Editing Dunlang of the Colymar
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==Background== | ==Background== | ||
− | + | "I'm from the Colymar tribe, West of Boldhome. Colymar is one of the conquered tribes, ruled by a traitor king set on his throne by the Lunar invaders, but the common people are not happy with him and wish for the return of our old ruler. I'm an initiate of Destor, but try to pass off as just another communal worshiper of the Storm Tribe when under Lunar eyes (at 21, I'm just young enough for it to still be feasible): I had myself temporarily outlawed and thus officially divested of all social ties, so that I can do what my heart and god say I must without bringing down Imperial punishment on my clan and family." | |
− | + | "Of course, all this makes me none too fond of Lunars..." | |
+ | |||
+ | The true spoken words of Dunlang, Pavis road, 1619. | ||
==Character Details== | ==Character Details== | ||
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* Race: '''Human of Sartar''' | * Race: '''Human of Sartar''' | ||
* Cults:- | * Cults:- | ||
− | ** Rune Level: '''Orlanth''' | + | ** Rune Level: |
+ | ** Initiate: '''Destor, Orlanth Adventurous.''' | ||
** Lay Member: '''Issaries''' | ** Lay Member: '''Issaries''' | ||
* Social Condition: '''Exiled clanmember''' | * Social Condition: '''Exiled clanmember''' | ||
* Sex: '''Male''' | * Sex: '''Male''' | ||
− | * Previous Experience: '''Orlanthi footsoldier''' | + | * Previous Experience: '''Orlanthi footsoldier.''' |
− | + | * Inborn abilities: Poor Ability in leadership, -4 Cha when leading/commanding. Light footed +10% to move quietly, dodge, other skills involving tread. | |
− | * Inborn abilities: Poor Ability in leadership, -4 Cha when leading/commanding. Light footed | ||
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==Characteristics== | ==Characteristics== | ||
− | Str: '''17''', Con: '''16''', Siz: '''15''', Int: '''14''', Pow: ''' | + | Str: '''17''', Con: '''16''', Siz: '''15''', Int: '''14''', Pow: '''15''', Dex: '''15''':, Cha: '''12'''. |
*Damage Bonus/Minus: '''+1d4 Damage Dice''' | *Damage Bonus/Minus: '''+1d4 Damage Dice''' | ||
*Hit Point Bonus/minus: '''+1 HPs''' | *Hit Point Bonus/minus: '''+1 HPs''' | ||
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==Skill Groups== | ==Skill Groups== | ||
− | * means increased by your inborn ability. | + | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> * means increased by your inborn ability. |
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*'''Agility: +10%''' | *'''Agility: +10%''' | ||
**Dance (30%/5%): n% | **Dance (30%/5%): n% | ||
− | ***Style:- [folk] 50%* | + | ***Style:- [folk]50%* |
− | **Dodge (15%): | + | **Dodge (15%): 55%* |
− | **Climb (25%): | + | **Climb (25%): 105% |
− | **Jump (25%): | + | **Jump (25%): 105% |
− | **<u>Tumbling</u> (25%): | + | **<u>Tumbling</u> (25%): n% |
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*'''Knowledge: +10%''' | *'''Knowledge: +10%''' | ||
− | **Evaluate (10%): | + | **Evaluate (10%):20% |
***Treasure: n% | ***Treasure: n% | ||
***Trade Goods: n% | ***Trade Goods: n% | ||
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***Sartar: 20% | ***Sartar: 20% | ||
***Stormspeech: 15% | ***Stormspeech: 15% | ||
− | **Animal Lore (5%): 30% | + | **Animal Lore (5%):30% |
***Find cattle food: n% | ***Find cattle food: n% | ||
***Hunting: n% | ***Hunting: n% | ||
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***Training: n% | ***Training: n% | ||
**Folk Lore (Sartar: 40%, Human 15%) | **Folk Lore (Sartar: 40%, Human 15%) | ||
− | **Mineral Lore (5%): 15% | + | **Mineral Lore (5%):15% |
***Mining: n% | ***Mining: n% | ||
***Caving: n% | ***Caving: n% | ||
***Assess Mineral: n% | ***Assess Mineral: n% | ||
− | **Plant Lore (5%): 20% | + | **Plant Lore (5%):20% |
***Find healing plants: n% | ***Find healing plants: n% | ||
***Identify plants: n% | ***Identify plants: n% | ||
***Farming: n% | ***Farming: n% | ||
− | **World lore (5%): | + | **World lore (5%): 35% |
***Find Water: n% | ***Find Water: n% | ||
***Survival: n% | ***Survival: n% | ||
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**<u>Sailing</u> (5%): n% | **<u>Sailing</u> (5%): n% | ||
**Craft, Physical (30%/10%) Sp:- | **Craft, Physical (30%/10%) Sp:- | ||
− | ***Armour/weapon/shield making: | + | ***Armour/weapon/shield making: 45% |
***Masonry/architect: n% | ***Masonry/architect: n% | ||
***Peaceful Cut/butchery: n% | ***Peaceful Cut/butchery: n% | ||
***Shiphandling: n% | ***Shiphandling: n% | ||
***Teamster/packhandler: n% | ***Teamster/packhandler: n% | ||
− | **Swimming (15%): | + | **Swimming (15%):40% |
− | **Riding (5%): 30% | + | **Riding (5%):30% |
− | **<u>Running (25%)</u>: | + | **<u>Running (25%)</u>:60%* |
**<u>Drive Cart/wagon (15%)</u>: n% | **<u>Drive Cart/wagon (15%)</u>: n% | ||
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**Devices (5):- | **Devices (5):- | ||
***Lock pick: n% | ***Lock pick: n% | ||
− | ***Trap set/disarm: 60% | + | ***Trap set/disarm:60% |
**<u>Feign Death </u>(10): n% | **<u>Feign Death </u>(10): n% | ||
**<u>Foil Restraints</u> (0): n% | **<u>Foil Restraints</u> (0): n% | ||
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*'''Perception: +15%''' | *'''Perception: +15%''' | ||
− | **Listen (25)%: | + | **Listen (25)%: 40% |
− | **Scan (25)%: | + | **Scan (25)%: 75% |
**<u>Sense</u> (5%):- | **<u>Sense</u> (5%):- | ||
− | ***Ambush: | + | ***Ambush: 20% |
***Chaos: 0% | ***Chaos: 0% | ||
***Assassin: 0% | ***Assassin: 0% | ||
− | **Spot (5): | + | **Spot (5):90% |
***Hidden items: 90% | ***Hidden items: 90% | ||
***Trap: 90% | ***Trap: 90% | ||
**<u>Taste analysis</u> (5%): n% | **<u>Taste analysis</u> (5%): n% | ||
− | **<u>Tracking</u> (10%): | + | **<u>Tracking</u> (10%): 55% |
*'''Stealth: +0%''' | *'''Stealth: +0%''' | ||
**Camouflage (10%): 40% | **Camouflage (10%): 40% | ||
− | **Hide (15%): | + | **Hide (15%): 55% |
− | **Move quietly (15%): | + | **Move quietly (15%): 65%* |
**Ambush (5)%: 5% | **Ambush (5)%: 5% | ||
**<u>Shadowing</u> (10%): 20%* | **<u>Shadowing</u> (10%): 20%* | ||
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*'''Communication: +10%''' | *'''Communication: +10%''' | ||
− | **Bargain (10%): | + | **Bargain (10%): 20% |
− | **Orate (10%): | + | **Orate (10%): 30% |
− | **Sing (5%): 15% | + | **Sing (5%):15% |
− | **Speak | + | **Speak Lang. (Sartarite 70%),(Tradetalk 30%), (Stormspeech 30%): n% |
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**<u>Understand beast speech</u> (10%): n% | **<u>Understand beast speech</u> (10%): n% | ||
**<u>Voice Mimicry</u> (5%): n% | **<u>Voice Mimicry</u> (5%): n% | ||
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**<u>Disguise</u> (10%): n% | **<u>Disguise</u> (10%): n% | ||
**Wise (30%/10%/5%):- | **Wise (30%/10%/5%):- | ||
− | ***Battlewise: | + | ***Battlewise: 45% |
***Streetwise: 35% | ***Streetwise: 35% | ||
− | ***Courtliness: | + | ***Courtliness:30% |
***Nomad ways: 0% | ***Nomad ways: 0% | ||
</div> | </div> | ||
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!width="100"|Location | !width="100"|Location | ||
|- | |- | ||
− | |Head || leather | + | |Head || Hard leather and bronze helmet || 5 || 3 || number || 19-20 |
|- | |- | ||
− | |Left Arm || | + | |Left Arm || Cuirbouilli vambraces || 4 || 3 || number || 16-18 |
|- | |- | ||
− | |Right Arm || | + | |Right Arm || Cuirbouilli vambraces || 4 || 3 || number || 13-15 |
|- | |- | ||
− | |Chest || | + | |Chest || Quilted linen jack || 6 || 3 || number || 12 |
|- | |- | ||
− | |Abdomen || | + | |Abdomen || Quilted linen jack || 5 || 3 || number || 09-11 |
|- | |- | ||
− | |Left Leg || | + | |Left Leg || Tough leather boots || 5 || 2 || number || 05-08 |
|- | |- | ||
− | |Right Leg || | + | |Right Leg || Tough leather boots || 5 || 2 || number || 01-04 |
|} | |} | ||
− | + | *Total Hit Points: 16 | |
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==Weapons and Shields== | ==Weapons and Shields== | ||
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* Attack Bonus/Minus: +25% | * Attack Bonus/Minus: +25% | ||
* Parry Bonus/Minus: +10% | * Parry Bonus/Minus: +10% | ||
* Aim Bonus/Minus: +15% | * Aim Bonus/Minus: +15% | ||
− | *Strike Ranks: Siz: 1 + Dex: | + | *Strike Ranks: Siz: 1 + Dex: 2 = 3 |
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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!width="50"|Enc. | !width="50"|Enc. | ||
|- | |- | ||
− | |1H Bastard Sword || d10+1 || 2 || 10 || | + | |1H Bastard Sword || d10+1 || 2 || 10 || 85% || 20% || melee || 2 |
|- | |- | ||
− | | | + | |Medium shield || d6 || 3 || 12 || 30% || 60% || melee || 3 |
|- | |- | ||
− | |Javelin || d8 || 1/SR || 8 || | + | |Javelin || d8 || 1/SR || 8 || 70% || - || 20/50 || 1.5 |
|- | |- | ||
|1H Spear || d6+1 || 2 || 8 || 55% || 20% || melee || 1.5 | |1H Spear || d6+1 || 2 || 8 || 55% || 20% || melee || 1.5 | ||
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==Magic== | ==Magic== | ||
− | * '''Power''' | + | *'''Power:-''' |
− | ** Current Characteristic POW: | + | ** Current Characteristic POW: |
− | ** Current Available POW: | + | ** Current Available POW: |
− | ** Current Stored POW: | + | ** Current Stored POW: |
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<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
*Spirit One | *Spirit One | ||
− | ** INT: | + | ** INT: |
− | ** POW: | + | ** POW: |
− | ** Where Bound: | + | ** Where Bound: |
*Spirit Two | *Spirit Two | ||
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** Farsee 2 (perceived distance x 1/4) | ** Farsee 2 (perceived distance x 1/4) | ||
** Healing 2 | ** Healing 2 | ||
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** Mindspeech 2 (telepathy with two other people at a time) | ** Mindspeech 2 (telepathy with two other people at a time) | ||
− | + | ** Strength 2 (STR +6) | |
− | ** Strength 2 (STR +6 | ||
* '''Rune Magic:''' | * '''Rune Magic:''' | ||
− | ** | + | ** List your Rune Magic Spells here. |
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==Mounts== | ==Mounts== | ||
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==Equipment== | ==Equipment== | ||
*Weapons: | *Weapons: | ||
− | ** Broad-bladed dagger | + | ** Broad-bladed dagger, fine bastard sword, three javelins with heavy, barbed heads and a round wooden shield, faced with leather and studded with bronze |
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*Armour: | *Armour: | ||
− | ** | + | ** Composite helmet of bronze and boiled leather (ap 3), a sturdy coat of quilted linen (ap 3), boiled leather vambraces (ap3) and tough leather boots (ap 2) |
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*Other: | *Other: | ||
− | ** standard "adventurer's pack" | + | ** standard "adventurer's pack"; large blue cloak, pinned at the right shoulder with a round bronze brooch; two spiral armlets of bronze and one of silver; a jug of excellent cider from Applelane |
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