Editing Eclipse Fate: Gravity's Rainbow: Edison
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High Concept: Freelance Tech troubleshooter and fixer. | High Concept: Freelance Tech troubleshooter and fixer. | ||
− | Trouble: | + | Trouble: Non-human origins buried deep |
− | Driven to | + | Driven to find a perfect solution |
Delights in accessing & freeing restricted information | Delights in accessing & freeing restricted information | ||
− | + | Connections to the corporate world | |
== Skills == | == Skills == | ||
(morph mods applied) <br /> | (morph mods applied) <br /> | ||
− | 4: Tech | + | 4: Tech <br /> |
− | 3: Investigate; | + | 3: Intrusion; Investigate; Notice <br /> |
− | 2: Deceive; Contacts; | + | 2: Deceive; Contacts; Athletics <br /> |
− | 1: Resources; | + | 1: Fight; Resources; Stealth; Academics<br /> |
+ | -1: Rapport | ||
== Stress == | == Stress == | ||
− | Physical [ ] [ ] [ ] <br /> | + | Physical [ ] [ ] [ ] [ ] <br /> |
− | Mental [ | + | Mental [ ] [ ] [ ] <br /> |
− | Consequences [Mild | + | Consequences [Mild] [Moderate] [Severe] |
− | == | + | == Refresh == |
− | + | 2 | |
== Stunts == | == Stunts == | ||
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'' Collateral damage: '' Use Tech to make attack actions against opponents, as long as you have mesh or direct systems access, and there are tech-controlled systems, devices and structures in the area that you can use to cause damage, like bots to go haywire, power conduits that could be ruptured, power plant exhaust ports that could be opened, gears that could be thrown | '' Collateral damage: '' Use Tech to make attack actions against opponents, as long as you have mesh or direct systems access, and there are tech-controlled systems, devices and structures in the area that you can use to cause damage, like bots to go haywire, power conduits that could be ruptured, power plant exhaust ports that could be opened, gears that could be thrown | ||
− | + | == Morph == | |
− | + | (mods added in to skills above): <br /> | |
− | + | Specialist <br /> | |
− | + | Skill adjust: +1 Athletics, Notice; -1 Rapport; Stress adjust: +1 Armour: None <br /> | |
− | + | Free extras: Access Jacks, Puppet Sock <br /> | |
− | + | Invokes: Best on a budget; Compels: Cheap and cheerful; <br /> | |
− | + | Cost: 2 <br /> | |
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− | == Morph | ||
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− | Skill adjust: +1 Athletics | ||
− | Free extras: Access Jacks, | ||
− | Invokes: | ||
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Aspects: <br /> | Aspects: <br /> | ||
− | + | Mars adapted <br /> | |
− | + | Not so specialist after all | |
== Equipment == | == Equipment == | ||
− | Covert Operations Tool (COT) - nano-infiltration multitool, +2 Intrusion, all nanoswarms (+5) | + | Covert Operations Tool (COT) - nano-infiltration multitool, +2 Intrusion, all nanoswarms (+5) |
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== Background == | == Background == | ||
Edison is an apparently apolitical, freelance tech fixer/troubleshooter, with secret links to the Extropian movement, under the pseudonym of “@keynes”. | Edison is an apparently apolitical, freelance tech fixer/troubleshooter, with secret links to the Extropian movement, under the pseudonym of “@keynes”. | ||
− | Appearance: they generally sleeve into ordinary looking, common morphs, intentionally aiming to be nondescript and easily forgotten. | + | Appearance: they generally sleeve into ordinary looking, common morphs, intentionally aiming to be nondescript and easily forgotten. The "Specialist" biomorph they are currently using has Martian adaptation, but otherwise is anything but special. |
For a long time Edison has been a freelance tech troubleshooter and fixer with a steady line in contracts with different hypercorps. | For a long time Edison has been a freelance tech troubleshooter and fixer with a steady line in contracts with different hypercorps. |