Dynasty & Decadence/Alaric

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Peleps Alaric is a player character in Dynasty & Decadence played by Tyrnis

Peleps Alaric

  • Aspect: Fire
  • Concept: Pending
  • Motivation: Pending
  • Anima: His anima is blue flame with occasional flecks of orange and white surrounded by a nimbus of hissing steam. When iconic, his anima banner manifests in the form of a giant peacock with brilliant plumage containing all the colors of flame in hypnotic swirling patterns.
  • Anima Power: Spend five motes to be surrounded by flames dealing XL to any unarmed or grappling attacks and increases such attacks made by him by +4L. Is immune to fire during duration.

Description

Physical Description.

Attributes

Physical

  • Strength: 3
  • Dexterity: 5
  • Stamina: 3

Social

  • Charima: 4
  • Manipulation: 2
  • Appearance: 2

Mental

  • Perception: 3
  • Intelligence: 3
  • Wits: 3

Abilities

Fire

  • (A) Athletics: 5
  • (A) Dodge: 5
  • (A) Melee: 2
  • (A) Presence: 3
  • (A) Socialize: 3

Air

  • Linguistics: 2
  • Lore: 3 (Immaculate Faith x1)
  • Occult: 2
  • Stealth: 1
  • Thrown: 0

Earth

  • (F) Awareness: 3
  • Craft: 2 [Earth, Wood] (Earth: Landscaping x1, Wood: Gardening x1)
  • (F) Integrity: 3 (Against Heresy x 1)
  • Resistance: 3
  • War: 3

Water

  • Bureaucracy: 2
  • Investigation: 3
  • Larceny: 0
  • (F) Martial Arts: 5 (Water Dragon Style x3)
  • Sail: 2

Wood

  • Archery: 2
  • Medicine: 1
  • Performance: 3 (Oratory x1)
  • Ride: 2
  • Survival: 2

Backgrounds

General

  • Artifact: 3
  • Backing (Immaculate Order): 3
  • Backing (House Peleps): 2
  • Breeding: 3
  • Connections (Realm Commoners): 3
  • Henchmen: 2
  • Manse: 3
  • Resources: 1
  • Reputation: 3

Charms

Martial Arts (Celestial)

  • Moment of Danaa’d: Simple, 3m+1wp to interact normally with dematerialized spirits.
  • Flowing Water Defense: Reflexive, 1m to subtract -1 from own dice pools while making enemies subtract -3 for (essence) actions.
  • Rippling Water Strike: Supplemental, 1m to cause strikes to affect 10ft radius with same # bashing dice as target takes (ignores armor). At Ess 4, can spend 1m per person to exempt individuals (max Ess).
  • Drowning in Blood Technique:
  • Shrugging Water Dragon Escape:
  • Water Dragon Form:
  • Flow Reversal Strike:
  • Crashing Wave Style:
  • Theft of Essence Method:
  • Ghost-Restraining Whirlpool Stance:
  • Bottomless Depths Defense:
  • Essence Dousing Wave Attack:
  • Tsunami Force Shout:

Martial Arts (Terrestrial)

  • First Martial Arts Excellency: Reflexive, 1m/2 dice
  • Terrestrial Martial Arts Reinforcement:

Dodge

  • First Dodge Excellency: Reflexive, 1m/2 dice

Presence

  • First Presence Excellency: Reflexive, 1m/2 dice

Performance

  • First Performance Excellency: Reflexive, 1m/2 dice

Investigation

  • Scent of Crime Method:
  • Falsehood Unearthing Attitude:

Lore

  • Elemental Concentration Trance:

Virtues

  • Compassion: 3
  • Conviction: 3
  • Temperance: 4
  • Valor: 2

Other traits

Essence: 4

  • Personal motes: 0
  • Peripheral motes: 0
  • Committed motes (peripheral): 0

Willpower: 7

Intimacies

  • Insert
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Artifacts

  • Name - Description.
  • Name - Description.
  • Name - Description.

Background and Additional Info

The Five Questions

  1. Why are you devoted to keeping this sub-House alive against all odds? Answer here.
  2. The Dynasty isn't all about family. What loyalties and causes compete with your loyalty to House Peleps Taric? Answer here.
  3. In what ways are you products of the Dynasty? Answer here.
  4. What have you openly achieved in the past century that makes you a worthy subject for historians of the next Age to investigate thoroughly? Answer here.
  5. What weaknesses do you possess that aren't just personal failings, but could be exploited by your enemies to cost you the Game of Thrones? What are the fields of engagement where you can't just apply Game Theory analysis, but instead will act against your own interests? Answer here.

Alaric on his family

  • Korel - From what I have seen of him, Korel is a gifted technician, a capable warrior, and more importantly, a good man. Rare qualities to find in one who proved willing to defect from his former home, but I, of all people, cannot fault him for his past. He is a credit to our House.
  • Pranzha - Pending
  • Hayabusa - Pending
  • Aisha - Ah, my little Aisha. Even if duty did not bind me to stay and fight for the place of our household now that Taric is gone, I would do so for no better reason that because she needed my help. She is the daughter that I could never have, and I would not abandon her in a time of need. The rage that burns so fiercely in her heart troubles me greatly; were it possible I would quench it with my own life's blood rather than see it consume her.
  • Hinoko - I count myself privileged to have spent an all too brief time serving under her. I hope more of my brothers and sisters in the Order will take up the call to spend time serving as chaplains to the Navy; not only may they serve the seamen of the Realm, but they may carry the light of the Faith with them to to peoples at every port of call who might not otherwise see a Monk in their lifetimes. It speaks well of her style of command and of how she trains her officers when the men were not more than a little surprised to see one of the Chosen of the Dragons swabbing the decks alongside them. If truth be told, it can be a little unnerving how very much like my brother she is, but too it gives me hope for the future of our household.
  • Grolush - Pending
  • Sikandi - Pending
  • Taen - He is me, as I would have been but for the grace of the Dragons. He wears his stubborn pride and self-indulgence as a massive boulder locked about his own neck, and it threatens to drag him down to the depths from which we return only in our next life. Though the river may carry away even the greatest of mountains, given time, I fear that he cannot wait so long. I only pray I have the strength to keep him from drowning, as Taric once did for me, long enough that he might open his eyes and see that he still holds the key to that lock if he will but use it.
  • Onais - Pending
  • Medoina - I remember when I would visit home when she was a child; she used to love helping me tend to the gardens. Back then, I could actually teach her a little of the proper placement of flowers, stones, and water. She has far surpassed her old teacher now, though she still humors an old man by helping him with the gardening on occasion.

History

Insert Backstory here.

Bonus Point Breakdown

  • Backgrounds: 5 (40 remain)
  • Essence 3-->4: 10 (30 remain)
  • Virtues x1: 3 (27 remain)
  • Abilities x12: 12 (15 remain)
  • Favored Specialties x4: 2 (13 remain)
  • Non-Favored Specialties x4: 4 (9 remain)