Difference between revisions of "Enrico d'Lyrandar"

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I also don't care about your music history derege or any of that bullshit. If you can't see things for what they really are, I don't care how much you know. It's like a mathematician knowing all of the numbers but can't understand the formula for the life of him. Don't act so elitist and know-it-all, saying  the mainstream version of rap should remain  black' and therefore  gangsta' so that it is impossible that rap music may be usurped by whites like Rock music was.
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=== Charger's Call ===
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'''Encounter'''       Arcane, Weapon Standard Action      Melee weapon
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'''Target:''' One creature
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'''Attack''': +13 vs. AC
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'''Hit''': 2d8 + 7 damage, and each ally within 5 squares of you gains a +5 bonus to attack rolls while charging until the end of your next turn.
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===Moment of Escape===
 
===Moment of Escape===

Latest revision as of 10:58, 20 July 2012

A character in Morgrave High: Passing Marks

Alt text
Enrico d'Lyrandar

“Adventure! Excitement! Fantastical booty! All in a day’s work for a sky pirate!”

Role: Bard

Character Archetype: Pirate Geek

Theme Songs: "Sally Maclennane" by the Pogues -[1]

"The Nancy" by Stan Rogers

Family: Juliet Brightwind d'Lyrandar (mother), Koulton Brightwind d'Lyrandar (uncle)


Character Sheet[edit]

Languages: Common, Elven, Giant

Str 11, Con 19, Dex 10, Int 13, Wis 8, Cha 19.

Arcana +8, Insight +8, Bluff +11, Acrobatics +7, Diplomacy +13

Dungeoneering +2, Endurance +7, Heal +2, History +4, Intimidate +7, Nature +2, Perception +2, Religion +4, Stealth +3, Streetwise +7, Thievery +3, Athletics +3

HP: 51 Surges: 10 Surge value: 12

AC: 20 Fort: 18 Ref: 18 Will: 18

  • Group Diplomacy: You grant allies within 10 squares of you a +1 racial bonus to Diplomacy checks.
  • Virtue of Valor: Once per round, when any ally within 5 squares of you reduces an enemy to 0 hit points or bloodies an enemy, you can grant 5 temporary hit points to that ally as a free action.


Masjestic Word[edit]

Encounter(Special) Arcane, Healing Minor action Close Burst 5

Target: You or one ally in burst

Effect: The target can spend a healing surge and regain 4 additional hit points, as well as 4 temporary hit points. Enrico may slide the target one square. The ability may be used twice per encounter, but only once per round.


Vicious Mockery[edit]

At-Will Arcane, Charm, Implement, Psychic Standard Action Ranged 10

Target: One creature

Attack: +10 vs. Will

Hit: 1d6 + 6 damage, and the target takes a -2 penalty to attack rolls until the end of your next turn.


War Song Strike[edit]

At-Will Arcane, Weapon Standard Action Melee weapon

Target: One creature

Attack: +13 vs. AC

Hit: 1d8 + 7 damage, and any ally who hits the target before the end of your next turn gains 4 temporary hit points.


Burning Spray[edit]

Encounter Arcane, Fire, Implement Standard Action Close blast 3

Target: Each creature in blast

Attack: +10 vs. Reflex

Hit: 1d8 + 6 damage.


Inspiring Refrain[edit]

Encounter Arcane, Weapon Standard Action Melee weapon

Target: One creature

Attack: +13 vs. AC

Hit: 2d8 + 7 damage, and each ally within 5 squares of you gains a +1 power bonus to attack rolls until the end of your next turn.


Charger's Call[edit]

Encounter Arcane, Weapon Standard Action Melee weapon

Target: One creature

Attack: +13 vs. AC

Hit: 2d8 + 7 damage, and each ally within 5 squares of you gains a +5 bonus to attack rolls while charging until the end of your next turn.


Moment of Escape[edit]

Encounter Arcane Move Action Ranged 10

Target: One ally

Effect: You slide the target 4 squares.