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==Arianna Explains...Combos!==
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''''Arianna Explains...Combos!''''
  
Combos trip up a lot of new players, but they're really easy once you get your head around them. Gather around and pay attention to Arianna, and soon you'll be inventing combos that let you mow down Sidereals by the division[1]! Yay!
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Combos trip up a lot of new players, but they're really easy once you get your head around them. Gather around and pay attention to Arianna, and soon you'll be inventing combos that let you mow down Sidereals by the divisio[1]*! Yay!
  
 
There's lots of other good combo guides out there, but we're going to go through this one slowly and carefully to make it as easy as possible.
 
There's lots of other good combo guides out there, but we're going to go through this one slowly and carefully to make it as easy as possible.
  
  
::[1] - If you're a Sidereal yourself, you may want to include a reflexive alibi-creating charm.
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;[1] - If you're a Sidereal yourself, you may want to include a reflexive alibi-creating charm.
  
  
===Are my charms Instant?===
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<b>Are my charms Instant?</b>
  
 
Take a good look at all the charms you want to combo. Is their duration Instant? If so, great! If not, you can't combo the charm. Sorry. Try putting your long-duration charms up *before* the battle, since you can't combo them. I recommend having your Eclipse taunt them so you can buff yourself while they're shaking with rage.
 
Take a good look at all the charms you want to combo. Is their duration Instant? If so, great! If not, you can't combo the charm. Sorry. Try putting your long-duration charms up *before* the battle, since you can't combo them. I recommend having your Eclipse taunt them so you can buff yourself while they're shaking with rage.
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===How about Reflexive charms?===
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<b>How about Reflexive charms?</b>
  
 
Reflexive charms are great. You can put as many reflexive charms as you like in a combo. You don't have to worry which ability they're from - as long as they're Instant, they can go in.
 
Reflexive charms are great. You can put as many reflexive charms as you like in a combo. You don't have to worry which ability they're from - as long as they're Instant, they can go in.
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NOTE: If you're a Dragonblooded, don't put Reflexive charms in combo. You can always use Reflexive charms, even if you've activated a combo, so don't waste your XP on putting them into combos!
 
NOTE: If you're a Dragonblooded, don't put Reflexive charms in combo. You can always use Reflexive charms, even if you've activated a combo, so don't waste your XP on putting them into combos!
  
 
==Simple, Supplemental, and Extra Action==
 
  
 
<b>That's really easy, Arianna! I guess that means Simple, Extra Action and Supplemental charms are harder...</b>
 
<b>That's really easy, Arianna! I guess that means Simple, Extra Action and Supplemental charms are harder...</b>
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A little. Unlike Reflexive charms, Simple, Extra Action and Supplemental charms have restrictions on both being put into combo, and on their use once you've activated the combo.
 
A little. Unlike Reflexive charms, Simple, Extra Action and Supplemental charms have restrictions on both being put into combo, and on their use once you've activated the combo.
  
'''All Simple, Extra Action and Supplemental charms in a combo must be from the same Ability'''
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<i>All Simple, Extra Action and Supplemental charms in a combo must be from the same Ability</i>
  
 
So, for instance, I could have a combo of Arrow Storm Technique (Archery, Extra Action) and Wise Arrow (Archery, Supplemental) but not Iron Whirlwind (Melee, Extra Action) and Ferocious Jab (Brawl, Supplemental).
 
So, for instance, I could have a combo of Arrow Storm Technique (Archery, Extra Action) and Wise Arrow (Archery, Supplemental) but not Iron Whirlwind (Melee, Extra Action) and Ferocious Jab (Brawl, Supplemental).
  
'''You can only have one Simple charm in a combo, and you MUST use it'''
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<i>You can only have one Simple charm in a combo, and you MUST use it</i>
  
 
So, if your combo has a Simple charm, and you activate it, you MUST use your action for that turn on the simple charm.
 
So, if your combo has a Simple charm, and you activate it, you MUST use your action for that turn on the simple charm.
  
'''You can only have one Extra Action charm in a combo, and you MUST use it'''
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<i>You can only have one Extra Action charm in a combo, and you MUST use it</i>
  
 
Just like our friend the Simple charm above, if you activate a combo with an Extra Action charm in it, you must use that charm.
 
Just like our friend the Simple charm above, if you activate a combo with an Extra Action charm in it, you must use that charm.
  
'''If you have an Extra Action and a Simple charm in the same combo, they MUST be compatible, and you MUST use the Simple charm on each extra action.'''
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<i>If you have an Extra Action and a Simple charm in the same combo, they MUST be compatible, and you MUST use the Simple charm on each extra action.</i>
  
 
This is one of the trickier ones, so let's have some examples to make it clear, yay!
 
This is one of the trickier ones, so let's have some examples to make it clear, yay!
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'''You can have as many Supplemental charms as you like in a combo, but you MUST use them when appropriate'''
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<i>You can have as many Supplemental charms as you like in a combo, but you MUST use them when appropriate</i>
  
 
Unlike Reflexives, where you can use them as much or little as you like in a turn where you've activated a combo including them, with Supplementals you need to use them whenever you can.
 
Unlike Reflexives, where you can use them as much or little as you like in a turn where you've activated a combo including them, with Supplementals you need to use them whenever you can.
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For instance, if Dace, clumsy person that he is, wanted to have a combo of Excellent Strike and Retrieve the Fallen Weapon, he couldn't - Excellent Strike only works with attacks, not picking up your weapon!
 
For instance, if Dace, clumsy person that he is, wanted to have a combo of Excellent Strike and Retrieve the Fallen Weapon, he couldn't - Excellent Strike only works with attacks, not picking up your weapon!
  
===What a Combo needs===
 
  
'''OK...I THINK I can put charms into combo now, though I'd like some examples...is there anything else my combo needs?'''
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<b>OK...I THINK I can put charms into combo now, though I'd like some examples...is there anything else my combo needs?</b>
  
 
I'm glad you asked, Hypothetical Student! A Combo has two important elements you can't do without:
 
I'm glad you asked, Hypothetical Student! A Combo has two important elements you can't do without:
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<b>Signature</b> - each combo has a distinct look, which is instantly recognisable to anyone who's seen it before. This can range from a simple cascade of red sparks twisting off your blade, to the entire battlefield being drenched white with sunlight, your attacks appearing as golden caste-marks slamming into your opponent's body, and everything being slightly faded when the glare vanishes. Have fun! Generally you can have any aesthetic you like, so long as it's *roughly* appropriate to the mechanics. Feel free to be flexible with your signature during actual use, but make sure it's alway recognisable.
 
<b>Signature</b> - each combo has a distinct look, which is instantly recognisable to anyone who's seen it before. This can range from a simple cascade of red sparks twisting off your blade, to the entire battlefield being drenched white with sunlight, your attacks appearing as golden caste-marks slamming into your opponent's body, and everything being slightly faded when the glare vanishes. Have fun! Generally you can have any aesthetic you like, so long as it's *roughly* appropriate to the mechanics. Feel free to be flexible with your signature during actual use, but make sure it's alway recognisable.
  
 
===Examples===
 
  
 
Let's have those examples, shall we:
 
Let's have those examples, shall we:
  
  
'''A basic combo - Arianna's Unrelenting Lance Storm'''
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<i>A basic combo - Arianna's Unrelenting Lance Storm</i>
  
 
Charms: Cascade of Cutting Terror (Thrown, Supplemental) + Precision of the Striking Raptor (Thrown, Supplemental)
 
Charms: Cascade of Cutting Terror (Thrown, Supplemental) + Precision of the Striking Raptor (Thrown, Supplemental)
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'''An intermediate combo - Dace's All-encompassing Invincible Retribution Stance'''
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<i>An intermediate combo - Dace's All-encompassing Invincible Retribution Stance</i>
  
 
Charms: Heavenly Guardian Defence (Melee, Reflexive), Solar Counterattack (Melee, Reflexive), Essence Gathering Temper (Endurance, Reflexive), Iron Whirlwind Attack (Melee, Extra Action)
 
Charms: Heavenly Guardian Defence (Melee, Reflexive), Solar Counterattack (Melee, Reflexive), Essence Gathering Temper (Endurance, Reflexive), Iron Whirlwind Attack (Melee, Extra Action)
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===Pay to Play===
 
  
''''OK, so how do I figure out what a combo costs to use?''''
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<b>OK, so how do I figure out what a combo costs to use?</b>
  
 
Sometimes combo costs are listed in confusing fashion. Don't be confused!
 
Sometimes combo costs are listed in confusing fashion. Don't be confused!
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''''When can I activate my combo? When should I?''''
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<b>When can I activate my combo? When should I?</b>
  
 
You can activate a combo the first time you use a charm in a turn. For instance, if you're attacked before your initiative, and you have a combo with a defence charm, like Dipping Swallow Defence, you can activate the combo then, and use Dipping Swallow Defence, even if your combo also has many other charms in it. You would then use the other charms later in the turn when your initiative came around. You should probably describe the signature in your stunts throughout the turn. Shouting the name of the charm is strictly optional.
 
You can activate a combo the first time you use a charm in a turn. For instance, if you're attacked before your initiative, and you have a combo with a defence charm, like Dipping Swallow Defence, you can activate the combo then, and use Dipping Swallow Defence, even if your combo also has many other charms in it. You would then use the other charms later in the turn when your initiative came around. You should probably describe the signature in your stunts throughout the turn. Shouting the name of the charm is strictly optional.
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''''Help! I killed the Abyssal half way through my combo, but the rules say I still need to use the rest of my Extra Actions for the Simple Charm in the combo!''''
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<b>Help! I killed the Abyssal half way through my combo, but the rules say I still need to use the rest of my Extra Actions for the Simple Charm in the combo!</b>
  
 
That's right! You'll just have to attack rocks and trees and the rest of the scenery.
 
That's right! You'll just have to attack rocks and trees and the rest of the scenery.
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''''Can I combo charms from different Martial Arts styles together?''''
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<b>Can I combo charms from different Martial Arts styles together?</b>
  
 
Yes, that's one of the best parts of being a Martial Artist! Be careful, though - comboing charms doesn't ease weapon restrictions, so you while you CAN combo Armour Penetrating Fang Strike (Snake Style) and Spine-Shattering Bite (Tiger Style), you wouldn't be able to use the combo with Tiger Claws - you'd have to go bare-handed.
 
Yes, that's one of the best parts of being a Martial Artist! Be careful, though - comboing charms doesn't ease weapon restrictions, so you while you CAN combo Armour Penetrating Fang Strike (Snake Style) and Spine-Shattering Bite (Tiger Style), you wouldn't be able to use the combo with Tiger Claws - you'd have to go bare-handed.
  
  
''''Don't some charms break these rules?''''
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<b>Don't some charms break these rules?</b>
  
 
Yes they do! Examples include Leaping Tiger Attack and Ghost Eating Blow. Those charms explicitly state how they break these rules, however, so don't worry about it unless you're using those charms, and then simply follow the rules in their text.
 
Yes they do! Examples include Leaping Tiger Attack and Ghost Eating Blow. Those charms explicitly state how they break these rules, however, so don't worry about it unless you're using those charms, and then simply follow the rules in their text.
  
  
'''My crazy friend told me you can't take multiple actions ("split your dice pool") while you use a combo - is he crazy?'''
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<b>My crazy friend told me you can't take multiple actions ("split your dice pool") while you use a combo - is he crazy?</b>
  
 
He sure is! Actually a lot of people get this idea due to an errant example in the core book. The fact of the matter is, using a combo doesn't stop you from taking multiple actions - CHARMS stop you from doing that, in particular Simple and Extra Action charms. And as we know, if you use a combo with those charms in it, you must use them, and hence can't take multiple actions.
 
He sure is! Actually a lot of people get this idea due to an errant example in the core book. The fact of the matter is, using a combo doesn't stop you from taking multiple actions - CHARMS stop you from doing that, in particular Simple and Extra Action charms. And as we know, if you use a combo with those charms in it, you must use them, and hence can't take multiple actions.
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===What else should I know?===
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<b>What else should I know?</b>
 
*You can only activate one combo per turn
 
*You can only activate one combo per turn
 
*Even without a combo, you can use a charm as many times as is appropriate in a turn - "One charm per turn" means "You can't use Excellent Strike and Dipping Swallow Defence" not "You can't use Dipping Swallow Defence five times".
 
*Even without a combo, you can use a charm as many times as is appropriate in a turn - "One charm per turn" means "You can't use Excellent Strike and Dipping Swallow Defence" not "You can't use Dipping Swallow Defence five times".
 
*Lunars, Fair Folk, Alchemicals and some others have their own combo rules - check their books to be sure when you're making combos for such a character!
 
*Lunars, Fair Folk, Alchemicals and some others have their own combo rules - check their books to be sure when you're making combos for such a character!
  
'''But the corebook example with Swan says...'''
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<b>But the corebook example with Swan says...</b>
  
 
::hits Swan with fan "Stupid Swan, confusing those people! Baka!"
 
::hits Swan with fan "Stupid Swan, confusing those people! Baka!"

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