Elem Everen

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Sable Deceiver Elem Everen

Forgotten.jpg

Race: Forgotten

Bennies: 3/3

Wounds: 0/3

Fatigue: 0/2

Dust: 2

Expert Forager (+1): The Forgotten are taught from birth how to use every scrap of the environment in order to survive. They begin with a d6 in Survival.

Stealth and Espionage (+2): The Forgotten learned by necessity how to hide from the worst predators on Auriga. Turning that skill against their enemies has proven equally useful. The Forgotten begins with a d8 in Stealth.

Infiltration (+3): Through the use of Dust, the Forgotten alter and mask their appearance in order to infiltrate other societies to plunder both resources and technology. The Forgotten can use the Disguise power at will, using Smarts for their casting die.

What's Mine Is Mine (-2): Having little compared to the other major factions of Auriga (due to having to steal most of it), the Forgotten hoard Dust and resources voraciously. The Forgotten begin with the Greedy Major Hindrance.


Stats

Charisma 0

Pace 6

Parry 6

Toughness 7 (2)


Attributes

Agility d8

Smarts d6

Spirit d4

Strength d6

Vigor d6


Skills

Climbing d6

Fighting d8

Lockpicking d6

Notice d6

Stealth d8+2 (d8+3 in natural environments)

Streetwise d6

Survival d6

Throwing d6

Tracking d6+2


Edges

Hunter

Two-Fisted


Hindrances

Enemy (TBD) [Minor]

Greedy (Major)

Overconfident(Major)

Wanted (TBD) [Minor]


Powers

Disguise


Gear

Glassteel Studded Leather

Iron Axe (d6+d6, 3/6/12, Main Hand)

Iron Dagger (d6+d4, Off Hand)

Backpack w/bedroll, blanket, waterskin, flint and steel, whetstone, supplies