Editing Eric Thursley

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Str 10 (+0)
 
Str 10 (+0)
  
Dex 18 (+4) [base 17, +1 lvl4]
+
Dex 14 (+2) [base 13, +1 item]
  
Con 16 (+3) [base 14, +2 item]
+
Con 16 (+3) [base 15, +1 item]
  
Int 18 (+4)
+
Int 18 (+4) [base 15, +1 level 4, +2 item]
  
Wis 13 (+1)  
+
Wis 12 (+1)  
  
 
Cha 14 (+2) [base 13, +1 item]
 
Cha 14 (+2) [base 13, +1 item]
  
  
Hit Points: xxx [xxx base, +18 Con]
+
Hit Points: 45 [24 base, +21 Con]
  
 
Subdual Damage: 0
 
Subdual Damage: 0
  
Init: +8 [+4 Dex, +4 Improved Initiative]
+
Init: +6 [+2 Dex, +4 Improved Initiative]
  
BAB: +2 [+1 Conjurer, +1 Master Specialist]
+
BAB: +3 [+1 Conjurer, +1 Master Specialist, +1 Malconvoker]
  
Grapple: +2
+
Grapple: +3 [+3 class, +0 Str]
  
  
Line 1,156: Line 1,156:
 
* Demon, Nashrou (CE, MMIV44)
 
* Demon, Nashrou (CE, MMIV44)
 
* Eladrin, Coure (CG, BoED168)
 
* Eladrin, Coure (CG, BoED168)
* Elemental, Small (Air) (N)
+
* Elemental, Small (any) (N)
* Elemental, Small (Earth) (N)
 
* Elemental, Small (Fire) (N)
 
* Elemental, Small (Water) (N)
 
 
* Fiendish ape (LE)
 
* Fiendish ape (LE)
 
* Fiendish boar (NE)
 
* Fiendish boar (NE)
Line 1,174: Line 1,171:
  
 
''* May be summoned only into an aquatic or watery environment.''
 
''* May be summoned only into an aquatic or watery environment.''
 +
  
 
====Tongues====
 
====Tongues====
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* Fiendish giant praying mantis (NE)
 
* Fiendish giant praying mantis (NE)
 
* Fiendish giant wasp (LE)
 
* Fiendish giant wasp (LE)
* Fiendish monstrous spider, Large (CE) [instead of Fiendish monstrous Diving spider (CE, Sto169)]
+
* Fiendish monstrous spider, Large (CE) (instead of Fiendish monstrous Diving spider (CE, Sto169)
* Fiendish Sea snake, Huge (CE, Sto170) [instead of Fiendish snake, Huge viper (CE)]
+
* Fiendish Sea snake, Huge (CE, Sto)
 
* Fiendish shark, Large (NE) *
 
* Fiendish shark, Large (NE) *
 +
* Fiendish snake, Huge viper (CE)
 
* Guardinal, Cervinal (NG, MMII)
 
* Guardinal, Cervinal (NG, MMII)
 
* Howler (CE)
 
* Howler (CE)
Line 1,283: Line 1,282:
 
* Imp, Euphoric (LE, FF)
 
* Imp, Euphoric (LE, FF)
 
* Imp, Filth (LE, FF)
 
* Imp, Filth (LE, FF)
* Mephit (Air) (N)
+
* Mephit (any) (N)
* Mephit (Dust) (N)
+
* Mephit, Glass (N, San)
* Mephit (Earth) (N)
+
* Mephit, Sulfur (N, San)
* Mephit (Fire) (N)
 
* Mephit (Glass) (N, San)
 
* Mephit (Ice) (N)
 
* Mephit (Magma) (N)
 
* Mephit (Ooze) (N)
 
* Mephit (Salt) (N)
 
* Mephit (Steam) (N)
 
* Mephit (Sulfur) (N, San)
 
* Mephit (Water) (N)
 
 
* Nerra, Kalareem (N, FF)
 
* Nerra, Kalareem (N, FF)
 
* Nightmare, Lesser (NE, PH)
 
* Nightmare, Lesser (NE, PH)
Line 2,746: Line 2,736:
  
  
====Elemental, Small (Air)====
+
====Air Elemental, Small====
 
Small Elemental (Air, Extraplanar); CR 1; HD 2d8+[[4]];
 
Small Elemental (Air, Extraplanar); CR 1; HD 2d8+[[4]];
 
'''hp [[13]]'''
 
'''hp [[13]]'''
Line 2,775: Line 2,765:
  
  
====Elemental, Small (Earth)====
+
====Earth Elemental, Small====
 
Small Elemental (Earth, Extraplanar); CR 1; HD 2d8+[[6]];
 
Small Elemental (Earth, Extraplanar); CR 1; HD 2d8+[[6]];
 
'''hp [[15]]'''
 
'''hp [[15]]'''
Line 2,806: Line 2,796:
  
  
====Elemental, Small (Fire)====
+
====Fire Elemental, Small====
 
Small Elemental (Fire, Extraplanar); CR 1; HD 2d8+[[4]];
 
Small Elemental (Fire, Extraplanar); CR 1; HD 2d8+[[4]];
 
'''hp [[13]]'''
 
'''hp [[13]]'''
Line 2,833: Line 2,823:
  
  
====Elemental, Small (Water)====
+
====Water Elemental, Small====
 
Small Elemental (Water, Extraplanar); CR 1; HD 2d8+[[6]];
 
Small Elemental (Water, Extraplanar); CR 1; HD 2d8+[[6]];
 
'''hp [[15]]'''
 
'''hp [[15]]'''
Line 3,075: Line 3,065:
  
 
'''Hold Breath Ex:''' A sea snake can hold its breath for a number of rounds equal to 6x its Constitution score before it risks drowning. For a typical sea snake, this is [[90]] rounds, or [[9]] minutes.
 
'''Hold Breath Ex:''' A sea snake can hold its breath for a number of rounds equal to 6x its Constitution score before it risks drowning. For a typical sea snake, this is [[90]] rounds, or [[9]] minutes.
 +
 +
'''Smite Good(Su):''' Once per day a fiendish creature can make a normal melee attack to deal +3 extra damage against a good foe
  
 
'''Skills():''' A sea snake has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
 
'''Skills():''' A sea snake has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
  
'''Smite Good(Su):''' Once per day a fiendish creature can make a normal melee attack to deal +3 extra damage against a good foe
 
  
 
====Fiendish Constrictor Snake====
 
====Fiendish Constrictor Snake====

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