Difference between revisions of "Edward (That's ed-WAHD, not ED-word)"

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(Equipment)
(Valuables)
Line 28: Line 28:
 
     Coins:
 
     Coins:
 
         6 gp - wt 6
 
         6 gp - wt 6
    Loose Change
 
        150 cp - wt 150
 
        20 sp - wt  20
 
  
 
==Equipment==
 
==Equipment==

Revision as of 07:13, 17 September 2012

- Main Page; Keep On The Borderlands

   Edward
       Class:              Thief
       Level:              1 (Apprentice)
       Experience Points:  0 (+10%)
       Total Hit Points:   2
       Armor Class:        4
       Movement:          30'/Round
   Attributes:
       Strength       10  
       Intelligence   10 
       Wisdom         14   +1 certain saving throws vs. magic  
       Dexterity      18   +3 missiles, -3 AC, +2 individual initiative 
       Constitution    8   -1 hit points per die
       Charisma        9    4 maximum hirelings, default morale 7
   Thief Abilities:
       Open Locks   Find/Remove Traps   Pick Pockets   Move Silently   Climb Sheer Surfaces   Hide in Shadows   Hear Noise
           15%             10%              20%            20%                87%                  10%             1-2 

Valuables

   Coins:
       6 gp - wt 6

Equipment

   Weapons:
       Short Sword   - wt 30
       Hand Axe      - wt 30






   Armor:
       Leather Armor - wt 200






   Backpack:
       Containing - wt 80
       Thieve's Tools  
       Large Sack x2
       Iron Rations (1 week)
       Waterskin
       Wineskin
       Oil (1 flask)
       Rope (50')
       Tinderbox
       Iron Spikes (12)
       Mirror
       Torches (5)
       crude goblin dice

Total Encumbrance: 346 + 170 = 516

- Main Page; Keep On The Borderlands