Difference between revisions of "Exoth the Unexpected"

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== Exoth the Unexpected ==
 
== Exoth the Unexpected ==
 
*Chaotic Level 3 Thief
 
*Chaotic Level 3 Thief
*XP: 2629/4800
+
*XP: 2657/4800
 
*Backstory: Exoth was a magistrate's official headsman.  When the magistrate was found guilty of graft, however, Exoth was obliged to execute him.  Having thus summarily rendered himself unemployed, he turned to a life of itinerant adventure.
 
*Backstory: Exoth was a magistrate's official headsman.  When the magistrate was found guilty of graft, however, Exoth was obliged to execute him.  Having thus summarily rendered himself unemployed, he turned to a life of itinerant adventure.
  
Line 44: Line 44:
 
*Two-Handed Sword
 
*Two-Handed Sword
 
*Backpack
 
*Backpack
*Sling with 26/30 stones
+
*Sling with 30/30 stones
*Thieve's Tools
+
*Thieves' Tools
 
*2 wks rations
 
*2 wks rations
 
*Waterskin
 
*Waterskin
 
*Tinderbox
 
*Tinderbox
*5 torches
+
*6 torches
*6 Iron Spikes
+
*12 Iron Spikes
 
*Small Hammer
 
*Small Hammer
 
*Rope (50)
 
*Rope (50)
 
*Large Sack
 
*Large Sack
 
*Flask of Oil
 
*Flask of Oil
**Encumbrance: 430
+
*4 Holy Water
 +
**Encumbrance: 470
  
 
*Treasure
 
*Treasure
**23GP
+
**61GP
  
*Total Encumbrance: 460
+
*Total Encumbrance: 531
 +
 
 +
== Livestock ==
 +
*Mule the Mule
 +
**Saddlebags + 6 Large Sacks + Longbow (20) + Silver Arrows (10)

Latest revision as of 07:06, 20 February 2014

A character in the After the Cataclysm B/X Campaign.


Exoth the Unexpected[edit]

  • Chaotic Level 3 Thief
  • XP: 2657/4800
  • Backstory: Exoth was a magistrate's official headsman. When the magistrate was found guilty of graft, however, Exoth was obliged to execute him. Having thus summarily rendered himself unemployed, he turned to a life of itinerant adventure.

Attributes[edit]

  • STR 13 +1
  • INT 11
  • WIS 8
  • DEX 11
  • CON 12
  • CHA 9


Combat[edit]

  • HP: 9/9
  • AC: 7
  • Attack: Two-handed sword: +1 to hit, 1d10+1 damage
  • Secondary Attack: Sling, 1d4 damage
  • Movement: 90'
  • Saves:
    • Death Ray or Poison 13
    • Magic Wands 14
    • Paralysation or Petrification 13
    • Dragon Breath 16
    • Rod, Stave, or Spell 15

Class Abilities[edit]

  • Open Locks 25
  • Remove Traps 20
  • Pick Pockets 30
  • Move Silently 30
  • Hide in Shadows 25
  • Climb Sheer Surface 89
  • Hear Noise 1-3

Equipment[edit]

  • Leather Armor
  • Two-Handed Sword
  • Backpack
  • Sling with 30/30 stones
  • Thieves' Tools
  • 2 wks rations
  • Waterskin
  • Tinderbox
  • 6 torches
  • 12 Iron Spikes
  • Small Hammer
  • Rope (50)
  • Large Sack
  • Flask of Oil
  • 4 Holy Water
    • Encumbrance: 470
  • Treasure
    • 61GP
  • Total Encumbrance: 531

Livestock[edit]

  • Mule the Mule
    • Saddlebags + 6 Large Sacks + Longbow (20) + Silver Arrows (10)