Elysia Glenn

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Revision as of 20:09, 2 June 2017 by 70.44.103.226 (talk) (Equipment)
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Strange Highways


Rank

  • Spellsword 1
  • XP: 2500/4000
  • Neutral
  • Full PC
  • List any titles or holdings

Attributes

  • STR 10
  • INT 10
  • WIS 10
  • DEX 13 (+1)
  • CON 10
  • CHA 10

Skills

  • Elf
    • Connected to nature: 1+ to suprise rolls
    • Secret and Hidden doors: @8+ active, @14 otherwise
    • Immune to ghoul paralysis
    • Extra possible languages
  • Languages
    • Common
  • General Proficiencies
    • Adventuring
    • Riding
    • SUrvival: Foraging while traveling @14+ for 1d6 man size creatures, automatic for self. Hunting sole activity one day @10+ for 2d6 man size creatures, one wandering monster roll. Both abilities assume fertile areas? pp95
  • Class Proficiencies
    • Beast Friendship: Plants and Fauna identified @11+. Mood and body language of beasts. Normal animals 2+ reaction, may gain as henchman.
    • Fighting Style: Sword and Shield. May ready and move same action. AC1+

Combat

  • AC 9
  • HP 6
  • Movement Rate 60/20/60
  • Initiative Modifier: 1+
  • Attacks: One handed Sword, SHortbow
    • Primary Melee Attack: 10+ @ 1d6+1
    • Secondary Melee Attack:
    • Primary Ranged Attack: 9+ @ 1d6+1
  • Saves:
    • Petrification & Paralysis: 13+
    • Poison & Death: 14+
    • Blast & Breath: 16+
    • Staves & Wands: 16+
    • Spells: 15+

Spells

  • First Level: 1
    • Magic Missile
    • Another first-level spell in your repertoire
    • Etc
  • Second Level: Spells Per Day
    • One
    • Two
    • You-know-what-to-do

Equipment

  • Plate Armor 6 stone 60gp
  • Shield 1 stone 10gp
  • Sword 1/6s 15gp
    • Waterskin 1/6s 6sp
  • Dress
    • Low leather boots 6sp
    • Serf tunic and pants 2gp
  • Coin purse 1/6s 5sp
    • 3gp 8sp
  • Mule 20gp
    • Tack and saddle 5gp
    • Large sack 8sp
      • Spellbook 20gp
      • One week standard rations 7s