Editing Druids in Jeweled Amber

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Druid in Jeweled Amber will vary wildly but some general thing can be assumed
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Cantrips
*They will be nature-oriented.
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• Control Flames
*They will be generally neutral in reference to '''''Good''''' and ''''' Evil'''''
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• Create Bonfire
*Their association with '''''Chaos''''' and '''''Order''' will vary with members supporting both sides.  Many stay neutral or outside the conflict of good & evil, Law & Chaos.
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• Druidcraft
==Druidic Realms and their Rulers==
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• Frostbite
===Mandalay===
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• Guidance
Mandalay was established a a protected space for plants and animals not wishing to be pawns in the struggles of west and east, north or south.  As such it is a great draw for Druidism-inclined people and nature-oriented races and realms.  Many have emigrated in whole there.
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• Gust
*Adrian is the most powerful Druid in Shadow. As such considered by many the '''Paramount Arch-druid'''.  This title is inferred and not official.  When called that he says, "Please, Call me Adrian"
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• Infestation
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• Magic Stone
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• Mending
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• Mold Earth
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• Poison Spray
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• Primal Savagery
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• Produce Flame
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• Resistance
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• Shape Water
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• Shillelagh
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• Thorn Whip
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• Thunderclap
  
===York===
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1st Level
York has a great many druids across its realms.  They also oversee the Bardic Colleges.
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• Absorb Elements
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• Animal Friendship
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• Beast Bond
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• Charm Person
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• Create or Destroy Water
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• Cure Wounds
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• Detect Magic
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• Detect Poison and Disease
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• Earth Tremor
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• Entangle
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• Faerie Fire
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• Fog Cloud
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• Goodberry
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• Guiding Hand
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• Healing Word
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• Ice Knife
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• Jump
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• Longstrider
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• Purify Food and Drink
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• Speak with Animals
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• Thunderwave
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• Wild Cunning
  
===Amber===
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2nd Level
The Arch-druid of Amber is Queen Titania of the Fey.  She is a reclusive presence not seen in the city or court of amber for thousand of years.
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• Animal Messenger
===Vine River===
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• Barkskin
Archdruid Hinmahtooyahlatkekt-''Thunder Rolling Down the Mountain'' or ''Joseph nez perce, Son of Oberon, is the archdruid of this realm.
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• Beast Sense
=='''Spells'''==
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• Darkvision
[[Metapsychic Powers]]
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• Dust Devil
===Cantrips===
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• Earthbind
{| class="wikitable"
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• Enhance Ability
|-
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• Find Traps
|Control Flames
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• Flame Blade
|Create Bonfire
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• Flaming Sphere
|Druidcraft
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• Gust of Wind
|Frostbite
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• Heat Metal
|Guidance
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• Hold Person
|-
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• Lesser Restoration
|Gust
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• Locate Animals or Plants
|Infestation
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• Locate Object
|Magic Stone
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• Moonbeam
|Mending
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• Pass Without Trace
|Mold Earth
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• Protection from Poison
|-
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• Skywrite
|Poison Spray
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• Spike Growth
|Primal Savagery
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• Summon Bestial Spirit (UA)
|Produce Flame
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• Warding Wind
|Resistance
 
|Shape Water
 
|-
 
|Shillelagh
 
|Thorn Whip
 
|Thunderclap
 
|}
 
  
===1st Level===
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3rd Level
{| class="wikitable"
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• Call Lightning
|-
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• Conjure Animals
|Absorb Elements
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• Daylight
|Animal Friendship
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• Dispel Magic
|Beast Bond
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• Erupting Earth
|Charm Person
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• Feign Death
|Create or Destroy Water
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• Flame Arrows
|-
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• Meld into Stone
|Cure Wounds
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• Plant Growth
|Detect Magic
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• Protection from Energy
|Detect Poison and Disease
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• Sleet Storm
|Earth Tremor
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• Speak with Plants
|Entangle
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• Summon Fey Spirit (UA)
|-
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• Tidal Wave
|Faerie Fire
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• Wall of Water
|Fog Cloud
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• Water Breathing
|Goodberry
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• Water Walk
|Guiding Hand
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• Wind Wall
|Healing Word
 
|-
 
|Ice Knife
 
|Jump
 
|Longstrider
 
|Purify Food and Drink
 
|Speak with Animals
 
|-
 
|Thunderwave
 
|Wild Cunning
 
|}
 
  
===2nd Level===
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4th Level
{| class="wikitable"
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• Blight
|-
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• Confusion
|Animal Messenger
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• Conjure Minor Elementals
|Barkskin
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• Conjure Woodland Beings
|Beast Sense
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• Control Water
|Darkvision
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• Dominate Beast
|-
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• Elemental Bane
|Dust Devil
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• Freedom of Movement
|Earthbind
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• Giant Insect
|Enhance Ability
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• Grasping Vine
|Find Traps
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• Guardian of Nature
|Flame Blade
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• Hallucinatory Terrain
|-
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• Ice Storm
|Flaming Sphere
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Locate Creature
|Gust of Wind
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• Polymorph
|Heat Metal
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• Stone Shape
|Hold Person
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• Stoneskin
|Lesser Restoration
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Summon Elemental Spirit (UA)
|-
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• Wall of Fire
|Locate Animals or Plants
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• Watery Sphere
|Locate Object
 
|Moonbeam
 
|Pass Without Trace
 
|Protection from Poison
 
|-
 
|Skywrite
 
|Spike Growth
 
|Summon Bestial Spirit (UA)
 
|Warding Wind
 
|}
 
  
===3rd Level===
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5th Level
{| class="wikitable"
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• Antilife Shell
|-
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• Awaken
|Call Lightning
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• Commune with Nature
|Conjure Animals
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Conjure Elemental
|Daylight
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• Contagion
|Dispel Magic
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• Control Winds
|Erupting Earth
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• Geas
|-
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• Greater Restoration
|Feign Death
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• Insect Plague
|Flame Arrows
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• Maelstrom
|Meld into Stone
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• Mass Cure Wounds
|Plant Growth
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• Planar Binding
|Protection from Energy
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• Reincarnate
|-
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• Scrying
|Sleet Storm
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• Transmute Rock
|Speak with Plants
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• Tree Stride
|Summon Fey Spirit (UA)
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Wall of Stone
|Tidal Wave
 
|Wall of Water
 
|-
 
|Water Breathing
 
|Water Walk
 
|Wind Wall
 
|}
 
  
 +
6th Level
 +
• Bones of the Earth
 +
• Conjure Fey
 +
• Find the Path
 +
• Heal
 +
• Heroes' Feast
 +
• Investiture of Flame
 +
• Investiture of Ice
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• Investiture of Stone
 +
• Investiture of Wind
 +
• Move Earth
 +
• Primordial Ward
 +
• Sunbeam
 +
• Transport via Plants
 +
• Wall of Thorns
 +
• Wind Walk
  
===4th Level===
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7th Level
{| class="wikitable"
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• Fire Storm
|-
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• Mirage Arcane
|Blight
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• Plane Shift
|Confusion
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• Regenerate
|Conjure Minor Elementals
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• Reverse Gravity
|Conjure Woodland Beings
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• Whirlwind
|Control Water
 
|-
 
|Dominate Beast
 
|Elemental Bane
 
|Freedom of Movement
 
|Giant Insect
 
|Grasping Vine
 
|-
 
|Guardian of Nature
 
|Hallucinatory Terrain
 
|Ice Storm
 
|Locate Creature
 
|Polymorph
 
|-
 
|Stone Shape
 
|Stoneskin
 
|Summon Elemental Spirit (UA)
 
|Wall of Fire
 
|Watery Sphere
 
|}
 
  
===5th Level===
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8th Level
{| class="wikitable"
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• Animal Shapes
|-
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• Antipathy/Sympathy
|Antilife Shell
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Control Weather
|Awaken
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• Earthquake
|Commune with Nature
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• Feeblemind
|Conjure Elemental
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• Sunburst
|Contagion
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• Tsunami
|-
 
|Control Winds
 
|Geas
 
|Greater Restoration
 
|Insect Plague
 
|Maelstrom
 
|-
 
|Mass Cure Wounds
 
|Planar Binding
 
|Reincarnate
 
|Scrying
 
|Transmute Rock
 
|-
 
|Tree Stride
 
|Wall of Stone
 
|}
 
  
===6th Level===
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9th Level
{| class="wikitable"
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Foresight
|-
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Shapechange
|Bones of the Earth
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Storm of Vengeance
|Conjure Fey
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True Resurrection
|Find the Path
 
|Heal
 
|Heroes' Feast
 
|Investiture of Flame
 
|-
 
|Investiture of Ice
 
|Investiture of Stone
 
|Investiture of Wind
 
|Move Earth
 
|Primordial Ward
 
|Sunbeam
 
|-
 
|Transport via Plants
 
|Wall of Thorns
 
|Wind Walk
 
|}
 
 
 
===7th Level===
 
{| class="wikitable"
 
|-
 
|Fire Storm
 
|Mirage Arcane
 
|Plane Shift
 
|-
 
|Regenerate
 
|Reverse Gravity
 
|Whirlwind
 
|}
 
===8th Level===
 
{| class="wikitable"
 
|-
 
|Animal Shapes
 
|Antipathy/Sympathy
 
|Control Weather
 
|Earthquake
 
|-
 
|Feeblemind
 
|Sunburst
 
|Tsunami
 
|}
 
===9th Level===
 
{| class="wikitable"
 
|-
 
|Foresight
 
|Shapechange
 
|Storm of Vengeance
 
|True Resurrection
 
|}
 

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