Exalted: Brave New World/Claudine

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  • Claudine
  • Caste: Night
  • Concept: Assassin/Infiltrator
Claudine.jpg

Motivation

Hunt and destroy the enemies of Creation.

Intimacies

Natural

Negative

Positive

Etain[Cherish] 5

Supernatural

Negative

Positive

Anima

When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.

When a Night Caste Solar expends Peripheral Essence, she may spend additional motes in order to prevent the expenditure from adding to her anima banner. his ability does not allow the character to mute Essence displays caused by the use of sorcery, however. To prevent the motes spent on a Charm that is not Obvious (see p. 183) from adding to her anima banner, the character must add one mote to the cost of the Charm. When using an Obvious Charm, she must spend twice the normal mote cost of the Charm to prevent it from adding to her anima banner.

The Nightbringer may also extend her muted anima like an imperceptible veil around her. This extended anima last for an entire scene and costs 10 motes of Essence to evoke. The anima mutes the senses of those attempting to perceive her, as well as the evidence she leaves behind for those who would follow her trail. Shadows are darker, sounds are muffled, and scent and footprints are both much lighter than normal. This muting increases the difficulty of all rolls to notice or track the Exalted by half the character’s Essence (round up), so long as this muted anima effect is active. Once the Solar spends 11-15 motes of Essence, though she is just as obvious as any other Exalt, her features are completely obscured by her anima display. Thus, assuming none of them saw her prior to her anima flaring, witnesses would be aware a Solar had been in their midst, but not her identity.

Attributes

Physical

  • Strength 2
  • Dexterity 7
  • Stamina 2

Social

  • Charisma 1
  • Manipulation 5
  • Appearance 5

Mental

  • Perception 2
  • Intelligence 2
  • Wits 3

Abilities

Caste

Athletics 5 Awareness 5 Dodge 5 Larceny 5 Stealth 7[Ambush 3]

Favored

Integrity 5 Lore 3 Martial Arts 5 Presence 5 Survival 5

Unfavored

Linguistics 2[Native: Old Realm, Low Realm, Forest Tongue]

Occult 3

Backgrounds

Orichalcum Chain Daiklave: Artifact 2

Claudine murdered a dynastic scion and claimed the blade from his still warm corpse. She removed and discarded the Jade Fivefold Harmonic Adapter; offended that the weapon was being used as a glorified short daiklave.

Four Mote Attunement

Blade: Speed 4, Accuracy +5, Damage +4L, Defense +2, Rate 3, Tags -

Chain: Speed 5, Accuracy +1, Damage +8B, Defense +3, Rate 3, Tags M, R

Clinch: Speed 6, Accuracy +2, Damage +6B, Defense -, Rate 2, Tags C, M, P, R

Rope: Speed 5, Accuracy +1, Damage +5L, Defense +3, Rate 3, Tags 2, M, R

Demon Ink Tattoo: Artifact 3

A gift from her mother on Claudine's sixteenth birthday, this tattoo was Inscribed into Claudine's back between her shoulder blades by Alveua. The inky black icon of cloaked figure was constituted from one of Erembour's own shadowy servants. Looking at the mark carefully one cannot overcome the feeling of being watched from behind.

Three Mote Attunement

Stealth+2[Ambush+3], Dexterity +2

Etain: Familiar 3

This obsidian butterfly is the closest thing to a friend that Claudine has. She bonded with the butterfly while appreciating it shortly after her exaltation and exploring her new found appreciation for Creation. A careless and uncaring man nearly stepped on the fragile creature save for Claudine's intervention, which callously tossed the man against an adjacent brick wall. She opened her cupped hands and it fluttered up and landed on the tip of her ear, now its favorite perch. She has since named her Etain and frequently tucks fragrant blooms into her hair as sweet treats for the little one.

Grants Five Motes

Merits

Each Merit

Flaws

Each Flaw

Charms

Athletics:

First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183

Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184

Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185

Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185

Monkey Leap Technique [1m, Reflexive[1], Scene; Combo-OK] Core pg 223

Foe Vaulting Method [1m, Reflexive[1], Scene; Combo-OK, Obvious] Core pg 223

Awareness:

First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183

Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184

Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185

Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185

Dodge:

First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183

Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184

Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185

Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185

Shadow Over Water [1m, Reflexive[2], Instant; Combo-OK] Core pg 227

Seven Shadow Evasion[Valor] [3m, Reflexive[2], Instant; Combo-OK] Core pg 227

Reflex Sidestep Technique [1m, Reflexive[2], Instant; Combo-OK] Core pg 227

Leaping Dodge Method, [3m, Reflexive[9], Instant; Combo-OK] Core pg 227

Integrity:

First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183

Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184

Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185

Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185

Epic Zeal of Conviction [Permanant] Infernals pg 132

Integrity Protecting Prana [5m + 1w, Reflexive], One Day; Combo-OK] Core pg 199

Larceny:

First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183

Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184

Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185

Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185

Linguistics:

First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183

Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184

Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185

Lore:

First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183

Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184

Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185

Martial Arts:

First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183

Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184

Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185

Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185

Just Another Branch Deceit [4m, Supplemental, Instant; Combo-Basic] GotMH-Maidens pg 25

Light-Treading Technique [3m + 1w, Reflexive, Scene; Combo-OK, Obvious] GotMH-Maidens pg 26

Flashing Passage [2m + 1w, Supplemental, One Action; Combo-OK, Obvious] GotMH-Maidens pg 26

Crystal Chameleon Form [6m, Simple, Scene; Form-Type, Obvious] GotMH-Maidens pg 26

Flashing Leaves Evasion [6m, Reflexive[2], Instant; Combo-OK, Obvious] GotMH-Maidens pg 26

Shattered Crystal Rebuke [5m + 1w, Reflexive[9], Instant; Combo-OK, Counterattack, Obvious] GotMH-Maidens pg 26

Razor-Edged Prism Assault [7m + 1w, Extra Action, Instant; Combo-OK, Obvious] GotMH-Maidens pg 26

Death-From-Nowhere Method [4m, Supplemental, Instant; Combo-OK] GotMH-Maidens pg 27

Stepping Beyond Light Prana [10m, Reflexive, Scene; Obvious] GotMH-Maidens pg 27

Occult:

First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183

Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184

Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185

Presence:

First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183

Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184

Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185

Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185

Stealth:

First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183

Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184

Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185

Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185

Survival:

First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183

Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184

Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185

Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185

Essence

  • Essence: 3
  • Personal: 19/19
  • Peripheral: 35/42
  • Committed to Charms: 0
  • Committed to artifacts: 7
  • Willpower: 10/10
  • Anima status:

Virtues

  • Compassion: 1
  • Conviction: 5
  • Temperance: 2
  • Valor: 3
  • (Virtue channels used: None)

Limit Break

The character knows no fear. She places herself in the forefront of battle, thoughtlessly challenges enemies to single combat, volunteers for all dangerous missions and won’t retreat under any circumstances. Partial Control: The character is without fear, but not without sense. She can retreat if tactically advisable and needn’t rush heedlessly into combat. However, she leads all charges and does not take personal risk into consideration when making plans. Duration: One full day Limit Break Condition: The character fights against losing odds, is challenged to single combat by a foe or otherwise has an opportunity to prove her bravery.

Conflict

Physical

  • Join Battle: 8
  • Dodge DV: 8
  • Parry DV: 8
  • Soak: 1/2/1

Movement

  • Move: 7
  • Dash: 13

Social

  • Join Debate:
  • Dodge MDV: 9
  • Parry MDV:

Health Levels

  • -0, -1, -1, -2, -2, -4, Incapacitated
  • (wounds are designated as bashing, lethal or aggravated)

Equipment

Chain Daiklave

Blade Defense: 7, Attack 17, Damage 6L, Rate 4, Speed 4

Chain Defense: 8, Attack 13, Damage 10b, Rate 4, Speed 5, M, R

Clinch Defense -, Attack 14, Damage 8b, Rate 2, Speed 6, C, M, P, R

Rope Defense 8, Attack 13, Damage 7L, Rate 3, Speed 5, 2, M, R

History

Born with four sisters to Erembour. They were raised competitively amongst one another with the knowledge that only one would be allowed to see her sixteenth birthday. As the girls grew they quickly set against each other in secret, murdering each other in the name of their mother until only one remained standing with a cold heart and bloody hands. As such the demon-blooded woman was sent into creation to perform her mother's bidding. In her dreams she saw faces and locations and hated them from the moment she awoke. She would hunt these faces until they were dead, a crimson gift for her mother.

Meeting success after success and leaving a dotted trail of corpses in the night as she moved from mark to mark she had come to her most challenging kill. A young dynast sent out to oversee a satrap. A cushy job for a favored brat. She had watched the compound for days, learned all the guard rotations, memorized the shadows and plotted her move. Although she much preferred to operate in the embrace of the shadows, her monitoring had revealed denser security past twilight. This was the day, she was ready to strike. She quickly flipped over the wall and followed it to the garden, here she wove her way closer and closer to the building, carefully avoiding the guards. She was almost to the building when something felt wrong. The guards were out of place. She glanced about and saw them closing off her escape over the wall just as her mark came down the stairs with a guard on each side. Apparently she had been expected. She could make a break for the wall and still get away but no, she was here to kill a man. Claudine burst from her cloak bearing her weapons and charged against the two guardsmen and the dragonblood, but something felt odd as she ran through the sunlight; it felt warm not on her skin, but from within. Everything slowed down as the light pushed the shadows from her body and soul, as she parried a guard flipped over him and placed her blade into his back before kicking off his dying corpse at the other guard. Slowly the light filled her vision as she fought on with murderous intent. The battle and blood blurred into blinding light which in turn blurred into dreams of what once was. Memories of emotions she had never felt washed over her and she knew what it meant to cherish creation. Only then did she she the voice, his voice, like that of a father she never knew "Killer, project your arts against those who would destroy Creation!" Claudine woke nestled in a back alley caked in blood. Moving aside the trash concealing her she staggered forth eager to clean up and hunt in the name of her new master.

Personality

To Claudine all people, including herself, fall into one of two categories; inconsequential, or target. There is only one thing she values and that is Creation. Anyone seeking to destroy or harm it will suffer the full unmitigated efficacy of her attention. Even so, Claudine is torn between presupposed loyalties to her mother and to the Ignis Divine. She recognizes that there is a line drawn and that she has one foot on either side, but is wary of making a commitment to either as she is unsure which has the best intentions for Creation; should she side with the status quo, or opt for a rebirth in fire and shadow? Until she can decide Claudine is focusing on the obvious enemies, those such as the Fey or the Abyssals should she ever learn of them.

Claudine grew up in a very warped and perverse childhood where she was expected to kill anyone with whom she bore an emotional attachment to, most notable of which were her own sisters. As a result she grew up without regard for intimacy, life, or property. To her everything is a consumable means to an end that is invariably the death of her mark. That was before her exaltation. The shadows that once gripped her soul have been dispelled by an inner light and memories of a life in the first age fill her dreams in place of targets to kill. She loves her Creation and that it needs her protection, but is not sure if she should support the status quo or work towards returning the yozi to power; if anyone could repair the damage then it would be the original creators that could do so, right?

When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.

Goals

Family

Each Member

Circle

Each Circlemate

XP

  • Earned: #0
  • Spent: #0 (make a list of all purchases here)
  • Unspent: #0