Editing Episode 125. Highgate

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The complete list of weapons and gear is:  
 
The complete list of weapons and gear is:  
  
2 100 lb missile launchers (d6) <br>
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2 100 lb missile launchers (d6)
4 500 lb missiles (short range)<br>
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4 500 lb missiles (short range)
4 100 lb kinetic warheads<br>
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4 100 lb kinetic warheads
2 100 lb explosive warheads<br>
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2 100 lb explosive warheads
  
2 100 lb EMP warheads<br>
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2 100 lb EMP warheads
2 100 lb cannister warheads<br>
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2 100 lb cannister warheads
2 20 lb (1 ton) cannons (d2)<br>
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2 20 lb (1 ton) cannons (d2)
2000 rounds of kinetic ammunition (ROF 3 for burst @ -2 steps, Full Auto=100 rounds, opponent makes average defense roll)<br>
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2000 rounds of kinetic ammunition (ROF 3 for burst @ -2 steps, Full Auto=100 rounds, opponent makes average defense roll)
  
4 light machine guns (d2Vx10 vs personnel) 1000 rounds ammo<br>
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4 light machine guns (d2Vx10 vs personnel) 1000 rounds ammo
10 assault rifles (d8) 400 rounds of ammo<br>
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10 assault rifles (d8) 400 rounds of ammo
20 concussion grenades (4d6B)<br>
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20 concussion grenades (4d6B)
20 frag grenades (5d6W)<br>
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20 frag grenades (5d6W)
  
10 plate vests<br>
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10 plate vests
10 suits, mesh<br>
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10 suits, mesh
10 squad helmets<br>
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10 squad helmets
  
20 nootropics<br>
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20 nootropics
20 stimulants<br>
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20 stimulants
  
Map of Pala on Miranda<br>
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Map of Pala on Miranda
Neutrino Detector<br>
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Neutrino Detector
  
  

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