Editing Dunlang of the Colymar

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==Equipment==
 
==Equipment==
 
*Weapons:
 
*Weapons:
** Broad-bladed dagger
+
** Broad-bladed dagger; fine bastard sword; three javelins with heavy, barbed heads; large figure-eight shield faced with bronze
** fine bastard sword
 
** three javelins with heavy, barbed heads
 
** '''Eye of the Storm''' - a great oval shield with complex spiral motifs centered around an eye-shaped boss that opens when its powers activate.
 
*** Acts as iron shield [Enchanted]
 
*** CHA 21 to all storm worshippers
 
*** User is immune to any Air based elementals/wind based attacks.
 
*** The Great Calm – Wielder cannot be demoralised or subject to fear effects. They automatically save.
 
*** Great Command – User can command any air/storm worshipper or lightbringer within 100metres to follow them against a recognised chaos foe. Usable once a season. Must be reconsecrated at a temple.
 
 
*Armour:
 
*Armour:
** Leather cap
+
** Leather cap; quilted linen jack; bronze closed helmet; bronze mail hauberk; bronze greaves and vambraces
** quilted linen jack
 
** bronze closed helmet
 
** bronze mail hauberk
 
** bronze greaves and vambraces
 
 
*Other:
 
*Other:
 
** standard "adventurer's pack"
 
** standard "adventurer's pack"
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** a blue Jade Sliver that, when pointed, will cast forth lightning [3d6] as per the divine spell, with one target per magic point, then crack.
 
** a blue Jade Sliver that, when pointed, will cast forth lightning [3d6] as per the divine spell, with one target per magic point, then crack.
 
** A silver Armband chased with storm runes. Gives you 1 use of the Runespell lightning [3d6]. Recharges 1/week, every windsday.
 
** A silver Armband chased with storm runes. Gives you 1 use of the Runespell lightning [3d6]. Recharges 1/week, every windsday.
** A scroll. Secret techniques of the stars [+20% navigation/starlore], I week of study
+
** A scroll. Secret techniques of the stars [+20% navigation/starlore], I week od study
 
** Matrix. A bag of 4 copper discs, marked with fate and luck runes. When thrown up in the air, will heal 1-4 points of damage for 1 magic point . Needs a full round action, usuable once per person per day, up to six people per day.
 
** Matrix. A bag of 4 copper discs, marked with fate and luck runes. When thrown up in the air, will heal 1-4 points of damage for 1 magic point . Needs a full round action, usuable once per person per day, up to six people per day.
 
** A potion. A copper stopped flask of stone. Pour water into it and sacrifice temporary power to make a protection spell potion that lasts 2 hours. Up to protection 6, may be shared, usable once then must be blessed at an Earth temple.
 
** A potion. A copper stopped flask of stone. Pour water into it and sacrifice temporary power to make a protection spell potion that lasts 2 hours. Up to protection 6, may be shared, usable once then must be blessed at an Earth temple.
 
** A flashy crystal on a thumb ring. Matrix for Befuddle, Harmonise and Demoralise.
 
** A flashy crystal on a thumb ring. Matrix for Befuddle, Harmonise and Demoralise.
 +
** '''Eye of the Storm''' - a great oval shield with complex spiral motifs centered around an eye-shaped boss that opens when its powers activate.
 +
*** Acts as iron shield [Enchanted]
 +
*** CHA 21 to all storm worshippers
 +
*** User is immune to any Air based elementals/wind based attacks.
 +
*** The Great Calm – Wielder cannot be demoralised or subject to fear effects. They automatically save.
 +
*** Great Command – User can command any air/storm worshipper or lightbringer within 100metres to follow them against a recognised chaos foe. Usable once a season. Must be reconsecrated at a temple.

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