Editing Eric Thursley
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=== Conjurer 3 === | === Conjurer 3 === | ||
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'''Weapon and Armor Proficiency:''' Wizards are proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff, but not with any type of armor or shield. Armor of any type interferes with a wizard’s movements, which can cause her spells with somatic components to fail. | '''Weapon and Armor Proficiency:''' Wizards are proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff, but not with any type of armor or shield. Armor of any type interferes with a wizard’s movements, which can cause her spells with somatic components to fail. | ||
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This benefit doesn't apply to spells gained from classes other than wizard. | This benefit doesn't apply to spells gained from classes other than wizard. | ||
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=== Master Specialist 2 === | === Master Specialist 2 === |