Difference between revisions of "Dreams of a Distant Sea:Ten-Broken-Chains"

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(Excellencies)
(Charms)
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Add [Ability] dice to an applicable roll. You may buy this charm for multiple Abilities, but must choose a new Ability each time. This is a full Charm purchase and not a repurchase. During combat, this applies on Step 1. Outside of combat, it may be used freely.   
 
Add [Ability] dice to an applicable roll. You may buy this charm for multiple Abilities, but must choose a new Ability each time. This is a full Charm purchase and not a repurchase. During combat, this applies on Step 1. Outside of combat, it may be used freely.   
  

Revision as of 08:20, 14 March 2023

Attributes

Force 4
Fortitude 3
Finesse 2

Abilities

Athletics 3
Awareness 2
Close Combat 5
Presence 4
Integrity 3
Performance 1
Physique 3
War 2

Charms

Excellencies

Cost 1m
Step 1

Add [Ability] dice to an applicable roll. You may buy this charm for multiple Abilities, but must choose a new Ability each time. This is a full Charm purchase and not a repurchase. During combat, this applies on Step 1. Outside of combat, it may be used freely.

Special: this charm may be applied to resistance rolls (such as to resist a hazard or trap) or to reflexively created actions, e.g. a reflexive Build Power action, regardless of Step.

Purchased Excellencies:

  • Close Combat