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Abilities:
 
Abilities:
* Hit Points:  Warriors gain 3 hit points per level plus any bonus due to ConstitutionHit points represent the Warrior's skill, luck, and blessing of the gods.  They are lost with no longterm ill effects, until they are completely goneThen the Warrior starts losing Body: physical damage.
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* Hit Points:  The Warrior gets 5 hit points per level.  If the Warrior has a Constitution bonus/penalty apply it at each levelOnly the hit points that the Warrior has at first level represent actual physical wounds.  At higher level, all loss of hit points above the starting value is simply a loss of fatigue, luck, use of skill, or similar.
* Combat Bonus:  Warriors start with a +1 to all to-hit rolls in combat.  This increases every 3 levels thereafter.
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* Damage Pool:
* Damage Dice:  Warriors have a number of damage dice equal to their level that they can allocate every round of combat.  Up to half these dice can be allocated to a single opponent.  Alternatively, it's possible for the Warrior to attack a number of opponents every round equal to their level with one damage die allocated to each opponent.
 
* Skills:  Warriors gain a skill point at every level which can be immediately spent or saved to spend later.
 
* Combat Style:  Warriors get to select a Combat Style at 3rd level that gives them special abilities.  This can be added to or supplemented again at 8th level.
 
* Immunity to Fear: At 4th level Warriors become completely immune to all forms of debilitating fear, mundane or magical.
 
* Leadership: At 4th level Warriors grant a +1 bonus to Morale for associated troops led directly by them.
 
* Fear:  At 8th level Warriors cause normal troops to make a Morale roll to even face them. 
 
  
  
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!width="200"| Special Ability
 
!width="200"| Special Ability
 
|-
 
|-
|'''1''' || '''Veteran''' || '''0''' || '''3''' || '''+1''' ||   
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|'''1''' || '''Veteran''' || '''0''' || '''5''' || '''+1''' ||   
 
|-
 
|-
|'''2''' || '''Warrior''' || '''100''' || '''6''' || '''+1''' ||  
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|'''2''' || '''Warrior''' || '''100''' || '''10''' || '''+1''' ||  
 
|-
 
|-
|'''3''' || '''Weaponmaster''' || '''200''' || '''9''' || '''+1''' ||  
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|'''3''' || '''Weaponmaster''' || '''200''' || '''15''' || '''+1''' ||  
 
|-
 
|-
|'''4''' || '''Hero''' || '''400''' || '''12''' || '''+2''' ||  
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|'''4''' || '''Hero''' || '''400''' || '''20''' || '''+2''' ||  
 
|-
 
|-
|'''5''' || '''Swashbuckler''' || '''800''' || '''15''' || '''+2''' ||  
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|'''5''' || '''Swashbuckler''' || '''800''' || '''25''' || '''+2''' ||  
 
|-
 
|-
|'''6''' || '''Myrmidon''' || '''1600''' || '''18''' || '''+2''' ||  
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|'''6''' || '''Myrmidon''' || '''1600''' || '''30''' || '''+2''' ||  
 
|-
 
|-
|'''7''' || '''Champion''' || '''3200''' || '''21''' || '''+3''' ||
+
|'''7''' || '''Champion''' || '''3200''' || '''35''' || '''+3''' ||
 
|-
 
|-
|'''8''' || '''Superhero''' || '''6400''' || '''24''' || '''+3''' ||  
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|'''8''' || '''Superhero''' || '''6400''' || '''40''' || '''+3''' ||  
 
|-
 
|-
|'''9''' || '''Lord/Lady''' || '''12000''' || '''27''' || '''+3''' ||
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|'''9''' || '''Lord/Lady''' || '''12000''' || '''45''' || '''+3''' ||
 
|-
 
|-
|'''10''' || '''Lord/Lady''' || '''24000''' || '''30''' || '''+4''' ||
+
|'''10''' || '''Lord/Lady''' || '''24000''' || '''50''' || '''+4''' ||
 
|-
 
|-
|'''11''' || '''Lord/Lady''' || '''48000''' || '''33''' || '''+4''' ||
+
|'''11''' || '''Lord/Lady''' || '''48000''' || '''55''' || '''+4''' ||
 
|-
 
|-
|'''12''' || '''Lord/Lady''' || '''96000''' || '''36''' || '''+4''' ||
+
|'''12''' || '''Lord/Lady''' || '''96000''' || '''60''' || '''+4''' ||
 
|-
 
|-
 
|}
 
|}

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