharged with a somewhat cushy pension and an unwritten but ''extremely strict'' Non-Disclosure Agreement about the experiment, and if the government found out who he is and where his powers came from he isn't entirely sure whether they'd sooner incarcerate or vivisect him...
Curious (major)
 
Loyal (minor)
 
Secret Identity (major)
 
Suspicious (minor)
 
  
Attributes
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=== Stats ===
Agility d8
 
Smarts d6
 
Spirit d8
 
Strength d6
 
Vigor d6
 
  
Skills
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; Hindrances
Athletics (d4) d8
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: Curious (major)
Battle (d6)
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: Loyal (minor)
Common Knowledge (d4) d6
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: Secret Identity (major)
Fighting (d6) d8
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: Suspicious (minor)
Focus d8
 
Intimidation d8+1
 
Notice (d4) d6+2
 
Persuasion (d4) d8+1
 
Shooting (d6) d8
 
Stealth (d6) d8
 
Survival (d6)
 
  
Edges
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; Attributes
Alertness (human)
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: Agility d8
Super Powers (free)
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: Smarts d6
The Best There Is
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: Spirit d8
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: Strength d6
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: Vigor d6
  
Powers
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; Skills
Deadeye 2
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: Athletics (d4) d8
Intangibility 5
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: Battle (d6)
Invisibility 8
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: Common Knowledge (d4) d6
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: Fighting (d6) d8
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: Focus d8
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: Intimidation d8+1
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: Language: Chinese (d6)
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: Language: German (d6)
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: Language: Italian (d6)
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: Notice (d4) d6+2
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: Persuasion (d4) d8+1
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: Shooting (d6) d8
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: Stealth (d6) d8
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: Survival (d6)
  
Gear
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; Derived Statistics
Long cape (+1 Intimidation and Persuasion)
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: Pace 6"
Blued, pearl-handled S&W "Registered Magnum" (12/24/48, 3d6+1, AP 1, Rof 1, Shots 6) + 4 reloads
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: Parry 6
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: Toughness 5
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; Edges
 +
: Alertness (human)
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: Linguist (free; Chinese, German, Italian)
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: Super Powers (free)
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: The Best There Is
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 +
; Powers
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: Deadeye (2spp) - ''extra d6 damage with direct shooting attacks''
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: Intangibility (5spp) - ''move through solid matter, ignore physical attacks, attack by materializing inside a person''
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: Invisibility (8spp) - ''Notice at -4 to detect, attackers roll at -4; halve attack penalty if doing something obvious''
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=== Gear ===
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: Long obscuring cape - ''Intimidation and Persuasion +1, attackers roll at -1, attackers grabbing the cape roll at +2''
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: Boondocker suede "low top" boots with gaiters
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: US Army rucksack
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:* Lightweight jungle hammock and mosquito netting
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:* Rain poncho
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:* Jungle first aid kit
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:* Canteen
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:* Bowie knife - ''Str+1d6''
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: Fairbairn-Sykes Fighting Knife - ''3/6/12, Str+d4, AP 1''
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: Two Mk II "Pineapple" fragmentation grenades - ''4/8/16, 3d6, medium blast template''
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: Smith & Wesson "Registered Magnum" revolver - ''12/24/48, 3d6+1, AP 1, Rof 1, Shots 6''
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:* Underarm holster
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:* 4 reloads
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: M3 "Grease Gun" submachine gun - ''12/24/48, 3d6+1, AP 1, Rof 3, Shots 30''
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:* Shoulder sling
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:* 5 reloads

Latest revision as of 19:43, 12 April 2022

Player character in the Dragon's Wake PbP game.

Ashton Eldridge, The Night Haunt[edit]

The night haunt.jpg
The night haunt 4.jpg

A private investigator and masked crimefighter who gained incredible powers as an unintended consequence of a super secret military experiment. He has been active as a hero since the mid-1930s, nominally based in New York but traveling where ever his day job or nighttime activities take him. His true identity is known only to his secretary and assistant, Beatrice Isaacs.

As the Night Haunt he wears a featureless mask, double-breasted vest and slacks and a huge shroud-like cape and cowl, all in pale ghostly grey. He operates under his masked persona full time while with the army - his civilian identity was honorably discharged with a somewhat cushy pension and an unwritten but extremely strict Non-Disclosure Agreement about the experiment, and if the government found out who he is and where his powers came from he isn't entirely sure whether they'd sooner incarcerate or vivisect him...

Stats[edit]

Hindrances
Curious (major)
Loyal (minor)
Secret Identity (major)
Suspicious (minor)
Attributes
Agility d8
Smarts d6
Spirit d8
Strength d6
Vigor d6
Skills
Athletics (d4) d8
Battle (d6)
Common Knowledge (d4) d6
Fighting (d6) d8
Focus d8
Intimidation d8+1
Language: Chinese (d6)
Language: German (d6)
Language: Italian (d6)
Notice (d4) d6+2
Persuasion (d4) d8+1
Shooting (d6) d8
Stealth (d6) d8
Survival (d6)
Derived Statistics
Pace 6"
Parry 6
Toughness 5
Edges
Alertness (human)
Linguist (free; Chinese, German, Italian)
Super Powers (free)
The Best There Is
Powers
Deadeye (2spp) - extra d6 damage with direct shooting attacks
Intangibility (5spp) - move through solid matter, ignore physical attacks, attack by materializing inside a person
Invisibility (8spp) - Notice at -4 to detect, attackers roll at -4; halve attack penalty if doing something obvious

Gear[edit]

Long obscuring cape - Intimidation and Persuasion +1, attackers roll at -1, attackers grabbing the cape roll at +2
Boondocker suede "low top" boots with gaiters
US Army rucksack
  • Lightweight jungle hammock and mosquito netting
  • Rain poncho
  • Jungle first aid kit
  • Canteen
  • Bowie knife - Str+1d6
Fairbairn-Sykes Fighting Knife - 3/6/12, Str+d4, AP 1
Two Mk II "Pineapple" fragmentation grenades - 4/8/16, 3d6, medium blast template
Smith & Wesson "Registered Magnum" revolver - 12/24/48, 3d6+1, AP 1, Rof 1, Shots 6
  • Underarm holster
  • 4 reloads
M3 "Grease Gun" submachine gun - 12/24/48, 3d6+1, AP 1, Rof 3, Shots 30
  • Shoulder sling
  • 5 reloads