Difference between revisions of "Eldrin"

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A character in the [[Morgansfort]] campaign.
 
A character in the [[Morgansfort]] campaign.
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* Elven Spellsword Level 1 (Arcanist-Guardian)
*XP: 925/4500
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*XP: 925/4000
  
  
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'''Languages'''
 
'''Languages'''
*Common, Elvish
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*Common, Elvish, Gnoll, Hobgoblin, Orc
  
'''Racial Abilities'''
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'''Abilities'''
* Darkvision (60' range)
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* Attunement to Nature: +1 to Surprise rolls
* Detect secret doors (1-2 on 1d6; 1 on 1d6 with a cursory look)
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* Keen Eyes: Detect secret doors 8+ or 14+ with a cursory look
* Immune to the paralyzing attack of ghouls
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* Connection to Nature: Immune to the paralyzing attack of ghouls
* Range reduction by one for surprise checks
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* Spells, use all weapons, cast spells in armor
  
'''Class Abilities'''
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'''Proficiencies'''
* Spells, use all weapons, cast spells in armor
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* Adventuring, Battle Magic (+1 Init when casting spells), Military Strategy
  
 
'''Combat'''
 
'''Combat'''
 
*HP: 3
 
*HP: 3
*AC: 15
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*AC: 3
*Attack Bonus: +1
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*Attack Throw: Melee 10+ Ranged 11+
*Move: 20'
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*Move: 40'
 
*Saving Throws:
 
*Saving Throws:
**Death Ray or Poison: 12
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**Paralysis or Petrify: 14
**Magic Wands: 11
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**Death Ray or Poison: 14
**Paralysis or Petrify: 12
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**Dragon Breath: 16
**Dragon Breath: 15
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**Magic Wands: 16
**Spells: 13
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**Spells: 16
  
  
*Equipment: 56/60
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*Equipment: 5 stone
**Armor: Chain mail armor (40)
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**Armor: Chain mail armor  
**Weapons: Short Sword (3), Sling, 20 bullets (2)
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**Weapons: Short Sword, Sling, 20 bullets  
**Gear: Clothes, Backpack, lantern (2), 4 flasks oil (4), Tinderbox (1)
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**Gear: Clothes, Backpack, lantern, 2 flasks common oil, 2 flasks military oil, Tinderbox
**Miscellaneous Magic: Spellbook (1)
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**Miscellaneous Magic: Spellbook
**Treasure: 34 gp (3)
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**Treasure: 34 gp
  
  
 
== Spells ==
 
== Spells ==
 
*First Level. 1 per day.
 
*First Level. 1 per day.
**Read Magic
 
 
**Magic Missile
 
**Magic Missile
**Protection from Evil
 
  
  

Revision as of 13:17, 22 August 2016

Eldrin Yessalor


A character in the Morgansfort campaign.

  • Elven Spellsword Level 1 (Arcanist-Guardian)
  • XP: 925/4000


Attributes

  • STR 12
  • INT 9
  • WIS 10
  • DEX 7 (-1)
  • CON 10
  • CHA 8 (-1)

Languages

  • Common, Elvish, Gnoll, Hobgoblin, Orc

Abilities

  • Attunement to Nature: +1 to Surprise rolls
  • Keen Eyes: Detect secret doors 8+ or 14+ with a cursory look
  • Connection to Nature: Immune to the paralyzing attack of ghouls
  • Spells, use all weapons, cast spells in armor

Proficiencies

  • Adventuring, Battle Magic (+1 Init when casting spells), Military Strategy

Combat

  • HP: 3
  • AC: 3
  • Attack Throw: Melee 10+ Ranged 11+
  • Move: 40'
  • Saving Throws:
    • Paralysis or Petrify: 14
    • Death Ray or Poison: 14
    • Dragon Breath: 16
    • Magic Wands: 16
    • Spells: 16


  • Equipment: 5 stone
    • Armor: Chain mail armor
    • Weapons: Short Sword, Sling, 20 bullets
    • Gear: Clothes, Backpack, lantern, 2 flasks common oil, 2 flasks military oil, Tinderbox
    • Miscellaneous Magic: Spellbook
    • Treasure: 34 gp


Spells

  • First Level. 1 per day.
    • Magic Missile


Motivation


Poverty and finding his cousin Aerylon