Difference between revisions of "Dragons Wake (SWADE PbP)/Ashton Eldridge"
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− | [ | + | = Ashton Eldridge, The Night Haunt = |
+ | [[file:The_night_haunt.jpg|right]] | ||
− | + | [https://wiki.rpg.net/index.php/Dragons_Wake_(SWADE_PbP) Link back to the Dragon's Wake main page.] | |
− | Private investigator and | + | Private investigator and ghostly crimefighter who gained incredible powers as an unintended consequence of a super secret military experiment. Prone to paranoia kept in check mostly by fatalistic resignation. |
− | As the Haunt he wears a featureless mask, double-breasted vest and slacks and a huge shroud-like cape and cowl, all in pale ghostly grey. | + | As the Night Haunt he wears a featureless mask, double-breasted vest and slacks and a huge shroud-like cape and cowl, all in pale ghostly grey. |
− | + | ; Attributes | |
− | + | : Agility d8 | |
− | + | : Smarts d6 | |
− | + | : Spirit d8 | |
− | + | : Strength d6 | |
+ | : Vigor d6 | ||
− | + | ; Skills | |
− | + | : Athletics (d4) d8 | |
− | + | : Battle (d6) | |
− | + | : Common Knowledge (d4) d6 | |
− | + | : Fighting (d6) d8 | |
− | + | : Focus d8 | |
+ | : Intimidation d8+1 | ||
+ | : Notice (d4) d6+2 | ||
+ | : Persuasion (d4) d8+1 | ||
+ | : Shooting (d6) d8 | ||
+ | : Stealth (d6) d8 | ||
+ | : Survival (d6) | ||
− | + | ; Derived Statistics | |
− | + | : Pace 6 | |
− | + | : Parry 6 | |
− | + | : Toughness 5 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ; Hindrances | |
− | + | : Curious (major) | |
− | + | : Loyal (minor) | |
− | + | : Secret Identity (major) | |
+ | : Suspicious (minor) | ||
− | + | ; Edges | |
− | + | : Alertness (human) | |
− | + | : Super Powers (free) | |
− | + | : The Best There Is | |
− | Gear | + | ; Powers |
− | Long cape (+1 Intimidation and Persuasion) | + | : Deadeye 2 (+1d6 damage with projectile weapons) |
− | + | : Intangibility 5 (take an action to activate; move through solid matter, ignore physical attacks, attack by materializing inside a person) | |
+ | : Invisibility 8 (take an action to activate; -4 to enemies' Notice and attack rolls, halve penalty if doing something obvious) | ||
+ | |||
+ | ; Gear | ||
+ | : Long obscuring cape (+1 Intimidation and Persuasion, -1 to be directly attacked, +2 to be grabbed) | ||
+ | : Smith & Wesson "Registered Magnum" (12/24/48, 3d6+1, AP 1, Rof 1, Shots 6) | ||
+ | :* underarm holster | ||
+ | :* 4 reloads |
Revision as of 07:23, 6 April 2022
Ashton Eldridge, The Night Haunt
Link back to the Dragon's Wake main page.
Private investigator and ghostly crimefighter who gained incredible powers as an unintended consequence of a super secret military experiment. Prone to paranoia kept in check mostly by fatalistic resignation.
As the Night Haunt he wears a featureless mask, double-breasted vest and slacks and a huge shroud-like cape and cowl, all in pale ghostly grey.
- Attributes
- Agility d8
- Smarts d6
- Spirit d8
- Strength d6
- Vigor d6
- Skills
- Athletics (d4) d8
- Battle (d6)
- Common Knowledge (d4) d6
- Fighting (d6) d8
- Focus d8
- Intimidation d8+1
- Notice (d4) d6+2
- Persuasion (d4) d8+1
- Shooting (d6) d8
- Stealth (d6) d8
- Survival (d6)
- Derived Statistics
- Pace 6
- Parry 6
- Toughness 5
- Hindrances
- Curious (major)
- Loyal (minor)
- Secret Identity (major)
- Suspicious (minor)
- Edges
- Alertness (human)
- Super Powers (free)
- The Best There Is
- Powers
- Deadeye 2 (+1d6 damage with projectile weapons)
- Intangibility 5 (take an action to activate; move through solid matter, ignore physical attacks, attack by materializing inside a person)
- Invisibility 8 (take an action to activate; -4 to enemies' Notice and attack rolls, halve penalty if doing something obvious)
- Gear
- Long obscuring cape (+1 Intimidation and Persuasion, -1 to be directly attacked, +2 to be grabbed)
- Smith & Wesson "Registered Magnum" (12/24/48, 3d6+1, AP 1, Rof 1, Shots 6)
- underarm holster
- 4 reloads