Difference between revisions of "Druids in Jeweled Amber"
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− | + | Druid in Jeweled Amber will vary wildly but some general thing can be assumed | |
− | + | *They will be nature-oriented. | |
− | + | *They will be generally neutral in reference to '''''Good''''' and ''''' Evil''''' | |
− | + | *Their association with '''''Chaos''''' and '''''Order''' will vary with members supporting both sides. Many stay neutral or outside the conflict of good & evil, Law & Chaos. | |
− | + | ==Druidic Realms and their Rulers== | |
− | + | ===Mandalay=== | |
− | + | Mandalay was established a a protected space for plants and animals not wishing to be pawns in the struggles of west and east, north or south. As such it is a great draw for Druidism-inclined people and nature-oriented races and realms. Many have emigrated in whole there. | |
− | + | *Adrian is the most powerful Druid in Shadow. As such considered by many the '''Paramount Arch-druid'''. This title is inferred and not official. When called that he says, "Please, Call me Adrian" | |
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− | + | ===York=== | |
− | + | York has a great many druids across its realms. They also oversee the Bardic Colleges. | |
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− | + | ===Amber=== | |
− | + | The Arch-druid of Amber is Queen Titania of the Fey. She is a reclusive presence not seen in the city or court of amber for thousand of years. | |
− | + | ===Vine River=== | |
− | + | Archdruid Hinmahtooyahlatkekt-''Thunder Rolling Down the Mountain'' or ''Joseph nez perce, Son of Oberon, is the archdruid of this realm. | |
− | + | =='''Spells'''== | |
− | + | [[Metapsychic Powers]] | |
− | + | ===Cantrips=== | |
− | + | {| class="wikitable" | |
− | + | |- | |
− | + | |Control Flames | |
− | + | |Create Bonfire | |
− | + | |Druidcraft | |
− | + | |Frostbite | |
− | + | |Guidance | |
− | + | |- | |
− | + | |Gust | |
− | + | |Infestation | |
− | + | |Magic Stone | |
− | + | |Mending | |
− | + | |Mold Earth | |
− | + | |- | |
− | + | |Poison Spray | |
− | + | |Primal Savagery | |
− | + | |Produce Flame | |
+ | |Resistance | ||
+ | |Shape Water | ||
+ | |- | ||
+ | |Shillelagh | ||
+ | |Thorn Whip | ||
+ | |Thunderclap | ||
+ | |} | ||
− | + | ===1st Level=== | |
− | + | {| class="wikitable" | |
− | + | |- | |
− | + | |Absorb Elements | |
− | + | |Animal Friendship | |
− | + | |Beast Bond | |
− | + | |Charm Person | |
− | + | |Create or Destroy Water | |
− | + | |- | |
− | + | |Cure Wounds | |
− | + | |Detect Magic | |
− | + | |Detect Poison and Disease | |
− | + | |Earth Tremor | |
− | + | |Entangle | |
− | + | |- | |
− | + | |Faerie Fire | |
− | + | |Fog Cloud | |
− | + | |Goodberry | |
− | + | |Guiding Hand | |
+ | |Healing Word | ||
+ | |- | ||
+ | |Ice Knife | ||
+ | |Jump | ||
+ | |Longstrider | ||
+ | |Purify Food and Drink | ||
+ | |Speak with Animals | ||
+ | |- | ||
+ | |Thunderwave | ||
+ | |Wild Cunning | ||
+ | |} | ||
− | + | ===2nd Level=== | |
− | + | {| class="wikitable" | |
− | + | |- | |
− | + | |Animal Messenger | |
− | + | |Barkskin | |
− | + | |Beast Sense | |
− | + | |Darkvision | |
− | + | |- | |
− | + | |Dust Devil | |
− | + | |Earthbind | |
− | + | |Enhance Ability | |
− | + | |Find Traps | |
− | + | |Flame Blade | |
− | + | |- | |
− | + | |Flaming Sphere | |
− | + | |Gust of Wind | |
− | + | |Heat Metal | |
− | + | |Hold Person | |
− | + | |Lesser Restoration | |
− | + | |- | |
− | + | |Locate Animals or Plants | |
+ | |Locate Object | ||
+ | |Moonbeam | ||
+ | |Pass Without Trace | ||
+ | |Protection from Poison | ||
+ | |- | ||
+ | |Skywrite | ||
+ | |Spike Growth | ||
+ | |Summon Bestial Spirit (UA) | ||
+ | |Warding Wind | ||
+ | |} | ||
− | + | ===3rd Level=== | |
− | + | {| class="wikitable" | |
− | + | |- | |
− | + | |Call Lightning | |
− | + | |Conjure Animals | |
− | + | |Daylight | |
− | + | |Dispel Magic | |
− | + | |Erupting Earth | |
− | + | |- | |
− | + | |Feign Death | |
− | + | |Flame Arrows | |
− | + | |Meld into Stone | |
− | + | |Plant Growth | |
− | + | |Protection from Energy | |
− | + | |- | |
− | + | |Sleet Storm | |
− | + | |Speak with Plants | |
− | + | |Summon Fey Spirit (UA) | |
+ | |Tidal Wave | ||
+ | |Wall of Water | ||
+ | |- | ||
+ | |Water Breathing | ||
+ | |Water Walk | ||
+ | |Wind Wall | ||
+ | |} | ||
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− | + | ===4th Level=== | |
− | + | {| class="wikitable" | |
− | + | |- | |
− | + | |Blight | |
− | + | |Confusion | |
− | + | |Conjure Minor Elementals | |
− | + | |Conjure Woodland Beings | |
+ | |Control Water | ||
+ | |- | ||
+ | |Dominate Beast | ||
+ | |Elemental Bane | ||
+ | |Freedom of Movement | ||
+ | |Giant Insect | ||
+ | |Grasping Vine | ||
+ | |- | ||
+ | |Guardian of Nature | ||
+ | |Hallucinatory Terrain | ||
+ | |Ice Storm | ||
+ | |Locate Creature | ||
+ | |Polymorph | ||
+ | |- | ||
+ | |Stone Shape | ||
+ | |Stoneskin | ||
+ | |Summon Elemental Spirit (UA) | ||
+ | |Wall of Fire | ||
+ | |Watery Sphere | ||
+ | |} | ||
− | + | ===5th Level=== | |
− | + | {| class="wikitable" | |
− | + | |- | |
− | + | |Antilife Shell | |
− | + | |Awaken | |
− | + | |Commune with Nature | |
− | + | |Conjure Elemental | |
− | + | |Contagion | |
+ | |- | ||
+ | |Control Winds | ||
+ | |Geas | ||
+ | |Greater Restoration | ||
+ | |Insect Plague | ||
+ | |Maelstrom | ||
+ | |- | ||
+ | |Mass Cure Wounds | ||
+ | |Planar Binding | ||
+ | |Reincarnate | ||
+ | |Scrying | ||
+ | |Transmute Rock | ||
+ | |- | ||
+ | |Tree Stride | ||
+ | |Wall of Stone | ||
+ | |} | ||
− | 9th Level | + | ===6th Level=== |
− | + | {| class="wikitable" | |
− | + | |- | |
− | + | |Bones of the Earth | |
− | + | |Conjure Fey | |
+ | |Find the Path | ||
+ | |Heal | ||
+ | |Heroes' Feast | ||
+ | |Investiture of Flame | ||
+ | |- | ||
+ | |Investiture of Ice | ||
+ | |Investiture of Stone | ||
+ | |Investiture of Wind | ||
+ | |Move Earth | ||
+ | |Primordial Ward | ||
+ | |Sunbeam | ||
+ | |- | ||
+ | |Transport via Plants | ||
+ | |Wall of Thorns | ||
+ | |Wind Walk | ||
+ | |} | ||
+ | |||
+ | ===7th Level=== | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |Fire Storm | ||
+ | |Mirage Arcane | ||
+ | |Plane Shift | ||
+ | |- | ||
+ | |Regenerate | ||
+ | |Reverse Gravity | ||
+ | |Whirlwind | ||
+ | |} | ||
+ | ===8th Level=== | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |Animal Shapes | ||
+ | |Antipathy/Sympathy | ||
+ | |Control Weather | ||
+ | |Earthquake | ||
+ | |- | ||
+ | |Feeblemind | ||
+ | |Sunburst | ||
+ | |Tsunami | ||
+ | |} | ||
+ | ===9th Level=== | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |Foresight | ||
+ | |Shapechange | ||
+ | |Storm of Vengeance | ||
+ | |True Resurrection | ||
+ | |} |
Latest revision as of 08:45, 28 September 2020
Druid in Jeweled Amber will vary wildly but some general thing can be assumed
- They will be nature-oriented.
- They will be generally neutral in reference to Good and Evil
- Their association with Chaos and Order will vary with members supporting both sides. Many stay neutral or outside the conflict of good & evil, Law & Chaos.
Contents
Druidic Realms and their Rulers[edit]
Mandalay[edit]
Mandalay was established a a protected space for plants and animals not wishing to be pawns in the struggles of west and east, north or south. As such it is a great draw for Druidism-inclined people and nature-oriented races and realms. Many have emigrated in whole there.
- Adrian is the most powerful Druid in Shadow. As such considered by many the Paramount Arch-druid. This title is inferred and not official. When called that he says, "Please, Call me Adrian"
York[edit]
York has a great many druids across its realms. They also oversee the Bardic Colleges.
Amber[edit]
The Arch-druid of Amber is Queen Titania of the Fey. She is a reclusive presence not seen in the city or court of amber for thousand of years.
Vine River[edit]
Archdruid Hinmahtooyahlatkekt-Thunder Rolling Down the Mountain or Joseph nez perce, Son of Oberon, is the archdruid of this realm.
Spells[edit]
Cantrips[edit]
Control Flames | Create Bonfire | Druidcraft | Frostbite | Guidance |
Gust | Infestation | Magic Stone | Mending | Mold Earth |
Poison Spray | Primal Savagery | Produce Flame | Resistance | Shape Water |
Shillelagh | Thorn Whip | Thunderclap |
1st Level[edit]
Absorb Elements | Animal Friendship | Beast Bond | Charm Person | Create or Destroy Water |
Cure Wounds | Detect Magic | Detect Poison and Disease | Earth Tremor | Entangle |
Faerie Fire | Fog Cloud | Goodberry | Guiding Hand | Healing Word |
Ice Knife | Jump | Longstrider | Purify Food and Drink | Speak with Animals |
Thunderwave | Wild Cunning |
2nd Level[edit]
Animal Messenger | Barkskin | Beast Sense | Darkvision | |
Dust Devil | Earthbind | Enhance Ability | Find Traps | Flame Blade |
Flaming Sphere | Gust of Wind | Heat Metal | Hold Person | Lesser Restoration |
Locate Animals or Plants | Locate Object | Moonbeam | Pass Without Trace | Protection from Poison |
Skywrite | Spike Growth | Summon Bestial Spirit (UA) | Warding Wind |
3rd Level[edit]
Call Lightning | Conjure Animals | Daylight | Dispel Magic | Erupting Earth |
Feign Death | Flame Arrows | Meld into Stone | Plant Growth | Protection from Energy |
Sleet Storm | Speak with Plants | Summon Fey Spirit (UA) | Tidal Wave | Wall of Water |
Water Breathing | Water Walk | Wind Wall |
4th Level[edit]
Blight | Confusion | Conjure Minor Elementals | Conjure Woodland Beings | Control Water |
Dominate Beast | Elemental Bane | Freedom of Movement | Giant Insect | Grasping Vine |
Guardian of Nature | Hallucinatory Terrain | Ice Storm | Locate Creature | Polymorph |
Stone Shape | Stoneskin | Summon Elemental Spirit (UA) | Wall of Fire | Watery Sphere |
5th Level[edit]
Antilife Shell | Awaken | Commune with Nature | Conjure Elemental | Contagion |
Control Winds | Geas | Greater Restoration | Insect Plague | Maelstrom |
Mass Cure Wounds | Planar Binding | Reincarnate | Scrying | Transmute Rock |
Tree Stride | Wall of Stone |
6th Level[edit]
Bones of the Earth | Conjure Fey | Find the Path | Heal | Heroes' Feast | Investiture of Flame |
Investiture of Ice | Investiture of Stone | Investiture of Wind | Move Earth | Primordial Ward | Sunbeam |
Transport via Plants | Wall of Thorns | Wind Walk |
7th Level[edit]
Fire Storm | Mirage Arcane | Plane Shift |
Regenerate | Reverse Gravity | Whirlwind |
8th Level[edit]
Animal Shapes | Antipathy/Sympathy | Control Weather | Earthquake |
Feeblemind | Sunburst | Tsunami |
9th Level[edit]
Foresight | Shapechange | Storm of Vengeance | True Resurrection |