Editing Episode 125. Highgate
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Latest revision | Your text | ||
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The complete list of weapons and gear is: | The complete list of weapons and gear is: | ||
− | 2 100 lb missile launchers (d6) | + | 2 100 lb missile launchers (d6) |
− | 4 500 lb missiles (short range) | + | 4 500 lb missiles (short range) |
− | 4 100 lb kinetic warheads | + | 4 100 lb kinetic warheads |
− | 2 100 lb explosive warheads | + | 2 100 lb explosive warheads |
− | 2 100 lb EMP warheads | + | 2 100 lb EMP warheads |
− | 2 100 lb cannister warheads | + | 2 100 lb cannister warheads |
− | 2 20 lb (1 ton) cannons (d2) | + | 2 20 lb (1 ton) cannons (d2) |
− | 2000 rounds of kinetic ammunition (ROF 3 for burst @ -2 steps, Full Auto=100 rounds, opponent makes average defense roll) | + | 2000 rounds of kinetic ammunition (ROF 3 for burst @ -2 steps, Full Auto=100 rounds, opponent makes average defense roll) |
− | 4 light machine guns (d2Vx10 vs personnel) 1000 rounds ammo | + | 4 light machine guns (d2Vx10 vs personnel) 1000 rounds ammo |
− | 10 assault rifles (d8) 400 rounds of ammo | + | 10 assault rifles (d8) 400 rounds of ammo |
− | 20 concussion grenades (4d6B) | + | 20 concussion grenades (4d6B) |
− | 20 frag grenades (5d6W) | + | 20 frag grenades (5d6W) |
− | 10 plate vests | + | 10 plate vests |
− | 10 suits, mesh | + | 10 suits, mesh |
− | 10 squad helmets | + | 10 squad helmets |
− | 20 nootropics | + | 20 nootropics |
− | 20 stimulants | + | 20 stimulants |
− | Map of Pala on Miranda | + | Map of Pala on Miranda |
− | Neutrino Detector | + | Neutrino Detector |