Eric Durand

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Titles: Dominus Ventus, Duke of the Wind

Eric Durand was a skilled pilot in his mortal life, flying search and rescue operations, but one day his luck gave out and he crashed in a storm. He was badly injured, enough to end his flying career, but instead of bemoaning his fate he focused on getting back on his feet. He took a position on the ground directing operations where he could still put his skills to use. Before long, though, he was plucked up and turned into a living god of the Wind. It was less of a surprise than it might have been; any pilot knows there is more to the sky than meets the eye.


Traits and Attributes

Mortal Will: 8/8 Passion: Improvisation 2 Skill: Pilot 3 Skill: Search and Rescue 2 Skill: Manager 1

Aspect: 1 (6/6) Domain: 4 (6/6) Persona: 3 (6/6) Treasure: 0 (6/6)

1 CP spent on additional MP

Bonds and Afflictions

Affliction: The weather emphasizes my moods and dramatic moments. (1) (Ruffled hair, dramatic thunderclaps, etc.) Bond: I can fly anything. (2) Bond: You can't take the sky from me. (3) Bond: I can slip from surly bonds. (2) Bond: If I fail, I must get up and try again. (2) Bond: I will (must) protect those you can't protect themselves. (2) Bond: Eh, that's nothing some duct tape won't fix. (1) -- Anchor: Roll of duct tape, good for patches and improvised repairs.


Estate

The Wind


Domain Miracles 0: Know when the Wind is in danger. 1: Create a little breeze. 2: Know what the weather will be like. Ask the wind what it's carried lately. 3: Keep a cool morning wind going through a stifling day. Keep a room drafty even when the windows and doors are shut. 4: Summon the freezing North Wind. Blow down an impudent pig's house. 5: Calm a gale. Ruin a kite-flying contest. Ask the wind what rumors it's carried lately. 6: Make Chicago a Windless City. Shift a jet stream. Keep a summer breeze going all winter. 7: Summon a hurricane. Write your name on Jupiter by blowing clouds around. Jam radio with the solar wind. Blow out a massive fire. 8: Dissipate a different hurricane. Make the air perfectly still across the entire midwest. 9: Reshape the wind patterns that drive the global weather system. Create a nation of wind spirits. Claim ocean currents are actually very wet wind and mess with those. Broadcast television is totally wind too.

Persona Miracles 0: See things related to the Wind. 1: Make someone a little better or worse at carrying things. 2: Live as a gust of wind for a while. 3: Slip through a crack. Fly through the air. 4: Make someone invisible. Cause a social movement to wear down resistance. 5: Make someone a terrible dancer. Cause a thunderstorm to become oddly still. Incarnate in a weather front. 6: Rock like a hurricane. Guarantee a sailboat always has a good wind. 7: Make an entire nation nimble as the wind. Cause an idea to slip into people's heads. 8: Stop a war by removing its fury. Make a city steady and unchanging. 9: Make wind power the main source of electricity.

Lifepath

Key VII - Star of Bethlehem, Something Changed, Forever

Heart: What It Made Me

  • Driven to Keep Going
  • I Love to Fly
  • Estate From the Beautiful Side of the World
  • Contact: I'm still in touch with my old buddies.

Shadow: How It Changed the World

  • I Can't Let Go
  • I'm Committed
  • Estate You Can Point To: It Almost Destroyed Me


Key XV - Oak, the Key of Something That Hasn't Changed

Heart: My Identity

  • I am a pilot still.
  • Affiliation: I would serve the Light, but they don't understand what makes humanity worth saving.


Shadow:

  • Contact: Organization
  • Contact: I accidentally a Deceiver. To be fair, he had treasonously delicious cookies.