Difference between revisions of "Dungeons&D6:Intelligence"

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[[Dungeons%26D6s:Main_Page|Main Page]]
 
[[Dungeons%26D6s:Main_Page|Main Page]]
  
The Intelligence bonus is added to all roles that pertain to academic or esoteric knowledge, such as lores, reading ancient languages, and so forth.
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The Intelligence bonus is added to all roles that pertain to academic or esoteric knowledge, such as lores, reading ancient languages, and so forth.  Characters add their bonus for Intelligence to starting skill points.
  
Mages may learn up to Intelligence in spells throughout their careers. 
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Intelligence caps the maximum Spell Complexity that a character can master.
 
 
All characters may learn up to Intelligence/2 skills.  This limits the number of skills they may train in, but does not limit to the extent to which they can train them.
 
 
 
All characters may learn up to Intelligence/2 languages.  Starting characters may start play with half this amount.
 

Latest revision as of 12:10, 28 June 2016

Main Page

The Intelligence bonus is added to all roles that pertain to academic or esoteric knowledge, such as lores, reading ancient languages, and so forth. Characters add their bonus for Intelligence to starting skill points.

Intelligence caps the maximum Spell Complexity that a character can master.