Editing Exalted Redux:Design Notes
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Hinder Target (1/degree) by skill | Hinder Target (1/degree) by skill | ||
− | + | Reduced by Resistance Bonus on a level by level basis | |
− | + | Degree is difficulty to all related actions by target if hindering action is successful for a certain time | |
− | + | Extra Degree determines duration: | |
− | + | 1: Next Action | |
− | + | 2-3: Next round | |
− | + | 4-5: Rest of Scene | |
− | + | 6-10: Rest of Day | |
− | + | 11+: One Week | |
Boost Initiative (1/1) by Alertness | Boost Initiative (1/1) by Alertness | ||
Resistance Bonus (1/1) by Resistance (Increases all stats for resisting one particular effect) | Resistance Bonus (1/1) by Resistance (Increases all stats for resisting one particular effect) | ||
− | + | Sorcery, Poison, Disease, Knockdown, etc. | |
Create Tools (3) by skill | Create Tools (3) by skill | ||
Create Mount (5) by ride | Create Mount (5) by ride | ||
Create Ship (15) by sail | Create Ship (15) by sail | ||
− | + | Create Airship (30) by sail | |
Lethal Damage (1) by attack skill | Lethal Damage (1) by attack skill | ||
− | + | Aggravated Damage (4) by attack skill | |
Soak Lethal (2) by resistance (min 3) | Soak Lethal (2) by resistance (min 3) | ||
− | + | Soak Aggravated (5) by resistance (min 5) | |
Toughness (1/1 soak, max skill) by resistance skill | Toughness (1/1 soak, max skill) by resistance skill | ||
− | + | Oversoak (10/1, max resistance skill, stacks with Toughness towards limit) | |
− | + | Perfect Soak (5+w) by Resistance (min 5) Solars only | |
Perfect Focus (1 extra essence pool/purchase) by Permanent Essence (costs 1w per scene to activate all levels possessed) | Perfect Focus (1 extra essence pool/purchase) by Permanent Essence (costs 1w per scene to activate all levels possessed) | ||
Ox Body (*) by endurance skill | Ox Body (*) by endurance skill | ||
− | + | Terrestrial and Sidereal gives +2 health levels each, Lunar and Solar give +3 health levels | |
Essential Sight (*) by Awareness Skill | Essential Sight (*) by Awareness Skill | ||
Harnessing the Circle (0) by essence | Harnessing the Circle (0) by essence | ||
− | + | ||
Fighting Style (1 mortal / 3 terrestrial / 5 celestial / 7 secret) by skill | Fighting Style (1 mortal / 3 terrestrial / 5 celestial / 7 secret) by skill |