Difference between revisions of "Dreams of a Distant Sea:Ten-Broken-Chains"

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(Charms)
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==Charms==
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=Charms=
  
===Excellencies===
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==Excellencies==
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
|-
 
|-
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! Step
 
! Step
 
| 1
 
| 1
 +
|-
 +
! Type
 +
| Applicable
 
|}
 
|}
 +
 
Add [Ability] dice to an applicable roll. You may buy this charm for multiple Abilities, but must choose a new Ability each time. This is a full Charm purchase and not a repurchase. During combat, this applies on Step 1. Outside of combat, it may be used freely.   
 
Add [Ability] dice to an applicable roll. You may buy this charm for multiple Abilities, but must choose a new Ability each time. This is a full Charm purchase and not a repurchase. During combat, this applies on Step 1. Outside of combat, it may be used freely.   
  
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'''Purchased Excellencies:'''
 
'''Purchased Excellencies:'''
 
* Close Combat
 
* Close Combat
 +
 +
==Close Combat==
 +
 +
===Excellent Strike===
 +
{| class="wikitable" style="text-align:center;"
 +
|-
 +
! Cost
 +
| 1m
 +
|-
 +
|-
 +
! Type
 +
| Attack (Any)
 +
|}
 +
 +
Double extra successes after applying Defence, but before any bonus successes are applied. Additionally, ignore penalties hindering a single Close Combat attack - excluding self-imposed penalties that cannot be removed.
 +
 +
'''Agony-Empowered Strike:''' if the Infernal waived a three-die penalty or greater, she gains it as a dice bonus to her damage.
 +
 +
===Wrath-Stoked Onslaught===
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{| class="wikitable" style="text-align:center;"
 +
|-
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! Cost
 +
| 2m
 +
|-
 +
! Step
 +
| 6
 +
|-
 +
! Type
 +
| Attack (Decisive)
 +
|}
 +
 +
The Infernal gains an additional die of damage for every 2 Power spent on the attack. This may be used during a Clash. Gain an additional anima.
 +
 +
'''Wrathful:''' if she spends at least 7 Power, add an additional die of damage.

Revision as of 08:27, 14 March 2023

Attributes

Force 4
Fortitude 3
Finesse 2

Abilities

Athletics 3
Awareness 2
Close Combat 5
Presence 4
Integrity 3
Performance 1
Physique 3
War 2

Charms

Excellencies

Cost 1m
Step 1
Type Applicable

Add [Ability] dice to an applicable roll. You may buy this charm for multiple Abilities, but must choose a new Ability each time. This is a full Charm purchase and not a repurchase. During combat, this applies on Step 1. Outside of combat, it may be used freely.

Special: this charm may be applied to resistance rolls (such as to resist a hazard or trap) or to reflexively created actions, e.g. a reflexive Build Power action, regardless of Step.

Purchased Excellencies:

  • Close Combat

Close Combat

Excellent Strike

Cost 1m
Type Attack (Any)

Double extra successes after applying Defence, but before any bonus successes are applied. Additionally, ignore penalties hindering a single Close Combat attack - excluding self-imposed penalties that cannot be removed.

Agony-Empowered Strike: if the Infernal waived a three-die penalty or greater, she gains it as a dice bonus to her damage.

Wrath-Stoked Onslaught

Cost 2m
Step 6
Type Attack (Decisive)

The Infernal gains an additional die of damage for every 2 Power spent on the attack. This may be used during a Clash. Gain an additional anima.

Wrathful: if she spends at least 7 Power, add an additional die of damage.