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===Narzob===
 
===Narzob===
Formerly called #2, of 25 in column 3. 
 
 
 
Narzob reminds you of a hateful bear-beast. He has round eyes the color of dark rubies. He is bald, but used to have needle, straight, ink-colored hair. He's got stubble. He is very tall and has an athletic build. His skin is dirt-dark. He has a wide forehead and stubby-fingered hands. He has an upturned nose and bushy eyebrows. His wardrobe is utilitarian. He is envious and ambitious - which deliberately conceals being hateful.
 
Narzob reminds you of a hateful bear-beast. He has round eyes the color of dark rubies. He is bald, but used to have needle, straight, ink-colored hair. He's got stubble. He is very tall and has an athletic build. His skin is dirt-dark. He has a wide forehead and stubby-fingered hands. He has an upturned nose and bushy eyebrows. His wardrobe is utilitarian. He is envious and ambitious - which deliberately conceals being hateful.
 
::  Narzob is of the [http://wiki.rpg.net/index.php/ORC_TRIBES#Crooked_Back_Mother Crooked Back] tribe When the Shadow corrupted the eldethar, some tried to resist. Those that did were tortured and mutilated until their spirits broke and they accepted Izrador as their master. One of the original mother-wives was one of those who had been tortured. Her spine was malformed and her body was strangely stretched. It was a dark miracle that she could give birth, but she did. Her children were as malformed as she was, but they gained immense strength and strong wills. However, they were ponderously slow and not quick to learn from their mistakes. They neither dominated their neighboring tribes nor were they dominated. Instead of destroying the tribe, the Shadow found a use for their damaged bodies. The Crooked Back tribe became the Shadow's destroyers of fortifications. Their great strength allowed them to be heavily armored and to carry their mauls and great axes and use them to destroy walls and tower gates.  
 
::  Narzob is of the [http://wiki.rpg.net/index.php/ORC_TRIBES#Crooked_Back_Mother Crooked Back] tribe When the Shadow corrupted the eldethar, some tried to resist. Those that did were tortured and mutilated until their spirits broke and they accepted Izrador as their master. One of the original mother-wives was one of those who had been tortured. Her spine was malformed and her body was strangely stretched. It was a dark miracle that she could give birth, but she did. Her children were as malformed as she was, but they gained immense strength and strong wills. However, they were ponderously slow and not quick to learn from their mistakes. They neither dominated their neighboring tribes nor were they dominated. Instead of destroying the tribe, the Shadow found a use for their damaged bodies. The Crooked Back tribe became the Shadow's destroyers of fortifications. Their great strength allowed them to be heavily armored and to carry their mauls and great axes and use them to destroy walls and tower gates.  
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===Lúr===
 
===Lúr===
Formerly called #21, of 25 in column 5. 
 
 
 
Lúr seems to be a spiritual orc with wide gray eyes that are like two pools of mercury. His narled, curly, gray hair is shoulder-length and is worn in an uncomplicated style. He has an animalistic build. His skin is pea-soup-green. He has a domed forehead and a weak chin. His garb is practical and severe, with a lot of violet and gray. His wardrobe is plain, with a lot of red. He is mean-spirited on the surface, but dull underneath.
 
Lúr seems to be a spiritual orc with wide gray eyes that are like two pools of mercury. His narled, curly, gray hair is shoulder-length and is worn in an uncomplicated style. He has an animalistic build. His skin is pea-soup-green. He has a domed forehead and a weak chin. His garb is practical and severe, with a lot of violet and gray. His wardrobe is plain, with a lot of red. He is mean-spirited on the surface, but dull underneath.
 
::      Lúr is of [http://wiki.rpg.net/index.php/ORC_TRIBES#Beast_Mother The Beast Mother] orcs are the name given to a tribe that has degenerated to an almost animalistic state. Most orcs don't think they are orcs at all but are merely some bestial race that was in the north before the Dark God created his chosen. Over the centuries the tribe was driven into the western wastes. Hunting the Beast Mother orcs was a common practice of the western tribes. The tribe survived due to their ability to live like animals and through their superior tracking skills. As the Third Age was nearing its end, the Shadow attempted to bring the tribe back into its embrace so they could be used as fodder for the assaults on the Dorn and the fey. Since the fall of the Kingdom of Erenland, they have been used as the Shadow's hounds to track those who continue to resist in the north.  
 
::      Lúr is of [http://wiki.rpg.net/index.php/ORC_TRIBES#Beast_Mother The Beast Mother] orcs are the name given to a tribe that has degenerated to an almost animalistic state. Most orcs don't think they are orcs at all but are merely some bestial race that was in the north before the Dark God created his chosen. Over the centuries the tribe was driven into the western wastes. Hunting the Beast Mother orcs was a common practice of the western tribes. The tribe survived due to their ability to live like animals and through their superior tracking skills. As the Third Age was nearing its end, the Shadow attempted to bring the tribe back into its embrace so they could be used as fodder for the assaults on the Dorn and the fey. Since the fall of the Kingdom of Erenland, they have been used as the Shadow's hounds to track those who continue to resist in the north.  
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===Búlfim===
 
===Búlfim===
Formerly called #8, of 25 in column 1. 
 
 
 
Búlfim is a solumn orc with slanted black eyes that are like two dark pits. His thick, grissled, shoulder-length hair is the color of dark chocolate, and is worn in an utilitarian style. He has a fat build. He has nearly-nonexistent eyebrows and wide feet. His skin is deeply-tanned almost leather green in color. He has long-fingered hands, with broken clawed nails on each finger. His wardrobe is tight. He is contemplative, but many mistake it for being Powerless.
 
Búlfim is a solumn orc with slanted black eyes that are like two dark pits. His thick, grissled, shoulder-length hair is the color of dark chocolate, and is worn in an utilitarian style. He has a fat build. He has nearly-nonexistent eyebrows and wide feet. His skin is deeply-tanned almost leather green in color. He has long-fingered hands, with broken clawed nails on each finger. His wardrobe is tight. He is contemplative, but many mistake it for being Powerless.
 
::      Búlfim is a member of the [http://wiki.rpg.net/index.php/ORC_TRIBES#Iron_Mother Iron Mother] tribe.  Long with the Mother of Aryth tribe, the Iron Mother orcs are the closest to their eldethar ancestors. Both tribes are similar in size and shape. While the Mother of Aryth orcs specialize in mining and fortification, the Iron Mother orcs are the race's armorers and weaponsmiths. The weapons they create are not ornate or beautiful, but they are easy to make and very, very effective. Some of the tribe practice a form of self mutilation were they insert shards of steel into their skin in an attempt to be one with the metal.  
 
::      Búlfim is a member of the [http://wiki.rpg.net/index.php/ORC_TRIBES#Iron_Mother Iron Mother] tribe.  Long with the Mother of Aryth tribe, the Iron Mother orcs are the closest to their eldethar ancestors. Both tribes are similar in size and shape. While the Mother of Aryth orcs specialize in mining and fortification, the Iron Mother orcs are the race's armorers and weaponsmiths. The weapons they create are not ornate or beautiful, but they are easy to make and very, very effective. Some of the tribe practice a form of self mutilation were they insert shards of steel into their skin in an attempt to be one with the metal.  
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===Olash===
 
===Olash===
Formerly called #13, of 25 in column 4. 
 
 
 
Olash is a boorish orc with slanted narrow black eyes that are like two drops of oil. His thick, straight, lemon-yellow hair is worn in a style that reminds you of a rooster's crest. He is short and has a wide-chested build. He's got five o'clock shadow with large wire-bushy sideburns. He has a weak chin and large feet. His skin is a rotted-cream-colored. He has small hands. His wardrobe is tight, with a lot of blood soaked in the seems. He is pesimistively inquisitive on the surface, which deliberately conceals being despair underneath.
 
Olash is a boorish orc with slanted narrow black eyes that are like two drops of oil. His thick, straight, lemon-yellow hair is worn in a style that reminds you of a rooster's crest. He is short and has a wide-chested build. He's got five o'clock shadow with large wire-bushy sideburns. He has a weak chin and large feet. His skin is a rotted-cream-colored. He has small hands. His wardrobe is tight, with a lot of blood soaked in the seems. He is pesimistively inquisitive on the surface, which deliberately conceals being despair underneath.
 
::  Olash is of the [http://wiki.rpg.net/index.php/ORC_TRIBES#Motherless_Ones Motherless Ones].  As Izrador bred the orcs from their original fey ancestors he created many lineages. Some became the ancestral stock of the modern tribes, others became extinct, a few were destroyed, but one lives on as a feral line known as the Motherless Ones. These wild orcs are of an old but uncontrollable lineage. They are savage brutes, even for their kind, and so uncivilized they live only in ephemeral, combative packs. Their numbers are small, and they occupy the most northern regions of the Marches, often living in small nomadic camps and glacial ice caves. They survive by hunting and raiding more southerly orc settlements for weapons and tools they are unable to make themselves. The other tribes have long sought to eradicate the Motherless Ones but have thus far been unsuccessful.
 
::  Olash is of the [http://wiki.rpg.net/index.php/ORC_TRIBES#Motherless_Ones Motherless Ones].  As Izrador bred the orcs from their original fey ancestors he created many lineages. Some became the ancestral stock of the modern tribes, others became extinct, a few were destroyed, but one lives on as a feral line known as the Motherless Ones. These wild orcs are of an old but uncontrollable lineage. They are savage brutes, even for their kind, and so uncivilized they live only in ephemeral, combative packs. Their numbers are small, and they occupy the most northern regions of the Marches, often living in small nomadic camps and glacial ice caves. They survive by hunting and raiding more southerly orc settlements for weapons and tools they are unable to make themselves. The other tribes have long sought to eradicate the Motherless Ones but have thus far been unsuccessful.

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