ENTERTAIN

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You coordinate or conduct activities, performances, and other entertainment to help a group relax and pass the time.

Activity: Choose up to 12 willing creatures who are using the lounge downtime activity. Attempt a skill check using a Charisma based profession skill you're trained in. The DC of this check is equal to 10 + 1 per creature you're entertaining + 1 1/2 x is the highest character level or CR among those you're entertaining, whichever is applicable.

Results: Success on this check determines how many creatures you've properly entertained. You properly entertain a number of creatures equal to 1 plus the number by which your check exceeded the DC. Creatures you properly entertained gain double the temporary hit points and double the morale bonus to a saving throw that the lounge activity grants. If you properly entertained all creatures you attempted to entertain you also gain the normal bonuses for the lounge activity. A creature can benefit from the entertain activity at most once per day.