Difference between revisions of "Dragons Wake (SWADE PbP)/Ashton Eldridge"
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[[file:The_night_haunt.jpg|right]] | [[file:The_night_haunt.jpg|right]] | ||
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+ | == Ashton Eldridge, The Night Haunt == | ||
A player character in [https://wiki.rpg.net/index.php/Dragons_Wake_(SWADE_PbP) Dragon's Wake] PbP game. | A player character in [https://wiki.rpg.net/index.php/Dragons_Wake_(SWADE_PbP) Dragon's Wake] PbP game. | ||
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As the Night Haunt he wears a featureless mask, double-breasted vest and slacks and a huge shroud-like cape and cowl, all in pale ghostly grey. He's operating under his masked persona full time while with the army, because his civilian identity was honorably discharged with a somewhat cushy pension and an unwritten but ''extremely strict'' Non-Disclosure Agreement about the experiment, and if the government found out who he is and where his powers came from he's not entirely sure whether they'd sooner incarcerate or vivisect him... | As the Night Haunt he wears a featureless mask, double-breasted vest and slacks and a huge shroud-like cape and cowl, all in pale ghostly grey. He's operating under his masked persona full time while with the army, because his civilian identity was honorably discharged with a somewhat cushy pension and an unwritten but ''extremely strict'' Non-Disclosure Agreement about the experiment, and if the government found out who he is and where his powers came from he's not entirely sure whether they'd sooner incarcerate or vivisect him... | ||
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+ | === Stats === | ||
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+ | ; Hindrances | ||
+ | : Curious (major) | ||
+ | : Loyal (minor) | ||
+ | : Secret Identity (major) | ||
+ | : Suspicious (minor) | ||
; Attributes | ; Attributes | ||
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: Parry 6 | : Parry 6 | ||
: Toughness 5 | : Toughness 5 | ||
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; Edges | ; Edges | ||
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: Invisibility 8 - ''Notice at -4 to detect, attackers roll at -4; halve attack penalty if doing something obvious'' | : Invisibility 8 - ''Notice at -4 to detect, attackers roll at -4; halve attack penalty if doing something obvious'' | ||
− | + | === Gear === | |
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: Long obscuring cape - ''Intimidation and Persuasion +1, attackers roll at -1, attackers grabbing the cape roll at +2'' | : Long obscuring cape - ''Intimidation and Persuasion +1, attackers roll at -1, attackers grabbing the cape roll at +2'' | ||
: US Army rucksack containing: | : US Army rucksack containing: | ||
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:* Jungle first aid kit | :* Jungle first aid kit | ||
:* Canteen | :* Canteen | ||
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: Smith & Wesson "Registered Magnum" revolver - ''12/24/48, 3d6+1, AP 1, Rof 1, Shots 6'' | : Smith & Wesson "Registered Magnum" revolver - ''12/24/48, 3d6+1, AP 1, Rof 1, Shots 6'' | ||
:* Underarm holster | :* Underarm holster | ||
:* 4 reloads | :* 4 reloads | ||
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: M3 "Grease Gun" submachine gun - ''12/24/48, 3d6+1, AP 1, Rof 3, Shots 30'' | : M3 "Grease Gun" submachine gun - ''12/24/48, 3d6+1, AP 1, Rof 3, Shots 30'' | ||
:* Shoulder sling | :* Shoulder sling | ||
:* 5 reloads | :* 5 reloads | ||
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: Two Mk II "Pineapple" fragmentation grenades - ''4/8/16, 3d6, medium blast template'' | : Two Mk II "Pineapple" fragmentation grenades - ''4/8/16, 3d6, medium blast template'' | ||
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: Bowie knife - ''Str+1d6'' | : Bowie knife - ''Str+1d6'' |
Revision as of 09:01, 6 April 2022
Ashton Eldridge, The Night Haunt
A player character in Dragon's Wake PbP game.
Private investigator and masked crimefighter who gained incredible powers as an unintended consequence of a super secret military experiment. He has been active as a hero since the mid-1930s, shortly after leaving the Army and learning to control his powers, nominally based in New York but traveling where ever his day job or nighttime activities take him.
As the Night Haunt he wears a featureless mask, double-breasted vest and slacks and a huge shroud-like cape and cowl, all in pale ghostly grey. He's operating under his masked persona full time while with the army, because his civilian identity was honorably discharged with a somewhat cushy pension and an unwritten but extremely strict Non-Disclosure Agreement about the experiment, and if the government found out who he is and where his powers came from he's not entirely sure whether they'd sooner incarcerate or vivisect him...
Stats
- Hindrances
- Curious (major)
- Loyal (minor)
- Secret Identity (major)
- Suspicious (minor)
- Attributes
- Agility d8
- Smarts d6
- Spirit d8
- Strength d6
- Vigor d6
- Skills
- Athletics (d4) d8
- Battle (d6)
- Common Knowledge (d4) d6
- Fighting (d6) d8
- Focus d8
- Intimidation d8+1
- Notice (d4) d6+2
- Persuasion (d4) d8+1
- Shooting (d6) d8
- Stealth (d6) d8
- Survival (d6)
- Derived Statistics
- Pace 6
- Parry 6
- Toughness 5
- Edges
- Alertness (human)
- Super Powers (free)
- The Best There Is
- Powers
- Deadeye 2 - extra d6 damage with direct shooting attacks
- Intangibility 5 - move through solid matter, ignore physical attacks, attack by materializing inside a person
- Invisibility 8 - Notice at -4 to detect, attackers roll at -4; halve attack penalty if doing something obvious
Gear
- Long obscuring cape - Intimidation and Persuasion +1, attackers roll at -1, attackers grabbing the cape roll at +2
- US Army rucksack containing:
- Lightweight jungle hammock and mosquito netting
- Rain poncho
- Jungle first aid kit
- Canteen
- Smith & Wesson "Registered Magnum" revolver - 12/24/48, 3d6+1, AP 1, Rof 1, Shots 6
- Underarm holster
- 4 reloads
- M3 "Grease Gun" submachine gun - 12/24/48, 3d6+1, AP 1, Rof 3, Shots 30
- Shoulder sling
- 5 reloads
- Two Mk II "Pineapple" fragmentation grenades - 4/8/16, 3d6, medium blast template
- Bowie knife - Str+1d6