Endorl Karchian

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Background

Endorl was born and bred in New Pavis. His childhood was normal by Pavic standards, he joined one of the street gangs as a child but left when he found he wanted more money and started working for his father. His father was a herder in the town and Endorl followed him into the family business. To him herding was boring work and when his father died of the shakes, Endorl was 22 at the time, he gave it up and joined the lunar army as an auxiliary.

He spent 10 years patrolling the Zola Fel with 2 of those stationed in Corflu. He gained valuable experience fighting broos and other chaos monsters on the borderlands. He recently left having grown tired of insect bites and swamp fever in Corflu, when he returned to Pavis he enlisted in the watch and has now been patrolling the mean streets for a couple of seasons.

Although he has served with the red army Endorl has no love of the Lunars, he sees them as invaders and illegal occupants of his home. He has always been a member of Pavis and hopes to rise through the ranks to become part of the temple hierarchy. This he keeps to himself, having enough experience of the Lunars to stay out of trouble.

Dark haired and bearded, Endorl is of average height and weight but has good muscular definition. There is a large scar on his left thigh, caused by a broos spear. Another on the front and back of his left shoulder show where a bison rider’s arrow found a home. A third all down his back are the remnants of a tusker’s tusks. He wears the usual garb of a pavic working man and when on duty will wear his armour and carry his weapons. A veteran of many combats he has killed before and is unafraid to do so again if he needs to.

Character Details

  • Name: Endorl Karchian
  • Race: Human
  • Cults:-
    • Rune Level:
    • Initiate: Pavis
      • Sub Cults: '
    • Lay Member: '
  • Social Condition: '
  • Sex: Male
  • Previous Experience: 7 years Herder, 10 years Soldier

Characteristics

Str: 13, Con: 14, Siz: 12, Int: 14, Pow: 18, Dex: 12:, App: 15.

  • Damage Bonus/Minus: +1D4
  • Hit Points: 13 HP
  • Fatigue Points: 27

Skill Groups

  • Agility: +1%
    • Boat (05): 6%
    • Climb (40): 55%
    • Dodge (05): 13%
    • Jump (25): 40%
    • Ride (05): 21%
    • Swim (15): 16%
    • Throw (25): 21%


  • Knowledge: +4%
    • Animal Lore (05): 44%
    • Craft --- (10): 0%
    • Craft --- (10): 0%
    • Craft --- (10): 0%
    • Evaluate (05): 9%
    • First Aid (10) : 58%
    • Human Lore (05): 46%
    • Martial Arts (00): 0%
    • Mineral Lore (05): 9%
    • Plant Lore (05) : 9%
    • Read/Write Pavic (00) : 21%
    • Read/Write : 0%
    • Read/Write : 0%
    • Read/Write : 0%
    • Shiphandling (00): 0%
    • World Lore (05): 30%


  • Manipulation: +7%
    • Conceal (05): 22%
    • Devise (05): 36%
    • Sleight (05): 12%
    • Play Instrument (00): 0%


  • Perception: +10%
    • Listen (05): 76%
    • Scan (25): 76%
    • Search (25): 42%
    • Track (05): 15%


  • Stealth: -8%
    • Hide (10): 12%
    • Sneak (10): 2%


  • Communication: +10%
    • Fast Talk (05): 15%
    • Orate (05): 32%
    • Sing (05): 15%
    • Speak Pavic (30): 40%
    • Speak TradeTalk (15): 20%
    • Speak: 0%
    • Speak: 0%


  • Magic: +13%
    • Ceremony (10): 35%
    • Enchant (0): 0%
    • Summon (0): 0%
    • Duration (0): 0%
    • Intensity (0): 0%
    • Multispell (0): 0%
    • Range (0): 0%


Hit Points and Armour

Location Name Armour types H.P. A.P. Enc. Location
Head Helm 5 4 0.8 19-20
Left Arm Light Chain 4 5 1 16-18
Right Arm Light Chain 4 5 1 13-15
Chest Light Chain 6 5 2 12
Abdomen Light Chain 5 5 1 09-11
Left Leg Light Chain 5 5 2 05-08
Right Leg Light Chain 5 5 2 01-04
  • Total Hit Points: 13 HP

Weapons and Shields

  • Attack Bonus/Minus: +7%
  • Parry Bonus/Minus: +1%
  • Strike Ranks: Siz: 2 +Dex: 3 = 5
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
1H Battleaxe 1D8+2+1D4 7 8 49% 16% 0m 1
2H Weapon % % m
RH Hurled Stone 1d4+1+1D2 5/8 -- 22% -- 20m 0.5
Composite Bow 1D8+1 5/8 7 66% 6% 120/225m 0.5
Target Shield 1D6+1D4 8 12 22% 56% 0m 3
RH Dagger 1D4+2+1D4 8 6 49% 16% 0m 0.5
Fist 1D3+1D4 8 4 32% 26% 0m 0
Kick 1D6+1D4 8 5 32% 26% 0m 0
Head Butt 1D4+1D4 8 5 17% 11% 0m 0
Grapple Special 8 special 32% 26% 0m 0

Magic

  • Power:-
    • Current Characteristic POW: 18
    • Current Available MP: 18
    • Current Stored POW: 0


Spirits:

  • Spirit One
    • INT:
    • POW:
    • Where Bound:
  • Spirit Two
    • INT:
    • POW:
    • Where Bound:
  • Spirit Three
    • INT:
    • POW:
    • Where Bound:


  • Spirit Magic:
    • Bladesharp 1, Heal 2
  • Divine Magic:

Mounts

  • Name: Insert Name
  • Breed: Insert breed and training

Str: xx, Con: xx, Siz: xx, Pow: xx, Dex: xx.

  • Damage Bonus/Minus: +/-xx
  • Hit Point Bonus: +/-xxhp
  • Move Rate: xx
Location Name Armour types H.P. A.P. Enc. Location
Head Insert Armour Type xx xx xx 17-20
Left Foreleg Insert Armour Type xx xx xx 14-16
Right foreleg Insert Armour Type xx xx xx 11-13
Forequarters Insert Armour Type xx xx xx 08-10
Hindquarters Insert Armour Type xx xx xx 05-07
Left Hindleg None xx xx xx 03-04
Right Hindleg None xx xx xx 01-02
  • Total Hit Points: xxHP
  • Attack Bonus/Minus: +/-xx%
Attack Damage S.R. Attack %
Attack Type Damage xx xx%
Attack Type Damage xx xx%
Attack Type Damage xx xx%
Attack Type Damage xx xx%

Equipment

  • Weapons:
    • Composite Bow
    • 20 Arrows
    • 1H Battleaxe
    • Dagger
    • Target Shield
  • Armour:
    • Helm
    • Light Chain Hauberk
    • Light Chain Sleeves
    • Light Chain Trews
  • Other:
    • Linen Clothes
    • Wool Clothes
    • Leather Boots
    • Knife
    • 50m Rope
    • Writing Equipment
    • Sack
    • Pack (containing all 'other' items)
    • Waterskin
    • Sleeping roll
    • Firemaker & Tinder

315L in cash available. Total ENC 29.3 (15.3 without pack)

  • Magic Items:

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